fileFormatVersion: 2 guid: aaa9f93536141c14d919e0aa61654097 ModelImporter: serializedVersion: 22200 internalIDToNameTable: - first: 1: 100000 second: Ball_L - first: 1: 100002 second: Ball_R - first: 1: 100004 second: Calf_L - first: 1: 100006 second: Calf_R - first: 1: 100008 second: fair1 - first: 1: 100010 second: //RootNode - first: 1: 100012 second: Finger_L_01 - first: 1: 100014 second: Finger_L_02 - first: 1: 100016 second: Finger_R_01 - first: 1: 100018 second: Finger_R_02 - first: 1: 100020 second: Foot_L - first: 1: 100022 second: Foot_R - first: 1: 100024 second: Hand_L - first: 1: 100026 second: Hand_R - first: 1: 100028 second: Head_01 - first: 1: 100030 second: Head_02 - first: 1: 100032 second: Lowerarm_L - first: 1: 100034 second: Lowerarm_R - first: 1: 100036 second: Neck_01 - first: 1: 100038 second: Pelvis - first: 1: 100040 second: Root - first: 1: 100042 second: Shoulder_L - first: 1: 100044 second: Shoulder_R - first: 1: 100046 second: Spine_01 - first: 1: 100048 second: Spine_02 - first: 1: 100050 second: Thigh_L - first: 1: 100052 second: Thigh_R - first: 1: 100054 second: Wing_Low_L_01 - first: 1: 100056 second: Wing_Low_L_02 - first: 1: 100058 second: Wing_Low_R_01 - first: 1: 100060 second: Wing_Low_R_02 - first: 1: 100062 second: Wing_Up_L_01 - first: 1: 100064 second: Wing_Up_L_02 - first: 1: 100066 second: Wing_Up_R_01 - first: 1: 100068 second: Wing_Up_R_02 - first: 4: 400000 second: Ball_L - first: 4: 400002 second: Ball_R - first: 4: 400004 second: Calf_L - first: 4: 400006 second: Calf_R - first: 4: 400008 second: fair1 - first: 4: 400010 second: //RootNode - first: 4: 400012 second: Finger_L_01 - first: 4: 400014 second: Finger_L_02 - first: 4: 400016 second: Finger_R_01 - first: 4: 400018 second: Finger_R_02 - first: 4: 400020 second: Foot_L - first: 4: 400022 second: Foot_R - first: 4: 400024 second: Hand_L - first: 4: 400026 second: Hand_R - first: 4: 400028 second: Head_01 - first: 4: 400030 second: Head_02 - first: 4: 400032 second: Lowerarm_L - first: 4: 400034 second: Lowerarm_R - first: 4: 400036 second: Neck_01 - first: 4: 400038 second: Pelvis - first: 4: 400040 second: Root - first: 4: 400042 second: Shoulder_L - first: 4: 400044 second: Shoulder_R - first: 4: 400046 second: Spine_01 - first: 4: 400048 second: Spine_02 - first: 4: 400050 second: Thigh_L - first: 4: 400052 second: Thigh_R - first: 4: 400054 second: Wing_Low_L_01 - first: 4: 400056 second: Wing_Low_L_02 - first: 4: 400058 second: Wing_Low_R_01 - first: 4: 400060 second: Wing_Low_R_02 - first: 4: 400062 second: Wing_Up_L_01 - first: 4: 400064 second: Wing_Up_L_02 - first: 4: 400066 second: Wing_Up_R_01 - first: 4: 400068 second: Wing_Up_R_02 - first: 21: 2100000 second: fair - first: 43: 4300000 second: fair1 - first: 74: 7400000 second: Idle - first: 74: 7400002 second: Idle01 - first: 74: 7400004 second: Fly - first: 74: 7400006 second: Attack - first: 74: 7400008 second: Hit - first: 74: 7400010 second: Stun - first: 74: 7400012 second: Death - first: 95: 9500000 second: //RootNode - first: 137: 13700000 second: fair1 externalObjects: - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: fair second: {fileID: 2100000, guid: 22eccd52fb5e2574e8ef1d4481de578f, type: 2} materials: materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 1 animationCompression: 0 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Idle takeName: IDLE1 internalID: 0 firstFrame: 0 lastFrame: 40 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Idle01 takeName: IDLE2 internalID: 0 firstFrame: 41 lastFrame: 100 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly takeName: Fly internalID: 0 firstFrame: 101 lastFrame: 130 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Attack takeName: Attack internalID: 0 firstFrame: 131 lastFrame: 160 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Hit takeName: Hit internalID: 0 firstFrame: 161 lastFrame: 190 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Stun takeName: Stan internalID: 0 firstFrame: 203 lastFrame: 264 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Death takeName: Death internalID: 0 firstFrame: 291 lastFrame: 320 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 2 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importPhysicalCameras: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 nodeNameCollisionStrategy: 0 fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 0 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 globalScale: 2 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 2 humanoidOversampling: 1 avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 0 importBlendShapeDeformPercent: 0 remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: AssetOrigin: serializedVersion: 1 productId: 198850 packageName: Stylized Fantasy Creatures Bundle #2 packageVersion: 1.1 assetPath: Assets/NHance/Creatures/StylizedCreaturesBundle/Meshes/Fairy/Fairy.fbx uploadId: 921630