# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"15993856-6b65-4bb2-a6c2-7e28ff994cc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"f7b73d4b-486e-4c58-90a4-18a1b7a283da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0493a6b8-11ca-4ac3-ac47-4d4b721d6c86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain: Instantiate
haystackProgrammer: Terrain.Instantiate
favoriteKey: UnityEngine.Terrain.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"43e299a8-d50c-4620-8d1c-076a52ea82b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain: Destroy
haystackProgrammer: Terrain.Destroy
favoriteKey: UnityEngine.Terrain.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7b707f13-a5b5-4790-855e-850c43222711","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain: Destroy
haystackProgrammer: Terrain.Destroy
favoriteKey: UnityEngine.Terrain.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1bd57109-b8a9-4325-b926-3bf988d3864a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain: Destroy Immediate
haystackProgrammer: Terrain.DestroyImmediate
favoriteKey: UnityEngine.Terrain.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"29a8a43e-a28e-47a9-9b5c-1f8ab1a6ed87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain: Destroy Immediate
haystackProgrammer: Terrain.DestroyImmediate
favoriteKey: UnityEngine.Terrain.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"4a418069-aebf-4a6f-af8b-ad8e2bc3c957","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Terrain: Find Objects By Type
haystackProgrammer: Terrain.FindObjectsByType
favoriteKey: UnityEngine.Terrain.FindObjectsByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c53d926e-f331-4547-96a3-1dc0cd4a64fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Terrain: Find Objects By Type
haystackProgrammer: Terrain.FindObjectsByType
favoriteKey: UnityEngine.Terrain.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"c2e89adb-5edf-4e23-b3ab-9a442dba963d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain: Dont Destroy On Load
haystackProgrammer: Terrain.DontDestroyOnLoad
favoriteKey: UnityEngine.Terrain.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"7b4c61da-5db6-4972-a6d6-252877205380","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a1a43ea6-68f1-4a66-b13e-fa085dd36676","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"115a4a22-1180-4b77-9b23-44ac005e788c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain: To String
haystackProgrammer: Terrain.ToString
favoriteKey: UnityEngine.Terrain.ToString()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3014aff8-b031-41be-9b70-9dc2b3ba8774","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain: Equals
haystackProgrammer: Terrain.Equals
favoriteKey: UnityEngine.Terrain.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"26717d9f-b61e-48f0-8efb-e68a2f64b2f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain: Get Type
haystackProgrammer: Terrain.GetType
favoriteKey: UnityEngine.Terrain.GetType()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61fd6aff-c04a-4ae6-9c73-e5be10ebf0a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain: Reference Equals
haystackProgrammer: Terrain.ReferenceEquals
favoriteKey: UnityEngine.Terrain.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"44839111-3c59-46bb-a8c6-b3e14d57d9db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain: Get Terrain Data
haystackProgrammer: Terrain.terrainData (get)
favoriteKey: UnityEngine.Terrain.terrainData@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainData
unit:
{"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbfea85a-3ea9-4255-8b8e-7220ee0233b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain: Set Terrain Data
haystackProgrammer: Terrain.terrainData (set)
favoriteKey: UnityEngine.Terrain.terrainData@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"chainable":false,"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2e980fc6-08ea-49c2-87c4-3eb5f9e94a01","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Distance
labelProgrammer: treeDistance (get)
haystackHuman: Terrain: Get Tree Distance
haystackProgrammer: Terrain.treeDistance (get)
favoriteKey: UnityEngine.Terrain.treeDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36d5f2bf-cfa9-48ab-b467-5f2c7b2934da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Distance
labelProgrammer: treeDistance (set)
haystackHuman: Terrain: Set Tree Distance
haystackProgrammer: Terrain.treeDistance (set)
favoriteKey: UnityEngine.Terrain.treeDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"61cf35f1-0d94-4c35-b1c9-432a4af6be28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Billboard Distance
labelProgrammer: treeBillboardDistance (get)
haystackHuman: Terrain: Get Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (get)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeBillboardDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4e1d266-524b-4477-a94d-59c0de2ab2e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Billboard Distance
labelProgrammer: treeBillboardDistance (set)
haystackHuman: Terrain: Set Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (set)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeBillboardDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ae47f408-706c-4715-b680-f0a51f9196be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (get)
haystackHuman: Terrain: Get Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (get)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeCrossFadeLength","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a22efa18-91f6-4e06-84a3-0371be5ead17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (set)
haystackHuman: Terrain: Set Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (set)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeCrossFadeLength","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"88ed036e-a860-45ce-a48f-60ecd72e9159","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (get)
haystackHuman: Terrain: Get Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (get)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeMaximumFullLODCount","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f61a6b4-700c-4195-b22c-ed669a4788ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (set)
haystackHuman: Terrain: Set Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (set)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"treeMaximumFullLODCount","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"de969906-0b18-4023-8df8-05b4d1739bd4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Distance
labelProgrammer: detailObjectDistance (get)
haystackHuman: Terrain: Get Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (get)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d99de270-8401-47e9-bb4a-92a7ed4adae7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Distance
labelProgrammer: detailObjectDistance (set)
haystackHuman: Terrain: Set Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (set)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b8236064-8c4e-499f-b783-7251fdef619e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Density
labelProgrammer: detailObjectDensity (get)
haystackHuman: Terrain: Get Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (get)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"407a5e8d-8880-4abe-abdc-5fa09fa1489a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Density
labelProgrammer: detailObjectDensity (set)
haystackHuman: Terrain: Set Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (set)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"707f528e-4db9-46ba-9716-9fa6c521cc13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Pixel Error
labelProgrammer: heightmapPixelError (get)
haystackHuman: Terrain: Get Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (get)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a43b30c-c02f-440e-918b-26a6e6bb2d27","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Pixel Error
labelProgrammer: heightmapPixelError (set)
haystackHuman: Terrain: Set Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (set)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7eacbf2c-8f51-4499-bdcb-3e88db6ff259","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (get)
haystackHuman: Terrain: Get Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (get)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea7e31d3-e71f-4a98-8db0-2036e9c8cfb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (set)
