From c38d6737681de27773a9787ac49269b470c69341 Mon Sep 17 00:00:00 2001 From: Matt F Date: Tue, 14 Jul 2026 23:57:13 -0700 Subject: [PATCH] adding sound effect game object to main branch --- Assets/_Project/Scenes/Levels/9Player.unity | 52 +++++++++++++++++++++ 1 file changed, 52 insertions(+) diff --git a/Assets/_Project/Scenes/Levels/9Player.unity b/Assets/_Project/Scenes/Levels/9Player.unity index 458828c..90db615 100644 --- a/Assets/_Project/Scenes/Levels/9Player.unity +++ b/Assets/_Project/Scenes/Levels/9Player.unity @@ -11534,6 +11534,57 @@ Mesh: - serializedVersion: 1 m_IndexStart: 0 m_IndexCount: 0 +--- !u!1 &759470733 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 759470735} + - component: {fileID: 759470734} + m_Layer: 0 + m_Name: SellEffectSpawner + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &759470734 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759470733} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e2708c6bac8136f45b48c899d3d40630, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::TD.VFX.SellEffectSpawner + coinBurstPrefab: {fileID: 2313150535691989867, guid: 31f8d8c320b42c54d886d610fb13a1e7, type: 3} + sellSound: + clip: {fileID: 8300000, guid: 778b3d5981f4c3045a475794435f43cc, type: 3} + volume: 1 + minPitch: 0.95 + maxPitch: 1.05 + verticalOffset: 0.75 +--- !u!4 &759470735 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759470733} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 35.63582, y: 0.5, z: 163.67152} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &759520883 GameObject: m_ObjectHideFlags: 0 @@ -29066,3 +29117,4 @@ SceneRoots: - {fileID: 2079088113} - {fileID: 914832726} - {fileID: 993870445} + - {fileID: 759470735}