diff --git a/Assets/_Project/Art/VFX/spells.meta b/Assets/_Project/Art/VFX/spells.meta
new file mode 100644
index 0000000..b5edea7
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 204a6f4885c16648c8bd80385fcbe93f
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Project/Art/VFX/spells/Fireball.prefab b/Assets/_Project/Art/VFX/spells/Fireball.prefab
new file mode 100644
index 0000000..b51070f
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells/Fireball.prefab
@@ -0,0 +1,133 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &158073311046191680
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7644069561715729860}
+ - component: {fileID: 4501491015215836543}
+ - component: {fileID: 4205765680785243152}
+ - component: {fileID: 8766422769305713616}
+ m_Layer: 0
+ m_Name: Fireball
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7644069561715729860
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158073311046191680}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -53.04094, y: 0, z: -31.13852}
+ m_LocalScale: {x: 5, y: 5, z: 5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4501491015215836543
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158073311046191680}
+ m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &4205765680785243152
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158073311046191680}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 94a6d1000bea4e36492489f6ab3d6349, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!114 &8766422769305713616
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158073311046191680}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 883bd1d14f70a623ea1b252cf7015a92, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::TD.VFX.FallFromSkyVisual
+ dropHeight: 20
+ duration: 0.5
+ fallCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ - serializedVersion: 3
+ time: 1
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ fallAngleDegrees: 0
+ fallDirection: {x: 0, y: 0, z: 1}
diff --git a/Assets/_Project/Art/VFX/spells/Fireball.prefab.meta b/Assets/_Project/Art/VFX/spells/Fireball.prefab.meta
new file mode 100644
index 0000000..5557f85
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells/Fireball.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 80eaad6d0b024835482b64625b63053c
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Project/Art/VFX/spells/FireballMaterial.mat b/Assets/_Project/Art/VFX/spells/FireballMaterial.mat
new file mode 100644
index 0000000..bfa1880
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells/FireballMaterial.mat
@@ -0,0 +1,137 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-5733238300184794208
+MonoBehaviour:
+ m_ObjectHideFlags: 11
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
+ version: 10
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: FireballMaterial
+ m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap:
+ RenderType: Opaque
+ disabledShaderPasses:
+ - MOTIONVECTORS
+ m_LockedProperties:
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BaseMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_Lightmaps:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_LightmapsInd:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - unity_ShadowMasks:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _AddPrecomputedVelocity: 0
+ - _AlphaClip: 0
+ - _AlphaToMask: 0
+ - _Blend: 0
+ - _BlendModePreserveSpecular: 1
+ - _BumpScale: 1
+ - _ClearCoatMask: 0
+ - _ClearCoatSmoothness: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailAlbedoMapScale: 1
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _DstBlendAlpha: 0
+ - _EnvironmentReflections: 1
+ - _GlossMapScale: 0
+ - _Glossiness: 0
+ - _GlossyReflections: 0
+ - _Metallic: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _QueueOffset: 0
+ - _ReceiveShadows: 1
+ - _Smoothness: 0.5
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _SrcBlendAlpha: 1
+ - _Surface: 0
+ - _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
+ - _ZWrite: 1
+ m_Colors:
+ - _BaseColor: {r: 0.6196744, g: 0, b: 0, a: 1}
+ - _Color: {r: 0.6196744, g: 0, b: 0, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/_Project/Art/VFX/spells/FireballMaterial.mat.meta b/Assets/_Project/Art/VFX/spells/FireballMaterial.mat.meta
new file mode 100644
index 0000000..4161053
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells/FireballMaterial.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 94a6d1000bea4e36492489f6ab3d6349
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Project/Art/VFX/spells/VFX_fireball_impact.vfx b/Assets/_Project/Art/VFX/spells/VFX_fireball_impact.vfx
new file mode 100644
index 0000000..8e02032
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells/VFX_fireball_impact.vfx
@@ -0,0 +1,2692 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &114340500867371532
+MonoBehaviour:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3}
+ m_Name: VFXUI
+ m_EditorClassIdentifier:
+ groupInfos:
+ - title: Burst
+ position:
+ serializedVersion: 2
+ x: 264
+ y: 295
+ width: 1055
+ height: 2398
+ contents:
+ - model: {fileID: 8926484042661614700}
+ id: 0
+ isStickyNote: 0
+ - model: {fileID: 8926484042661614707}
+ id: 0
+ isStickyNote: 0
+ - model: {fileID: 8926484042661614756}
+ id: 0
+ isStickyNote: 0
+ - model: {fileID: 8926484042661614976}
+ id: 0
+ isStickyNote: 0
+ stickyNoteInfos: []
+ categories: []
+ uiBounds:
+ serializedVersion: 2
+ x: 264
+ y: 295
+ width: 1055
+ height: 2398
+--- !u!114 &114350483966674976
+MonoBehaviour:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3}
+ m_Name: VFX_fireball_impact
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614700}
+ - {fileID: 8926484042661614707}
+ - {fileID: 8926484042661614756}
+ - {fileID: 8926484042661614976}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_UIInfos: {fileID: 114340500867371532}
+ m_CustomAttributes: []
+ m_ParameterInfo: []
+ m_ImportDependencies: []
+ m_GraphVersion: 19
+ m_ResourceVersion: 1