haystackHuman: Terrain: Set Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (set)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3e98e6ae-a301-4a44-9537-e65423c77aac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (get)
haystackHuman: Terrain: Get Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (get)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5be2e5d-4dfa-448a-8a99-68433c6ce7fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (set)
haystackHuman: Terrain: Set Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (set)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8e5b1821-7a4d-48cd-9fc9-aa490b019f34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Basemap Distance
labelProgrammer: basemapDistance (get)
haystackHuman: Terrain: Get Basemap Distance
haystackProgrammer: Terrain.basemapDistance (get)
favoriteKey: UnityEngine.Terrain.basemapDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4adeba0-0dc1-40c5-bf11-6d6bc636ff1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Basemap Distance
labelProgrammer: basemapDistance (set)
haystackHuman: Terrain: Set Basemap Distance
haystackProgrammer: Terrain.basemapDistance (set)
favoriteKey: UnityEngine.Terrain.basemapDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"02bfe462-4839-4782-bf2e-68d1a8087768","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Terrain: Get Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (get)
favoriteKey: UnityEngine.Terrain.lightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2545b502-be90-43d6-b2fa-5e6bc014e9fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Terrain: Set Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (set)
favoriteKey: UnityEngine.Terrain.lightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3b719add-2936-49ff-bd15-2f7a5bcddf1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Terrain: Get Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6229cb0-2fec-4118-a961-b12e50075dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Terrain: Set Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"761d5f2c-c9ce-4745-b3c1-c750a1f1c5e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Terrain: Get Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dca782cc-637a-4c2b-b262-f068d6345021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Terrain: Set Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"d0b6c080-0988-43c2-b384-67b36dbebc6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Terrain: Get Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12b18b36-0cd5-4229-a28d-c2ceef3cf167","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Terrain: Set Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"1e4b19d9-8d4c-4464-be28-def5f46eb7b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (get)
haystackHuman: Terrain: Get Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (get)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6146ccf9-f654-4718-b897-ef69f9987153","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (set)
haystackHuman: Terrain: Set Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (set)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"894b7ca0-d89b-46e7-90aa-6f47f8f8b6c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Terrain: Get Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (get)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0d524b9-fd94-43f2-9537-a12cc5db0253","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Terrain: Set Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (set)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"fb8973fc-ca08-4912-8e46-f299eae7be84","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Terrain: Get Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec449a7c-7adb-4ffa-9594-1d6bfef6aa76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Terrain: Set Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"2fd3b7e5-b4a2-4c79-b89c-e4698d4f8b11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material Template
labelProgrammer: materialTemplate (get)
haystackHuman: Terrain: Get Material Template
haystackProgrammer: Terrain.materialTemplate (get)
favoriteKey: UnityEngine.Terrain.materialTemplate@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68957e12-7ac3-4dcd-8f00-78f83f2a8e1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material Template
labelProgrammer: materialTemplate (set)
haystackHuman: Terrain: Set Material Template
haystackProgrammer: Terrain.materialTemplate (set)
favoriteKey: UnityEngine.Terrain.materialTemplate@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"da0ed12f-3c55-4bea-8e7a-e8be688d7095","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Heightmap
labelProgrammer: drawHeightmap (get)
haystackHuman: Terrain: Get Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (get)
favoriteKey: UnityEngine.Terrain.drawHeightmap@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c7d08cd-683e-4b9f-9742-e3c5448b2359","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Heightmap
labelProgrammer: drawHeightmap (set)
haystackHuman: Terrain: Set Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (set)
favoriteKey: UnityEngine.Terrain.drawHeightmap@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"939c5b45-11ff-449b-bd62-b4a66fe6cd42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Auto Connect
labelProgrammer: allowAutoConnect (get)
haystackHuman: Terrain: Get Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (get)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f203276e-7bb7-48f8-b5e3-8ef5deaed0a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Auto Connect
labelProgrammer: allowAutoConnect (set)
haystackHuman: Terrain: Set Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (set)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f057aa04-4b20-479b-9f3d-68d5efaa59f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Grouping ID
labelProgrammer: groupingID (get)
haystackHuman: Terrain: Get Grouping ID
haystackProgrammer: Terrain.groupingID (get)
favoriteKey: UnityEngine.Terrain.groupingID@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"915949b0-05dc-4feb-9506-c303d7b7aed3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Grouping ID
labelProgrammer: groupingID (set)
haystackHuman: Terrain: Set Grouping ID
haystackProgrammer: Terrain.groupingID (set)
favoriteKey: UnityEngine.Terrain.groupingID@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cfbb30c8-0fd6-4416-b0fe-7748edf94462","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Instanced
labelProgrammer: drawInstanced (get)
haystackHuman: Terrain: Get Draw Instanced
haystackProgrammer: Terrain.drawInstanced (get)
favoriteKey: UnityEngine.Terrain.drawInstanced@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ff632ee-10d6-4e1d-b5e2-6c6fc3e34bb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Instanced
labelProgrammer: drawInstanced (set)
haystackHuman: Terrain: Set Draw Instanced
haystackProgrammer: Terrain.drawInstanced (set)
favoriteKey: UnityEngine.Terrain.drawInstanced@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"adddfc0b-42c9-4442-903a-71b0e6c4138b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (get)
haystackHuman: Terrain: Get Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (get)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65a2c2d8-5013-40d4-9666-f1ef46c64cba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (set)
haystackHuman: Terrain: Set Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (set)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"805fe9c7-f372-4ba3-b17b-47015d3e8bd9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture
labelProgrammer: normalmapTexture (get)
haystackHuman: Terrain: Get Normalmap Texture
haystackProgrammer: Terrain.normalmapTexture (get)
favoriteKey: UnityEngine.Terrain.normalmapTexture@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTexture
tag3: UnityEngine.Terrain;normalmapTexture
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.RenderTexture
unit:
{"member":{"name":"normalmapTexture","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5d1a7a6-568e-43d5-b010-e963bc1dacdf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (get)
haystackHuman: Terrain: Get Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (get)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2557486a-af2d-449b-a057-0dd5776e7bcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (set)
