%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 141062cbf116c924e8b63dd458262795, type: 3} m_Name: TowerPlacementSettings m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.TowerPlacementSettings GhostValidMaterial: {fileID: 2100000, guid: a5f56f464098e1148b394962593014a2, type: 2} GhostInvalidMaterial: {fileID: 2100000, guid: fa982eef7eda30e4ca8a94a76eb41d7c, type: 2} MessageWrongOwner: You can only place towers in your own zone. MessageTileNotBuildable: That location is not buildable. MessageTileOccupied: A tower already occupies that location. MessageInsufficientGold: Not enough gold. MessageBlocksPath: That placement would block the path. MessageServerError: Placement failed. Please try again.