+ m_SubgraphDependencies: []
+ m_CategoryPath:
+--- !u!2058629511 &8926484042661614527
+VisualEffectResource:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: VFX_fireball_impact
+ m_Graph: {fileID: 114350483966674976}
+ m_Infos:
+ m_RendererSettings:
+ motionVectorGenerationMode: 0
+ shadowCastingMode: 0
+ m_CullingFlags: 3
+ m_UpdateMode: 0
+ m_PreWarmDeltaTime: 0.05
+ m_PreWarmStepCount: 0
+ m_InitialEventName: OnPlay
+ m_InstancingMode: 0
+ m_InstancingCapacity: 64
+--- !u!114 &8926484042661614700
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 114350483966674976}
+ m_Children:
+ - {fileID: 8926484042661614703}
+ m_UIPosition: {x: 289, y: 354}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614879}
+ - {fileID: 8926484042661614975}
+ m_OutputSlots: []
+ m_Label: Spawn system
+ m_Data: {fileID: 8926484042661614702}
+ m_InputFlowSlot:
+ - link: []
+ - link: []
+ m_OutputFlowSlot:
+ - link:
+ - context: {fileID: 8926484042661614707}
+ slotIndex: 0
+ loopDuration: 1
+ loopCount: 1
+ delayBeforeLoop: 0
+ delayAfterLoop: 0
+--- !u!114 &8926484042661614702
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f68759077adc0b143b6e1c101e82065e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ title:
+ m_Owners:
+ - {fileID: 8926484042661614700}
+--- !u!114 &8926484042661614703
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5e382412bb691334bb79457a6c127924, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614700}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 2}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614704}
+ - {fileID: 8926484042661614705}
+ m_OutputSlots: []
+ m_Disabled: 0
+ m_ActivationSlot: {fileID: 8926484042661614706}
+ repeat: 0
+ spawnMode: 0
+ delayMode: 0
+--- !u!114 &8926484042661614704
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614704}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614703}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 128
+ m_Space: -1
+ m_Property:
+ name: Count
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614705
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614705}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614703}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 0
+ m_Space: -1
+ m_Property:
+ name: Delay
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614706
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614706}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614703}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: True
+ m_Space: -1
+ m_Property:
+ name: _vfx_enabled
+ m_serializedType:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614707
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 114350483966674976}
+ m_Children:
+ - {fileID: 8926484042661614722}
+ - {fileID: 8926484042661614956}
+ - {fileID: 8926484042661614912}
+ m_UIPosition: {x: 289, y: 800}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614880}
+ - {fileID: 8926484042661614889}
+ m_OutputSlots: []
+ m_Label: Initialize Particles
+ m_Data: {fileID: 8926484042661614721}
+ m_InputFlowSlot:
+ - link:
+ - context: {fileID: 8926484042661614700}
+ slotIndex: 0
+ m_OutputFlowSlot:
+ - link:
+ - context: {fileID: 8926484042661614756}
+ slotIndex: 0
+--- !u!114 &8926484042661614721
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ title: Simple Burst
+ m_Owners:
+ - {fileID: 8926484042661614707}
+ - {fileID: 8926484042661614756}
+ - {fileID: 8926484042661614976}
+ dataType: 0
+ capacity: 128
+ stripCapacity: 1
+ particlePerStripCount: 32
+ needsComputeBounds: 0
+ boundsMode: 0
+ m_Space: 1
+--- !u!114 &8926484042661614722
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614707}
+ m_Children: []
+ m_UIPosition: {x: 292.6464, y: 1481.9946}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614723}
+ - {fileID: 8926484042661614724}
+ m_OutputSlots: []
+ m_Disabled: 0
+ m_ActivationSlot: {fileID: 8926484042661614725}
+ attribute: lifetime
+ Composition: 0
+ Source: 0
+ Random: 2
+ channels: 6
+--- !u!114 &8926484042661614723
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614723}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614722}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 0.5
+ m_Space: -1
+ m_Property:
+ name: A
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614724
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614724}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614722}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 1
+ m_Space: -1
+ m_Property:
+ name: B
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614725
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614725}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614722}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: True
+ m_Space: -1
+ m_Property:
+ name: _vfx_enabled
+ m_serializedType:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614756
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 114350483966674976}
+ m_Children:
+ - {fileID: 8926484042661614922}
+ - {fileID: 8926484042661614929}
+ m_UIPosition: {x: 289, y: 1535}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots: []
+ m_OutputSlots: []
+ m_Label: Update Particles
+ m_Data: {fileID: 8926484042661614721}
+ m_InputFlowSlot:
+ - link:
+ - context: {fileID: 8926484042661614707}
+ slotIndex: 0
+ m_OutputFlowSlot:
+ - link:
+ - context: {fileID: 8926484042661614976}
+ slotIndex: 0
+ integration: 0
+ angularIntegration: 0
+ ageParticles: 1
+ reapParticles: 1
+ skipZeroDeltaUpdate: 0
+--- !u!114 &8926484042661614879
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614879}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614700}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 2
+ m_Space: -1
+ m_Property:
+ name: LoopDuration
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614880
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614881}
+ - {fileID: 8926484042661614885}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614707}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"center":{"x":0.0,"y":-2.0,"z":0.0},"size":{"x":7.0,"y":8.0,"z":7.0}}'