haystackHuman: Terrain: Set Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (set)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e603d07c-e750-4361-85d9-2c9a75a6e26d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (get)
haystackHuman: Terrain: Get Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (get)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9d3f8b1-16a4-45b5-8cf4-c07236d7b74e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (set)
haystackHuman: Terrain: Set Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (set)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fe1924a8-a601-48e9-b72f-02267cb61a0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (get)
haystackHuman: Terrain: Get Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (get)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5625c631-73ec-458f-b16e-f9aaf150ed8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (set)
haystackHuman: Terrain: Set Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (set)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b2d42338-b823-441d-8f79-4324a0f8fbf9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collect Detail Patches
labelProgrammer: collectDetailPatches (get)
haystackHuman: Terrain: Get Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (get)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5478a903-03f1-463f-918c-8b7023786a66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collect Detail Patches
labelProgrammer: collectDetailPatches (set)
haystackHuman: Terrain: Set Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (set)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c87e3da6-1fac-4578-aaa3-343ea88b5e1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (get)
haystackHuman: Terrain: Get Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (get)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c6c52f4-74a8-44bc-8d2e-ba86f1119bb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (set)
haystackHuman: Terrain: Set Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (set)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"45ec79d6-d56d-4cd6-817a-ef5c40e985d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Render Flags
labelProgrammer: editorRenderFlags (get)
haystackHuman: Terrain: Get Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (get)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0051fa5d-dcb6-42b4-b159-2b839c5f5553","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Editor Render Flags
labelProgrammer: editorRenderFlags (set)
haystackHuman: Terrain: Set Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (set)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"chainable":false,"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d6c1d6de-65ae-4cfc-ae3c-3c03e838ca91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (get)
haystackHuman: Terrain: Get Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ee4d106-834d-40d0-a3c4-55e167486bdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (set)
haystackHuman: Terrain: Set Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"280857c1-19f6-40ed-ba06-b4aeb469cc1c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (get)
haystackHuman: Terrain: Get Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"433099c9-5d2c-4f88-be1d-049b8f5a36c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (set)
haystackHuman: Terrain: Set Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a60a980d-3087-4f14-a048-d0c9bbe22ca6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (get)
haystackHuman: Terrain: Get Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (get)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5c671f7-2772-496b-8e1b-e0109a722062","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (set)
haystackHuman: Terrain: Set Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (set)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain|UnityEngine.TreeMotionVectorModeOverride
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"chainable":false,"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"CameraMotionOnly","$type":"UnityEngine.TreeMotionVectorModeOverride"}},"position":{"x":0.0,"y":0.0},"guid":"15c9f598-2ca7-45cd-af12-45da229fa85d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (get)
haystackHuman: Terrain: Get Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (get)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25ed3dae-d965-41cc-a9f6-4c6fe6257024","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (set)
haystackHuman: Terrain: Set Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (set)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"77a7ade0-65c6-46f4-82ad-45b0dc193f4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Format
labelProgrammer: heightmapFormat (get)
haystackHuman: Terrain: Get Heightmap Format
haystackProgrammer: Terrain.heightmapFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapFormat
tag3: UnityEngine.Terrain;heightmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"heightmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"365d2f18-bef2-4d4a-970a-486a6d9007b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture Format
labelProgrammer: heightmapTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Texture Format
haystackProgrammer: Terrain.heightmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapTextureFormat
tag3: UnityEngine.Terrain;heightmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"heightmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a5494587-7e8c-4c85-a895-b15a3e8c2e31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Render Texture Format
labelProgrammer: heightmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Render Texture Format
haystackProgrammer: Terrain.heightmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapRenderTextureFormat
tag3: UnityEngine.Terrain;heightmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"heightmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c5dcfefc-8a16-4de8-916b-e2e67fb1c4ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Format
labelProgrammer: normalmapFormat (get)
haystackHuman: Terrain: Get Normalmap Format
haystackProgrammer: Terrain.normalmapFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapFormat
tag3: UnityEngine.Terrain;normalmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"normalmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"badc11d3-4edf-42a1-abb1-fc129bd88d50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture Format
labelProgrammer: normalmapTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Texture Format
haystackProgrammer: Terrain.normalmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTextureFormat
tag3: UnityEngine.Terrain;normalmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"normalmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d688c683-df4b-4c5d-9825-4cdc683a7351","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Render Texture Format
labelProgrammer: normalmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Render Texture Format
haystackProgrammer: Terrain.normalmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapRenderTextureFormat
tag3: UnityEngine.Terrain;normalmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"normalmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e233260f-f7c4-4084-9f58-72fca894aae1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Format
labelProgrammer: holesFormat (get)
haystackHuman: Terrain: Get Holes Format
haystackProgrammer: Terrain.holesFormat (get)
favoriteKey: UnityEngine.Terrain.holesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesFormat
tag3: UnityEngine.Terrain;holesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"holesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a78829fe-aa1a-463b-b4be-3e636baa2d24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Render Texture Format
labelProgrammer: holesRenderTextureFormat (get)
haystackHuman: Terrain: Get Holes Render Texture Format
haystackProgrammer: Terrain.holesRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.holesRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesRenderTextureFormat
tag3: UnityEngine.Terrain;holesRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"holesRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3b7ee5dc-6e6e-44f2-815b-b5f076e544e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Format
labelProgrammer: compressedHolesFormat (get)
haystackHuman: Terrain: Get Compressed Holes Format
haystackProgrammer: Terrain.compressedHolesFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesFormat
