diff --git a/Assets/_Project/Scripts/Gameplay/GoldManager.cs b/Assets/_Project/Scripts/Gameplay/GoldManager.cs index 1c8d625..393ec0f 100644 --- a/Assets/_Project/Scripts/Gameplay/GoldManager.cs +++ b/Assets/_Project/Scripts/Gameplay/GoldManager.cs @@ -19,11 +19,6 @@ namespace TD.Gameplay /// public class GoldManager : NetworkBehaviour { - private void Awake() - { - Debug.Log("[GoldManager] Awake ran!"); - } - // --- Tunables (editable in Inspector) ----------------------------- [Tooltip("How much gold every player starts with when the game begins.")]