+ m_Space: 0
+ m_Property:
+ name: bounds
+ m_serializedType:
+ m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614881
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614880}
+ m_Children:
+ - {fileID: 8926484042661614882}
+ - {fileID: 8926484042661614883}
+ - {fileID: 8926484042661614884}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: center
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614882
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614881}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614883
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614881}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614884
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614881}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614885
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614880}
+ m_Children:
+ - {fileID: 8926484042661614886}
+ - {fileID: 8926484042661614887}
+ - {fileID: 8926484042661614888}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: size
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614886
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614885}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614887
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614885}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614888
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614885}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614880}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614889
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614890}
+ - {fileID: 8926484042661614891}
+ - {fileID: 8926484042661614892}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614889}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614707}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"x":0.5,"y":0.5,"z":0.5}'
+ m_Space: -1
+ m_Property:
+ name: boundsPadding
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614890
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614889}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614889}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614891
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614889}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614889}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614892
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614889}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614889}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614912
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 26096dfac7c062b4b94c293605ba085e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614707}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614913}
+ - {fileID: 8926484042661614918}
+ - {fileID: 8926484042661614919}
+ - {fileID: 8926484042661614920}
+ m_OutputSlots: []
+ m_Disabled: 0
+ m_ActivationSlot: {fileID: 8926484042661614921}
+ composition: 0
+ speedMode: 1
+--- !u!114 &8926484042661614913
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e8f2b4a846fd4c14a893cde576ad172b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614914}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614913}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614912}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"direction":{"x":0.0,"y":1.0,"z":0.0}}'
+ m_Space: 0
+ m_Property:
+ name: Direction
+ m_serializedType:
+ m_SerializableType: UnityEditor.VFX.DirectionType, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614914
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614913}
+ m_Children:
+ - {fileID: 8926484042661614915}
+ - {fileID: 8926484042661614916}
+ - {fileID: 8926484042661614917}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614913}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: direction
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614915
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614914}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614913}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614916
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614914}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614913}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614917
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614914}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614913}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614918
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614918}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614912}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 0.5
+ m_Space: -1
+ m_Property:
+ name: MinSpeed
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614919
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614919}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614912}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 4.5
+ m_Space: -1
+ m_Property:
+ name: MaxSpeed
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614920
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614920}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614912}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 0
+ m_Space: -1
+ m_Property:
+ name: DirectionBlend
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614921
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614921}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614912}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: True
+ m_Space: -1
+ m_Property:
+ name: _vfx_enabled
+ m_serializedType:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614922
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e5dce54ae3368c042b26ab1f305e15b2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614756}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 2}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614923}
+ m_OutputSlots: []
+ m_Disabled: 0
+ m_ActivationSlot: {fileID: 8926484042661614928}
+--- !u!114 &8926484042661614923