tag3: UnityEngine.Terrain;compressedHolesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"compressedHolesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a17c35fb-be10-48c1-8528-ae10fd5f3dc3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Texture Format
labelProgrammer: compressedHolesTextureFormat (get)
haystackHuman: Terrain: Get Compressed Holes Texture Format
haystackProgrammer: Terrain.compressedHolesTextureFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesTextureFormat
tag3: UnityEngine.Terrain;compressedHolesTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"compressedHolesTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa61ab3f-330b-4029-98ab-b47bb1bec475","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrain
labelProgrammer: activeTerrain (get)
haystackHuman: Terrain: Get Active Terrain
haystackProgrammer: Terrain.activeTerrain (get)
favoriteKey: UnityEngine.Terrain.activeTerrain@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrain
tag3: UnityEngine.Terrain;activeTerrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"activeTerrain","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"817b9aee-ac78-4913-b639-3e5e6694946a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrains
labelProgrammer: activeTerrains (get)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.activeTerrains (get)
favoriteKey: UnityEngine.Terrain.activeTerrains@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrains
tag3: UnityEngine.Terrain;activeTerrains
valueOutputTypes: UnityEngine.Terrain[]
unit:
{"member":{"name":"activeTerrains","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51f1b5da-e8e6-4fc7-93ca-1fa5687931c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Neighbor
labelProgrammer: leftNeighbor (get)
haystackHuman: Terrain: Get Left Neighbor
haystackProgrammer: Terrain.leftNeighbor (get)
favoriteKey: UnityEngine.Terrain.leftNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;leftNeighbor
tag3: UnityEngine.Terrain;leftNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"leftNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcdda145-7339-4c3f-83ac-b6ff3aa4f2c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Neighbor
labelProgrammer: rightNeighbor (get)
haystackHuman: Terrain: Get Right Neighbor
haystackProgrammer: Terrain.rightNeighbor (get)
favoriteKey: UnityEngine.Terrain.rightNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;rightNeighbor
tag3: UnityEngine.Terrain;rightNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"rightNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d1ba340-7dcc-405b-8aac-09ecf80e4100","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Top Neighbor
labelProgrammer: topNeighbor (get)
haystackHuman: Terrain: Get Top Neighbor
haystackProgrammer: Terrain.topNeighbor (get)
favoriteKey: UnityEngine.Terrain.topNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;topNeighbor
tag3: UnityEngine.Terrain;topNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"topNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a41c2e2c-27a1-434d-b90b-87576419ebc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom Neighbor
labelProgrammer: bottomNeighbor (get)
haystackHuman: Terrain: Get Bottom Neighbor
haystackProgrammer: Terrain.bottomNeighbor (get)
favoriteKey: UnityEngine.Terrain.bottomNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bottomNeighbor
tag3: UnityEngine.Terrain;bottomNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"bottomNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c898bdf2-8b66-4d2f-8a6b-f0efc20a2017","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Terrain: Get Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (get)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52e31403-22ef-4aaa-8d81-016eeba8c13c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Terrain: Set Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (set)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"df0e3a7c-10db-4bde-b584-f7c7ad92735c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain: Get Enabled
haystackProgrammer: Terrain.enabled (get)
favoriteKey: UnityEngine.Terrain.enabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e5fa301-c37f-4cbe-a4b1-4ebda282eb6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain: Set Enabled
haystackProgrammer: Terrain.enabled (set)
favoriteKey: UnityEngine.Terrain.enabled@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ae97354d-1829-4b9c-acb6-9e1d219575d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Terrain: Is Active And Enabled
haystackProgrammer: Terrain.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Terrain.isActiveAndEnabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;isActiveAndEnabled
tag3: UnityEngine.Terrain;isActiveAndEnabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f1ffa20-2566-48f1-91c1-0d4fad15ba60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain: Get Transform
haystackProgrammer: Terrain.transform (get)
favoriteKey: UnityEngine.Terrain.transform@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6fdc1de-6583-482f-853e-0fdc65bb54ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Terrain: Get Transform Handle
haystackProgrammer: Terrain.transformHandle (get)
favoriteKey: UnityEngine.Terrain.transformHandle@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94ee1360-89db-457e-866d-939cad1f8161","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain: Get Game Object
haystackProgrammer: Terrain.gameObject (get)
favoriteKey: UnityEngine.Terrain.gameObject@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"706571b0-bf83-46cf-9f8a-7846d1e3d5eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain: Get Tag
haystackProgrammer: Terrain.tag (get)
favoriteKey: UnityEngine.Terrain.tag@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3876d024-fce4-4706-98d6-c0b9f67f97e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain: Set Tag
haystackProgrammer: Terrain.tag (set)
favoriteKey: UnityEngine.Terrain.tag@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e1c7db1f-1324-4220-8fa1-9814b9267693","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain: Get Name
haystackProgrammer: Terrain.name (get)
favoriteKey: UnityEngine.Terrain.name@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b28fa46a-8114-4a3b-bc41-859ddc7a245a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain: Set Name
haystackProgrammer: Terrain.name (set)
favoriteKey: UnityEngine.Terrain.name@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain: Get Hide Flags
haystackProgrammer: Terrain.hideFlags (get)
favoriteKey: UnityEngine.Terrain.hideFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain: Set Hide Flags
haystackProgrammer: Terrain.hideFlags (set)
favoriteKey: UnityEngine.Terrain.hideFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"29231e3a-bdb3-445e-acb8-1c4407c1ef0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"41aa3958-d563-42b4-8435-15a5c2e37991","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tree: Try Get Component
haystackProgrammer: Tree.TryGetComponent
favoriteKey: UnityEngine.Tree.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Tree: Get Component In Parent
haystackProgrammer: Tree.GetComponentInParent
favoriteKey: UnityEngine.Tree.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Tree: Get Component In Parent
haystackProgrammer: Tree.GetComponentInParent
favoriteKey: UnityEngine.Tree.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Tree: Get Components In Parent
haystackProgrammer: Tree.GetComponentsInParent
favoriteKey: UnityEngine.Tree.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Tree: Get Components In Parent
haystackProgrammer: Tree.GetComponentsInParent
favoriteKey: UnityEngine.Tree.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"f10b6164-a63e-4508-a209-9b1a717dff21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Tree: Get Components
haystackProgrammer: Tree.GetComponents
favoriteKey: UnityEngine.Tree.GetComponents(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"95f83696-eda0-4435-8218-377d4eb32a2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Tree: Get Components
haystackProgrammer: Tree.GetComponents
tag1: UnityEngine.Tree
favoriteKey:
UnityEngine.Tree.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tree;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ae4e3d2e-dfdb-4d9c-9c59-5e4f29cd1436","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tree|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Tree: Get Component Index
haystackProgrammer: Tree.GetComponentIndex
favoriteKey: UnityEngine.Tree.GetComponentIndex()@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Tree: Compare Tag
haystackProgrammer: Tree.CompareTag
favoriteKey: UnityEngine.Tree.CompareTag(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b48b9299-aa51-4698-bca6-a82f5f170016","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Tree: Compare Tag
haystackProgrammer: Tree.CompareTag
favoriteKey: UnityEngine.Tree.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.Tree|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"452c16e9-457b-4250-82ce-8a68c4bb9d22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Tree|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Tree|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Tree|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Tree|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
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valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tree: Get Type
haystackProgrammer: Tree.GetType
favoriteKey: UnityEngine.Tree.GetType()@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tree: Reference Equals
haystackProgrammer: Tree.ReferenceEquals
favoriteKey: UnityEngine.Tree.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data
labelProgrammer: data (get)
haystackHuman: Tree: Get Data
haystackProgrammer: Tree.data (get)
favoriteKey: UnityEngine.Tree.data@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Data
labelProgrammer: data (set)
haystackHuman: Tree: Set Data
haystackProgrammer: Tree.data (set)
favoriteKey: UnityEngine.Tree.data@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree|UnityEngine.ScriptableObject
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"data","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bd90dd42-f53f-4b3b-9d5a-5d68791bb962","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Speed Tree Wind
labelProgrammer: hasSpeedTreeWind (get)
haystackHuman: Tree: Has Speed Tree Wind
haystackProgrammer: Tree.hasSpeedTreeWind (get)
favoriteKey: UnityEngine.Tree.hasSpeedTreeWind@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hasSpeedTreeWind
tag3: UnityEngine.Tree;hasSpeedTreeWind
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Asset
labelProgrammer: windAsset (get)
haystackHuman: Tree: Get Wind Asset
haystackProgrammer: Tree.windAsset (get)
favoriteKey: UnityEngine.Tree.windAsset@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
{"member":{"name":"windAsset","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fa10f7a-8d7d-44b4-9d6e-b282df20c58c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Asset
labelProgrammer: windAsset (set)
haystackHuman: Tree: Set Wind Asset
haystackProgrammer: Tree.windAsset (set)
favoriteKey: UnityEngine.Tree.windAsset@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree|UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
{"chainable":false,"member":{"name":"windAsset","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b6f28e62-c76b-4cbf-8276-35e3d0ed24a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tree: Get Transform
haystackProgrammer: Tree.transform (get)
favoriteKey: UnityEngine.Tree.transform@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d81b36c9-f535-49c8-be2e-019de987bef7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Tree: Get Transform Handle
haystackProgrammer: Tree.transformHandle (get)
favoriteKey: UnityEngine.Tree.transformHandle@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da8188f4-751e-4b07-8f0f-5975034874c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tree: Get Game Object
haystackProgrammer: Tree.gameObject (get)
favoriteKey: UnityEngine.Tree.gameObject@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31ef9d6b-5c6d-4f31-9e87-8d636437fce2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tree: Get Tag
haystackProgrammer: Tree.tag (get)
favoriteKey: UnityEngine.Tree.tag@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8a5744f-895b-4b2f-96a5-cb29ed72768d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tree: Set Tag
haystackProgrammer: Tree.tag (set)
favoriteKey: UnityEngine.Tree.tag@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2f506586-d59b-455e-8d8f-27da77a0e508","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tree: Get Name
haystackProgrammer: Tree.name (get)
favoriteKey: UnityEngine.Tree.name@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82e205e3-8ee8-41a8-aa42-e88dba688117","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tree: Set Name
haystackProgrammer: Tree.name (set)
favoriteKey: UnityEngine.Tree.name@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0ba51976-e421-4c94-af3d-5d90ddb5bf66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tree: Get Hide Flags
haystackProgrammer: Tree.hideFlags (get)
favoriteKey: UnityEngine.Tree.hideFlags@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4872ac5-85dd-43eb-b812-1145b2feb9a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tree: Set Hide Flags
haystackProgrammer: Tree.hideFlags (set)
favoriteKey: UnityEngine.Tree.hideFlags@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"91fae069-d4c5-482e-b22f-68a89ea9764d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Speed Tree Wind Asset: Get Entity Id
haystackProgrammer: SpeedTreeWindAsset.GetEntityId
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetEntityId()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d71d716c-052c-4bdc-a162-a26b0d2c4ca8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Speed Tree Wind Asset: Get Hash Code
haystackProgrammer: SpeedTreeWindAsset.GetHashCode
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetHashCode()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c6f09a64-adfc-4c20-abe8-c5ecbb9439c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"d74421ed-3d96-46ba-95b4-d056157d89ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Speed Tree Wind Asset: Dont Destroy On Load
haystackProgrammer: SpeedTreeWindAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.SpeedTreeWindAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Speed Tree Wind Asset: To String
haystackProgrammer: SpeedTreeWindAsset.ToString
favoriteKey: UnityEngine.SpeedTreeWindAsset.ToString()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Speed Tree Wind Asset: Get Type
haystackProgrammer: SpeedTreeWindAsset.GetType
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetType()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Reference Equals
haystackProgrammer: SpeedTreeWindAsset.ReferenceEquals
favoriteKey: UnityEngine.SpeedTreeWindAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Version
labelProgrammer: Version (get)
haystackHuman: Speed Tree Wind Asset: Get Version
haystackProgrammer: SpeedTreeWindAsset.Version (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Version
labelProgrammer: Version (set)
haystackHuman: Speed Tree Wind Asset: Set Version
haystackProgrammer: SpeedTreeWindAsset.Version (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Speed Tree Wind Asset: Get Name
haystackProgrammer: SpeedTreeWindAsset.name (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Speed Tree Wind Asset: Set Name
haystackProgrammer: SpeedTreeWindAsset.name (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Speed Tree Wind Asset: Get Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Speed Tree Wind Asset: Set Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Height (X, Y)
labelProgrammer: GetHeight (x, y)
haystackHuman: Terrain Data: Get Height
haystackProgrammer: TerrainData.GetHeight
favoriteKey: UnityEngine.TerrainData.GetHeight(System.Int32System.Int32)@any
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valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Height (X, Y)
labelProgrammer: GetInterpolatedHeight (x, y)
haystackHuman: Terrain Data: Get Interpolated Height
haystackProgrammer: TerrainData.GetInterpolatedHeight
favoriteKey: UnityEngine.TerrainData.GetInterpolatedHeight(System.SingleSystem.Single)@any
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tag2: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Heights (X Base, Y Base, X Count, Y Count, X Interval, Y Interval)
labelProgrammer: GetInterpolatedHeights (xBase, yBase, xCount, yCount, xInterval, yInterval)
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single|System.Int32
valueOutputTypes: System.Single[,]