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614924}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614923}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614922}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"vector":{"x":0.0,"y":-9.8100004196167,"z":0.0}}'
+ m_Space: 1
+ m_Property:
+ name: Force
+ m_serializedType:
+ m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614924
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614923}
+ m_Children:
+ - {fileID: 8926484042661614925}
+ - {fileID: 8926484042661614926}
+ - {fileID: 8926484042661614927}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614923}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: vector
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614925
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614924}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614923}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614926
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614924}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614923}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614927
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614924}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614923}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614928
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614928}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614922}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: True
+ m_Space: -1
+ m_Property:
+ name: _vfx_enabled
+ m_serializedType:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614929
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b294673e879f9cf449cc9de536818ea9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614756}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 77}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614930}
+ m_OutputSlots: []
+ m_Disabled: 0
+ m_ActivationSlot: {fileID: 8926484042661614931}
+ UseParticleSize: 0
+--- !u!114 &8926484042661614930
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614930}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614929}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 0.5
+ m_Space: -1
+ m_Property:
+ name: dragCoefficient
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614931
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614931}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614929}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: True
+ m_Space: -1
+ m_Property:
+ name: _vfx_enabled
+ m_serializedType:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614956
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fb1f6794ace8b0c4592af9c5604cddbf, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614707}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614957}
+ m_OutputSlots: []
+ m_Disabled: 0
+ m_ActivationSlot: {fileID: 8926484042661614974}
+ compositionPosition: 0
+ compositionAxes: 0
+ compositionDirection: 0
+ positionMode: 0
+ spawnMode: 0
+ shape: 0
+ heightMode: 1
+ applyOrientation: 1
+ killOutliers: 0
+ projectionSteps: 2
+--- !u!114 &8926484042661614957
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614958}
+ - {fileID: 8926484042661614973}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614956}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEditor.VFX.TArcSphere, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"sphere":{"transform":{"position":{"x":0.0,"y":0.0,"z":0.0},"angles":{"x":0.0,"y":0.0,"z":0.0},"scale":{"x":1.0,"y":1.0,"z":1.0}},"radius":0.15000000596046449},"arc":6.28000020980835}'
+ m_Space: 0
+ m_Property:
+ name: arcSphere
+ m_serializedType:
+ m_SerializableType: UnityEditor.VFX.TArcSphere, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614958
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614957}
+ m_Children:
+ - {fileID: 8926484042661614959}
+ - {fileID: 8926484042661614972}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: sphere
+ m_serializedType:
+ m_SerializableType: UnityEditor.VFX.TSphere, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614959
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 3e3f628d80ffceb489beac74258f9cf7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614958}
+ m_Children:
+ - {fileID: 8926484042661614960}
+ - {fileID: 8926484042661614964}
+ - {fileID: 8926484042661614968}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: transform
+ m_serializedType:
+ m_SerializableType: UnityEditor.VFX.Transform, Unity.VisualEffectGraph.Editor,
+ Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614960
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614959}
+ m_Children:
+ - {fileID: 8926484042661614961}
+ - {fileID: 8926484042661614962}
+ - {fileID: 8926484042661614963}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: position
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614961
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614960}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614962
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614960}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614963
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614960}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614964
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614959}
+ m_Children:
+ - {fileID: 8926484042661614965}
+ - {fileID: 8926484042661614966}
+ - {fileID: 8926484042661614967}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: angles
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614965
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614964}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614966
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614964}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614967
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614964}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614968
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614959}
+ m_Children:
+ - {fileID: 8926484042661614969}
+ - {fileID: 8926484042661614970}