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single[,]|System.Int32|System.Single
labelHuman:
Get Interpolated Heights (Results, Result X Offset, Result Y Offset, X Base, Y Base, X Count, Y Count, X Interval, Y Interval)

labelProgrammer:
GetInterpolatedHeights (results, resultXOffset, resultYOffset, xBase, yBase, xCount, yCount, xInterval, yInterval)

favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Heights (X Base, Y Base, Width, Height)
labelProgrammer: GetHeights (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Heights
haystackProgrammer: TerrainData.GetHeights
favoriteKey: UnityEngine.TerrainData.GetHeights(System.Int32System.Int32System.Int32System.Int32)@any
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tag3: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single[,]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Heights (X Base, Y Base, Heights)
labelProgrammer: SetHeights (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights
haystackProgrammer: TerrainData.SetHeights
favoriteKey: UnityEngine.TerrainData.SetHeights(System.Int32System.Int32System.Single[,])@any
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tag2: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
tag3: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Single[,]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Patch Min Max Heights ()
labelProgrammer: GetPatchMinMaxHeights ()
haystackHuman: Terrain Data: Get Patch Min Max Heights
haystackProgrammer: TerrainData.GetPatchMinMaxHeights
favoriteKey: UnityEngine.TerrainData.GetPatchMinMaxHeights()@any
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tag2: UnityEngine.TerrainData;GetPatchMinMaxHeights;
tag3: UnityEngine.TerrainData;GetPatchMinMaxHeights;
valueInputTypes: UnityEngine.TerrainData
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labelHuman: Override Min Max Patch Heights (Min Max Heights)
labelProgrammer: OverrideMinMaxPatchHeights (minMaxHeights)
haystackHuman: Terrain Data: Override Min Max Patch Heights
haystackProgrammer: TerrainData.OverrideMinMaxPatchHeights
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labelProgrammer: GetMaximumHeightError ()
haystackHuman: Terrain Data: Get Maximum Height Error
haystackProgrammer: TerrainData.GetMaximumHeightError
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labelProgrammer: OverrideMaximumHeightError (maxError)
haystackHuman: Terrain Data: Override Maximum Height Error
haystackProgrammer: TerrainData.OverrideMaximumHeightError
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labelHuman: Set Heights Delay LOD (X Base, Y Base, Heights)
labelProgrammer: SetHeightsDelayLOD (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights Delay LOD
haystackProgrammer: TerrainData.SetHeightsDelayLOD
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labelHuman: Is Hole (X, Y)
labelProgrammer: IsHole (x, y)
haystackHuman: Terrain Data: Is Hole
haystackProgrammer: TerrainData.IsHole
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labelHuman: Get Holes (X Base, Y Base, Width, Height)
labelProgrammer: GetHoles (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Holes
haystackProgrammer: TerrainData.GetHoles
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labelHuman: Set Holes (X Base, Y Base, Holes)
labelProgrammer: SetHoles (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes
haystackProgrammer: TerrainData.SetHoles
favoriteKey: UnityEngine.TerrainData.SetHoles(System.Int32System.Int32System.Boolean[,])@any
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labelHuman: Set Holes Delay LOD (X Base, Y Base, Holes)
labelProgrammer: SetHolesDelayLOD (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes Delay LOD
haystackProgrammer: TerrainData.SetHolesDelayLOD
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labelHuman: Get Steepness (X, Y)
labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
haystackProgrammer: TerrainData.GetSteepness
favoriteKey: UnityEngine.TerrainData.GetSteepness(System.SingleSystem.Single)@any
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labelHuman: Get Interpolated Normal (X, Y)
labelProgrammer: GetInterpolatedNormal (x, y)
haystackHuman: Terrain Data: Get Interpolated Normal
haystackProgrammer: TerrainData.GetInterpolatedNormal
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labelHuman: Set Detail Resolution (Detail Resolution, Resolution Per Patch)
labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
haystackProgrammer: TerrainData.SetDetailResolution
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labelProgrammer: SetDetailScatterMode (scatterMode)
haystackHuman: Terrain Data: Set Detail Scatter Mode
haystackProgrammer: TerrainData.SetDetailScatterMode
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labelProgrammer: RefreshPrototypes ()
haystackHuman: Terrain Data: Refresh Prototypes
haystackProgrammer: TerrainData.RefreshPrototypes
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labelHuman: Get Supported Layers (X Base, Y Base, Total Width, Total Height)
labelProgrammer: GetSupportedLayers (xBase, yBase, totalWidth, totalHeight)
haystackHuman: Terrain Data: Get Supported Layers
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labelProgrammer: ComputeDetailInstanceTransforms (patchX, patchY, layer, density, bounds)
haystackHuman: Terrain Data: Compute Detail Instance Transforms
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labelProgrammer: SetDetailLayer (xBase, yBase, layer, details)
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labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
haystackHuman: Terrain Data: Get Clamped Detail Patches
haystackProgrammer: TerrainData.GetClampedDetailPatches
favoriteKey: UnityEngine.TerrainData.GetClampedDetailPatches(System.Single)@any
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labelHuman: Set Tree Instances (Instances, Snap To Heightmap)
labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.SetTreeInstances
favoriteKey: UnityEngine.TerrainData.SetTreeInstances(UnityEngine.TreeInstance[]System.Boolean)@any
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labelHuman: Get Tree Instance (Index)
labelProgrammer: GetTreeInstance (index)
haystackHuman: Terrain Data: Get Tree Instance
haystackProgrammer: TerrainData.GetTreeInstance
favoriteKey: UnityEngine.TerrainData.GetTreeInstance(System.Int32)@any
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labelHuman: Set Tree Instance (Index, Instance)
labelProgrammer: SetTreeInstance (index, instance)
haystackHuman: Terrain Data: Set Tree Instance
haystackProgrammer: TerrainData.SetTreeInstance
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labelHuman: Remove Detail Prototype (Index)
labelProgrammer: RemoveDetailPrototype (index)
haystackHuman: Terrain Data: Remove Detail Prototype
haystackProgrammer: TerrainData.RemoveDetailPrototype
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labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
favoriteKey: UnityEngine.TerrainData.GetAlphamaps(System.Int32System.Int32System.Int32System.Int32)@any
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labelHuman: Set Alphamaps (X, Y, Map)
labelProgrammer: SetAlphamaps (x, y, map)
haystackHuman: Terrain Data: Set Alphamaps
haystackProgrammer: TerrainData.SetAlphamaps
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labelHuman: Set Base Map Dirty ()
labelProgrammer: SetBaseMapDirty ()
haystackHuman: Terrain Data: Set Base Map Dirty
haystackProgrammer: TerrainData.SetBaseMapDirty
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labelHuman: Get Alphamap Texture (Index)
labelProgrammer: GetAlphamapTexture (index)
haystackHuman: Terrain Data: Get Alphamap Texture
haystackProgrammer: TerrainData.GetAlphamapTexture
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labelHuman: Set Terrain Layers Register Undo (Terrain Layers, Undo Name)
labelProgrammer: SetTerrainLayersRegisterUndo (terrainLayers, undoName)
haystackHuman: Terrain Data: Set Terrain Layers Register Undo
haystackProgrammer: TerrainData.SetTerrainLayersRegisterUndo
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labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
haystackProgrammer: TerrainData.SyncHeightmap
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labelHuman: Copy Active Render Texture To Heightmap (Source Rect, Dest, Sync Control)
labelProgrammer: CopyActiveRenderTextureToHeightmap (sourceRect, dest, syncControl)
haystackHuman: Terrain Data: Copy Active Render Texture To Heightmap