+ - {fileID: 8926484042661614971}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: scale
+ m_serializedType:
+ m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614969
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614968}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: x
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614970
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614968}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: y
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614971
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614968}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: z
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614972
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614958}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: radius
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614973
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614957}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614957}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: arc
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614974
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614974}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614956}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: True
+ m_Space: -1
+ m_Property:
+ name: _vfx_enabled
+ m_serializedType:
+ m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614975
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotInt
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614975}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614700}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 1
+ m_Space: -1
+ m_Property:
+ name: LoopCount
+ m_serializedType:
+ m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614976
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9956086b52aebe1449639a9ac65802c2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXComposedParticleOutput
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 114350483966674976}
+ m_Children: []
+ m_UIPosition: {x: 870, y: 1820}
+ m_UICollapsed: 0
+ m_UISuperCollapsed: 0
+ m_InputSlots:
+ - {fileID: 8926484042661614977}
+ - {fileID: 8926484042661614978}
+ - {fileID: 8926484042661614979}
+ - {fileID: 8926484042661614980}
+ m_OutputSlots: []
+ m_Label:
+ m_Data: {fileID: 8926484042661614721}
+ m_InputFlowSlot:
+ - link:
+ - context: {fileID: 8926484042661614756}
+ slotIndex: 0
+ m_OutputFlowSlot:
+ - link: []
+ blendMode: 1
+ cullMode: 0
+ zWriteMode: 0
+ zTestMode: 0
+ useAlphaClipping: 0
+ generateMotionVector: 0
+ excludeFromTUAndAA: 0
+ sortingPriority: 0
+ m_SubOutputs:
+ - {fileID: 8926484042661614986}
+ useBaseColorMap: 3
+ colorMapping: 0
+ uvMode: 0
+ flipbookLayout: 0
+ flipbookBlendFrames: 0
+ flipbookMotionVectors: 0
+ useSoftParticle: 0
+ vfxSystemSortPriority: 0
+ sort: 0
+ sortMode: 0
+ revertSorting: 0
+ indirectDraw: 0
+ computeCulling: 0
+ frustumCulling: 0
+ castShadows: 0
+ useExposureWeight: 0
+ enableRayTracing: 0
+ decimationFactor: 1
+ raytracedScaleMode: 0
+ needsOwnSort: 1
+ needsOwnAabbBuffer: 0
+ m_Topology:
+ rid: 6358680547474538635
+ m_Shading:
+ rid: 6358680547474538636
+ references:
+ version: 2
+ RefIds:
+ - rid: 6358680547474538635
+ type: {class: ParticleTopologyMesh, ns: UnityEditor.VFX, asm: Unity.VisualEffectGraph.Editor}
+ data:
+ MeshCount: 1
+ lod: 0
+ - rid: 6358680547474538636
+ type: {class: ParticleShadingShaderGraph, ns: UnityEditor.VFX, asm: Unity.VisualEffectGraph.Editor}
+ data:
+ shaderGraph: {fileID: 4333940904281232215, guid: 16dbac556be7c00448dd113d83bf05e1, type: 3}
+ materialSettings:
+ m_PropertyNames: []
+ m_PropertyValues: []
+ renderQueue: -1
+--- !u!114 &8926484042661614977
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b47b8679b468b7347a00cdd50589bc9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotMesh
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614977}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614976}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"obj":{"fileID":10207,"guid":"0000000000000000e000000000000000","type":0}}'
+ m_Space: -1
+ m_Property:
+ name: mesh
+ m_serializedType:
+ m_SerializableType: UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614978
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotUint
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614978}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614976}
+ m_Value:
+ m_Type:
+ m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_SerializableObject: 4294967295
+ m_Space: -1
+ m_Property:
+ name: subMeshMask
+ m_serializedType:
+ m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614979
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotTexture2D
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614979}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614976}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"8aafaa78fe944854997fef757ff4ba72","type":3}}'
+ m_Space: -1
+ m_Property:
+ name: _BaseMap
+ m_serializedType:
+ m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614980
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c82227d5759e296488798b1554a72a15, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotColor
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children:
+ - {fileID: 8926484042661614981}
+ - {fileID: 8926484042661614982}
+ - {fileID: 8926484042661614983}
+ - {fileID: 8926484042661614984}
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614980}
+ m_MasterData:
+ m_Owner: {fileID: 8926484042661614976}
+ m_Value:
+ m_Type:
+ m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_SerializableObject: '{"r":0.3019754886627197,"g":0.0,"b":0.01985604129731655,"a":1.0}'
+ m_Space: -1
+ m_Property:
+ name: _Color
+ m_serializedType:
+ m_SerializableType: UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614981
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotFloat
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614980}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614980}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: r
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614982
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotFloat
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614980}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614980}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: g
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614983
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotFloat
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614980}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614980}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: b
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614984
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotFloat
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 8926484042661614980}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
+ m_MasterSlot: {fileID: 8926484042661614980}
+ m_MasterData:
+ m_Owner: {fileID: 0}
+ m_Value:
+ m_Type:
+ m_SerializableType:
+ m_SerializableObject:
+ m_Space: -1
+ m_Property:
+ name: a
+ m_serializedType:
+ m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
+ PublicKeyToken=b77a5c561934e089
+ m_Direction: 0
+ m_LinkedSlots: []
+--- !u!114 &8926484042661614986
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 388ad3b1dc9c6ae45b630f914fab638f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.VFX.URP.VFXURPSubOutput
+ m_UIIgnoredErrors: []
+ m_Parent: {fileID: 0}
+ m_Children: []
+ m_UIPosition: {x: 0, y: 0}
+ m_UICollapsed: 1
+ m_UISuperCollapsed: 0
diff --git a/Assets/_Project/Art/VFX/spells/VFX_fireball_impact.vfx.meta b/Assets/_Project/Art/VFX/spells/VFX_fireball_impact.vfx.meta
new file mode 100644
index 0000000..73f1d83
--- /dev/null
+++ b/Assets/_Project/Art/VFX/spells/VFX_fireball_impact.vfx.meta
@@ -0,0 +1,15 @@
+fileFormatVersion: 2
+guid: 3fa4641e771cdd27880ed1185a588a83
+VisualEffectImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ template:
+ name:
+ category:
+ description:
+ icon: {instanceID: 0}
+ thumbnail: {instanceID: 0}
+ useAsTemplate: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Project/Definitions/BuilderSpells/FireballSpell.asset b/Assets/_Project/Definitions/BuilderSpells/FireballSpell.asset
index d505a3a..4dcb8a2 100644
--- a/Assets/_Project/Definitions/BuilderSpells/FireballSpell.asset
+++ b/Assets/_Project/Definitions/BuilderSpells/FireballSpell.asset
@@ -21,4 +21,6 @@ MonoBehaviour:
enemyLayerMask:
serializedVersion: 2
m_Bits: 1024
+ impactVfxPrefab: {fileID: 158073311046191680, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ impactVfxLifetime: 2
Damage: 50
diff --git a/Assets/_Project/Scenes/Levels/9Player.unity b/Assets/_Project/Scenes/Levels/9Player.unity
index 98a6d5e..6ccdbcb 100644
--- a/Assets/_Project/Scenes/Levels/9Player.unity
+++ b/Assets/_Project/Scenes/Levels/9Player.unity
@@ -22163,6 +22163,124 @@ Mesh:
- serializedVersion: 1
m_IndexStart: 0
m_IndexCount: 0
+--- !u!1 &1686616342
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1686616345}
+ - component: {fileID: 1686616344}
+ - component: {fileID: 1686616343}
+ m_Layer: 0
+ m_Name: VFX_fireball_impact
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!73398921 &1686616343
+VFXRenderer:
+ serializedVersion: 1
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1686616342}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 0
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 0
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+--- !u!2083052967 &1686616344
+VisualEffect:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1686616342}
+ m_Enabled: 1
+ m_Asset: {fileID: 8926484042661614526, guid: 3fa4641e771cdd27880ed1185a588a83, type: 3}
+ m_InitialEventName: OnPlay
+ m_InitialEventNameOverriden: 0
+ m_StartSeed: 0
+ m_ResetSeedOnPlay: 1
+ m_AllowInstancing: 1
+ m_ResourceVersion: 1
+ m_PropertySheet:
+ m_Float:
+ m_Array: []
+ m_Vector2f:
+ m_Array: []
+ m_Vector3f:
+ m_Array: []
+ m_Vector4f:
+ m_Array: []
+ m_Uint:
+ m_Array: []
+ m_Int:
+ m_Array: []
+ m_Matrix4x4f:
+ m_Array: []
+ m_AnimationCurve:
+ m_Array: []
+ m_Gradient:
+ m_Array: []
+ m_NamedObject:
+ m_Array: []
+ m_Bool:
+ m_Array: []
+--- !u!4 &1686616345
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1686616342}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -18.90215, y: 6.17317, z: 0.5013}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1694718091
GameObject:
m_ObjectHideFlags: 0
@@ -29037,6 +29155,63 @@ Transform:
m_Children: []
m_Father: {fileID: 1097152085}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &6610752177701459700
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 158073311046191680, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_Name
+ value: Fireball
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -53.04094
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: -31.13852
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7644069561715729860, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 80eaad6d0b024835482b64625b63053c, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
@@ -29065,3 +29240,5 @@ SceneRoots:
- {fileID: 2079088113}
- {fileID: 914832726}
- {fileID: 993870445}
+ - {fileID: 1686616345}
+ - {fileID: 6610752177701459700}
diff --git a/Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs b/Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs
new file mode 100644
index 0000000..c287b16
--- /dev/null
+++ b/Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs
@@ -0,0 +1,82 @@
+// Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs
+using System.Collections;
+using UnityEngine;
+
+namespace TD.VFX
+{
+ ///
+ /// Animates this object falling from the sky down to its own spawn position. Intended for
+ /// a one-shot placeholder VFX prefab (e.g. FireballSpellDefinition.impactVfxPrefab)
+ /// that gets instantiated already at the correct landing point — on Start, it snaps
+ /// itself up by and animates back down over
+ /// seconds.