haystackProgrammer: TerrainData.CopyActiveRenderTextureToHeightmap
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labelHuman: Dirty Heightmap Region (Region, Sync Control)
labelProgrammer: DirtyHeightmapRegion (region, syncControl)
haystackHuman: Terrain Data: Dirty Heightmap Region
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labelProgrammer: CopyActiveRenderTextureToTexture (textureName, textureIndex, sourceRect, dest, allowDelayedCPUSync)
haystackHuman: Terrain Data: Copy Active Render Texture To Texture
haystackProgrammer: TerrainData.CopyActiveRenderTextureToTexture
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labelHuman:
Copy Active Render Texture To Texture (Texture Name, Texture Index, Source Rect, Dest, Allow Delayed CPU Sync)

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labelHuman: Dirty Texture Region (Texture Name, Region, Allow Delayed CPU Sync)
labelProgrammer: DirtyTextureRegion (textureName, region, allowDelayedCPUSync)
haystackHuman: Terrain Data: Dirty Texture Region
haystackProgrammer: TerrainData.DirtyTextureRegion
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labelHuman: Sync Texture (Texture Name)
labelProgrammer: SyncTexture (textureName)
haystackHuman: Terrain Data: Sync Texture
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Terrain Data: Get Entity Id
haystackProgrammer: TerrainData.GetEntityId
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Data: Get Hash Code
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj, t)
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haystackProgrammer: TerrainData.Destroy
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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haystackProgrammer: TerrainData.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: TerrainData.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: TerrainData.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Terrain Data: Find Objects By Type
haystackProgrammer: TerrainData.FindObjectsByType
favoriteKey: UnityEngine.TerrainData.FindObjectsByType(System.Type)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindObjectsByType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
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haystackProgrammer: TerrainData.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Data: Dont Destroy On Load
haystackProgrammer: TerrainData.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainData.DontDestroyOnLoad(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: TerrainData.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: TerrainData.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Data: To String
haystackProgrammer: TerrainData.ToString
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tag3: UnityEngine.Object;ToString;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: TerrainData.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: TerrainData.GetType
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Data ()
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labelHuman: Get Heightmap Texture
labelProgrammer: heightmapTexture (get)
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valueOutputTypes: UnityEngine.RenderTexture
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Resolution
labelProgrammer: heightmapResolution (get)
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tag3: UnityEngine.TerrainData;heightmapResolution
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Resolution
labelProgrammer: heightmapResolution (set)
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labelProgrammer: heightmapScale (get)
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
haystackHuman: Terrain Data: Get Holes Texture
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tag2: UnityEngine.TerrainData;holesTexture
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valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
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tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
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tag2: UnityEngine.TerrainData;enableHolesTextureCompression
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valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
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tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
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tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"10a2ca75-6788-4f50-9532-51343b28af62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"452c0692-e5f8-498e-8097-19a044789b02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e25e2d3-3a85-4992-b4b3-4714d5ded73d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"58503967-ff95-4ece-aea9-639a44d83126","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd06ddf6-af0c-42c1-b0da-3d2b2414eba9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"af5ff956-76e8-4e65-88a0-0e8fb96c59a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30d9f9f8-58a2-4447-b585-7dd5287dd8ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"74d266ec-3d56-4c78-8992-f7d1e473d2e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aef1b9d6-7194-4548-b2ee-4a9e94f5d278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"ace0494c-c1a4-4677-949e-48c0cfe7757e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4214b001-56ce-4261-aa57-4187d0a22837","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76a5138d-035b-487c-99a8-f0872d5c237e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Detail Scatter Per Res
labelProgrammer: maxDetailScatterPerRes (get)
haystackHuman: Terrain Data: Get Max Detail Scatter Per Res
haystackProgrammer: TerrainData.maxDetailScatterPerRes (get)
favoriteKey: UnityEngine.TerrainData.maxDetailScatterPerRes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;maxDetailScatterPerRes
tag3: UnityEngine.TerrainData;maxDetailScatterPerRes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxDetailScatterPerRes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e06b26c0-8e4d-4007-849d-18dfeb7f964d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2171c567-41e9-46bd-bbf4-2152e152f39b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22e9f8e4-6934-49a0-908f-d4c35721766c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47793f63-1440-4048-bb10-0ca38cefd2e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Scatter Mode
labelProgrammer: detailScatterMode (get)
haystackHuman: Terrain Data: Get Detail Scatter Mode
haystackProgrammer: TerrainData.detailScatterMode (get)
favoriteKey: UnityEngine.TerrainData.detailScatterMode@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailScatterMode
tag3: UnityEngine.TerrainData;detailScatterMode
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"member":{"name":"detailScatterMode","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b43d332-4170-4bda-ab2f-aba79065559a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f73750d0-41f8-4bab-98e4-13c5a2fab88a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"chainable":false,"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64d08511-e5b7-461e-8cc7-8da936f744ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38a92822-34b8-485e-942f-969e066a386f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"chainable":false,"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"261c3e0c-a44d-4920-aa65-74d7fdd33b04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeInstanceCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"668bff86-4633-4625-be82-c1f7615e3141","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f49f05dc-2df0-42e2-9ec0-a2c67ebb71fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"chainable":false,"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cb301a0-4893-4b6e-bd0c-79b6d2c46ee5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0692e55-1694-4450-a131-3c3781d5e35e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78cde9d0-2a68-424c-b55d-5e34d45441d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"aba1fd1a-99e3-4088-ac5e-0b33af3b652f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"383ec33d-637d-4f6d-9e5d-eec7bd1b5fcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0d8bebf-6bee-4105-bb7b-c45b3056343e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec9108c2-1fd1-4ba1-a8ce-54acc0f3d75e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1971cd61-e702-41aa-abde-1186861b1ce4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b5dea01-cc5e-4b5a-9e99-ca7a81b81856","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4caf6094-7c94-47e4-9e11-a0d375b97e16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4f9960a-d101-497a-9429-01972dc613e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c684855e-c709-4c5e-a69b-33845a844d26","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b142785b-9d85-4ef3-88db-643558893ff9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8fd64fd0-339f-4d68-9b14-67dffea29f33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"277c9e4b-f9cf-44a7-97f3-1fd38144213e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"848836bd-9dd0-49b8-9680-36ab384be855","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Data: Get Hide Flags
haystackProgrammer: TerrainData.hideFlags (get)
favoriteKey: UnityEngine.TerrainData.hideFlags@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37cc9e7e-9d69-4b5d-8c04-8fe309e54316","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Data: Set Hide Flags
haystackProgrammer: TerrainData.hideFlags (set)
favoriteKey: UnityEngine.TerrainData.hideFlags@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bdca83c0-1bdf-42ab-9db3-fab43d4a11b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Terrain Layer: Get Entity Id
haystackProgrammer: TerrainLayer.GetEntityId
favoriteKey: UnityEngine.TerrainLayer.GetEntityId()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e3ac904-9cdc-433c-9333-d1680d96d6b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Layer: Get Hash Code
haystackProgrammer: TerrainLayer.GetHashCode
favoriteKey: UnityEngine.TerrainLayer.GetHashCode()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72e2ff59-e016-4df2-9a62-7255908b2a04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TerrainLayer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed75f54e-290e-42e2-8c26-f7b45f14d22a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"933b9502-cb4c-4c48-99be-726d979f3d74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b1f64dc3-c1cc-432e-8ad2-f94529cba9a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"a32e01e5-ef6e-4fff-b598-211e038031ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"8db2acb0-325d-41dc-9cde-44ac6991de86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"8fa8bee7-9f56-433e-82ff-f3af129bbd2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"66165426-3b03-482d-be87-acd054e1e574","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"72b9e103-c0d5-4125-826f-5e8f2c0a0893","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"2cbc7fe5-9fa1-49c5-91b7-3225c5443a9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8826ae4c-3a54-42be-ac32-110107a604b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c01165d6-326b-4357-bd80-87cd504f4d1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Layer: Dont Destroy On Load
haystackProgrammer: TerrainLayer.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainLayer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Layer: To String
haystackProgrammer: TerrainLayer.ToString
favoriteKey: UnityEngine.TerrainLayer.ToString()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f693f96-8a50-4526-8a4d-bd3834af2bb6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Layer: Get Type
haystackProgrammer: TerrainLayer.GetType
favoriteKey: UnityEngine.TerrainLayer.GetType()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f654f8d-9bdd-4b08-ba4c-7fa3e0ecda9e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Layer: Reference Equals
haystackProgrammer: TerrainLayer.ReferenceEquals
favoriteKey: UnityEngine.TerrainLayer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d058368a-af9d-41ec-8492-f142d976401d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Layer ()
labelProgrammer: new TerrainLayer ()
haystackHuman: Terrain Layer: Create Terrain Layer
haystackProgrammer: new TerrainLayer
favoriteKey: UnityEngine.TerrainLayer..ctor()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;.ctor;
tag3: UnityEngine.TerrainLayer;.ctor;
valueOutputTypes: UnityEngine.TerrainLayer
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Texture
labelProgrammer: diffuseTexture (get)
haystackHuman: Terrain Layer: Get Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"diffuseTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75e0c788-417d-479f-85d8-7d559aa46193","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Texture
labelProgrammer: diffuseTexture (set)
haystackHuman: Terrain Layer: Set Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"diffuseTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"684addd6-6b8d-4956-aaa2-fdadcf11e9fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Map Texture
labelProgrammer: normalMapTexture (get)
haystackHuman: Terrain Layer: Get Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"normalMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cd8a187-cd6d-4c41-a04a-02901ec8ef3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"normalMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e6098d8c-da1b-4796-926b-8792452e20d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
{"member":{"name":"maskMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a645686-bfb9-4aaa-98ea-786cd17eb578","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
{"chainable":false,"member":{"name":"maskMapTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"12a7852b-1d26-4e64-ab12-b78e4817679f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"tileSize","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6db18754-cf42-4657-a90a-3038e2ee6e8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
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valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
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valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
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tag2: UnityEngine.TerrainLayer;maskMapRemapMin
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valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
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valueOutputTypes: UnityEngine.Vector4
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Smoothness Source
labelProgrammer: smoothnessSource (get)
haystackHuman: Terrain Layer: Get Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (get)
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valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness Source
labelProgrammer: smoothnessSource (set)
haystackHuman: Terrain Layer: Set Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (set)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@set
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
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tag1: UnityEngine.TerrainLayer
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Layer: Set Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (set)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@set
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Terrain Collider: Closest Point
haystackProgrammer: TerrainCollider.ClosestPoint
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valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Terrain Collider: Raycast
haystackProgrammer: TerrainCollider.Raycast
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valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Terrain Collider: Closest Point On Bounds
haystackProgrammer: TerrainCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.TerrainCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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valueOutputTypes: System.Boolean|UnityEngine.Component
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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haystackProgrammer: TerrainCollider.GetComponentInChildren
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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haystackProgrammer: TerrainCollider.GetComponentsInChildren
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valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Terrain Collider: Get Component In Parent
haystackProgrammer: TerrainCollider.GetComponentInParent
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tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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haystackProgrammer: TerrainCollider.GetComponentInParent
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