+ ///
+ ///
+ /// Mirrors 's fall coroutine, minus the
+ /// TowerInstance coupling — this is a plain local one-shot visual, not tied to any
+ /// networked gameplay state, so it can run from Start() instead of waiting on a
+ /// spawn event.
+ ///
+ public class FallFromSkyVisual : MonoBehaviour
+ {
+ [Tooltip("How high above the landing point this object starts.")]
+ [SerializeField] private float dropHeight = 20f;
+
+ [Tooltip("Seconds for the fall animation to complete.")]
+ [Min(0.01f)]
+ [SerializeField] private float duration = 0.5f;
+
+ [Tooltip("Eases the fall over Duration. X = normalized time, Y = normalized fraction " +
+ "of DropHeight already descended (0 = still at drop height, 1 = landed).")]
+ [SerializeField] private AnimationCurve fallCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
+
+ [Header("Angle (optional — 0 = straight down)")]
+ [Tooltip("Angle from vertical, in degrees. 0 = falls straight down. Higher values = " +
+ "a shallower, more meteor-like diagonal approach. Capped below 90 — at 90 the " +
+ "object would never actually descend.")]
+ [Range(0f, 80f)]
+ [SerializeField] private float fallAngleDegrees = 0f;
+
+ [Tooltip("Horizontal direction the object travels as it falls (only used when " +
+ "FallAngleDegrees > 0). Magnitude is ignored — normalized automatically.")]
+ [SerializeField] private Vector3 fallDirection = Vector3.forward;
+
+ private void Start()
+ {
+ StartCoroutine(AnimateDrop());
+ }
+
+ private IEnumerator AnimateDrop()
+ {
+ Vector3 landedPosition = transform.position; // already correct — spawned at the target point
+
+ // Split dropHeight into a vertical component (unchanged from the straight-down case)
+ // plus a horizontal component derived from the angle via basic trig: at angle θ from
+ // vertical, horizontal distance = dropHeight * tan(θ). At θ = 0 this is 0, so the
+ // whole angle path collapses back to the original straight-down offset.
+ float angleRad = fallAngleDegrees * Mathf.Deg2Rad;
+ float horizontalDistance = dropHeight * Mathf.Tan(angleRad);
+
+ // Only the horizontal (XZ) part of fallDirection matters — a Y component would just
+ // be double-counting dropHeight, so it's dropped before normalizing.
+ Vector3 flatDirection = new Vector3(fallDirection.x, 0f, fallDirection.z);
+ Vector3 horizontalDir = flatDirection.sqrMagnitude > 0.0001f
+ ? flatDirection.normalized
+ : Vector3.zero;
+
+ Vector3 startOffset = Vector3.up * dropHeight - horizontalDir * horizontalDistance;
+ transform.position = landedPosition + startOffset;
+
+ float t = 0f;
+ while (t < duration)
+ {
+ t += Time.deltaTime;
+ float u = fallCurve.Evaluate(Mathf.Clamp01(t / duration));
+ transform.position = landedPosition + startOffset * (1f - u);
+ yield return null;
+ }
+
+ transform.position = landedPosition; // snap exactly, avoid float drift
+ }
+ }
+}
diff --git a/Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs.meta b/Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs.meta
new file mode 100644
index 0000000..33fa527
--- /dev/null
+++ b/Assets/_Project/Scripts/VFX/FallFromSkyVisual.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 883bd1d14f70a623ea1b252cf7015a92
\ No newline at end of file