# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Physics Raycaster: Compare Tag
haystackProgrammer: PhysicsRaycaster.CompareTag
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef2b4229-fd96-4252-aa37-6c5a5d5fb42d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Physics Raycaster: Send Message Upwards
haystackProgrammer: PhysicsRaycaster.SendMessageUpwards
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"bbb8f98e-f067-45ab-9d1f-326ec8605fb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object|UnityEngine.SendMessageOptions


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Physics Raycaster: Send Message Upwards
haystackProgrammer: PhysicsRaycaster.SendMessageUpwards
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"82846079-91ac-4e7b-8e91-3d3db5cb565d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Physics Raycaster: Send Message Upwards
haystackProgrammer: PhysicsRaycaster.SendMessageUpwards
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.SendMessageUpwards(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bb434732-ef5f-4620-a1bc-a65f8a9727ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Physics Raycaster: Send Message Upwards
haystackProgrammer: PhysicsRaycaster.SendMessageUpwards
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"0a788168-347a-40a4-8656-947326fb7381","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Physics Raycaster: Send Message
haystackProgrammer: PhysicsRaycaster.SendMessage
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0b4feba5-8f06-4ae4-88b9-43294522a393","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Physics Raycaster: Send Message
haystackProgrammer: PhysicsRaycaster.SendMessage
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.SendMessage(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fbed7f8f-c81d-4240-9dbe-06cef27b5ea0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Physics Raycaster: Send Message
haystackProgrammer: PhysicsRaycaster.SendMessage
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"60cabbff-635d-4627-9aa6-66e15b84607e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object|UnityEngine.SendMessageOptions


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Physics Raycaster: Send Message
haystackProgrammer: PhysicsRaycaster.SendMessage
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.SendMessage(System.StringUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"aebc0c4f-4177-4721-aac1-d1b9fb6f98c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Physics Raycaster: Broadcast Message
haystackProgrammer: PhysicsRaycaster.BroadcastMessage
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"c1f6f4de-26d2-42af-9d99-6c513fab86b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object|UnityEngine.SendMessageOptions


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Physics Raycaster: Broadcast Message
haystackProgrammer: PhysicsRaycaster.BroadcastMessage
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"35b33355-7e69-4c84-b096-cbd95eabdd72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Physics Raycaster: Broadcast Message
haystackProgrammer: PhysicsRaycaster.BroadcastMessage
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.BroadcastMessage(System.String)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cf9bde29-72f5-4990-8b4d-5c1d23e5322b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Physics Raycaster: Broadcast Message
haystackProgrammer: PhysicsRaycaster.BroadcastMessage
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;BroadcastMessage;System.String;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"1db80940-c4f6-469e-92bf-676631db0529","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Physics Raycaster: Get Entity Id
haystackProgrammer: PhysicsRaycaster.GetEntityId
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.GetEntityId()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85162194-4370-4a79-93e7-c9ad7f178d6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Raycaster: Get Hash Code
haystackProgrammer: PhysicsRaycaster.GetHashCode
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.GetHashCode()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d00a15cc-09df-47f3-b924-dca02ee7a476","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Raycaster: Equals
haystackProgrammer: PhysicsRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50c3d192-1174-46fb-ad74-d84019c3c020","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"19f10a4c-57f1-419f-819f-c8b3befc4df0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
tag1: UnityEngine.EventSystems.PhysicsRaycaster
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c9572135-cd5f-48ff-b87a-7869c6caad42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"f1ab8334-32ef-40b9-a2f2-d126bb4f49c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"bb8cf0d5-41d2-493d-8a84-f0085f54af16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6350ea84-08d3-42d7-92bf-e2ffee411fc2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Raycaster: Instantiate
haystackProgrammer: PhysicsRaycaster.Instantiate
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Raycaster: Destroy
haystackProgrammer: PhysicsRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Raycaster: Destroy
haystackProgrammer: PhysicsRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Raycaster: Destroy Immediate
haystackProgrammer: PhysicsRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Raycaster: Destroy Immediate
haystackProgrammer: PhysicsRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Physics Raycaster: Find Objects By Type
haystackProgrammer: PhysicsRaycaster.FindObjectsByType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindObjectsByType(System.Type)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Physics Raycaster: Find Objects By Type
haystackProgrammer: PhysicsRaycaster.FindObjectsByType
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Raycaster: Dont Destroy On Load
haystackProgrammer: PhysicsRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Physics Raycaster: Find Any Object By Type
haystackProgrammer: PhysicsRaycaster.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics Raycaster: Find Any Object By Type
haystackProgrammer: PhysicsRaycaster.FindAnyObjectByType
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Raycaster: Equals
haystackProgrammer: PhysicsRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Raycaster: Get Type
haystackProgrammer: PhysicsRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.GetType()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Raycaster: Reference Equals
haystackProgrammer: PhysicsRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics Raycaster: Get Event Camera
haystackProgrammer: PhysicsRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventCamera@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics Raycaster: Get Depth
haystackProgrammer: PhysicsRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.depth@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;depth
tag3: UnityEngine.EventSystems.PhysicsRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics Raycaster: Get Final Event Mask
haystackProgrammer: PhysicsRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics Raycaster: Get Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics Raycaster: Set Event Mask
haystackProgrammer: PhysicsRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
tag3: UnityEngine.EventSystems.PhysicsRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics Raycaster: Get Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics Raycaster: Set Max Ray Intersections
haystackProgrammer: PhysicsRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.PhysicsRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics Raycaster: Get Sort Order Priority
haystackProgrammer: PhysicsRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics Raycaster: Get Render Order Priority
haystackProgrammer: PhysicsRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.PhysicsRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics Raycaster: Get Root Raycaster
haystackProgrammer: PhysicsRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.PhysicsRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Physics Raycaster: Get Destroy Cancellation Token
haystackProgrammer: PhysicsRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics Raycaster: Get Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics Raycaster: Set Use GUI Layout
haystackProgrammer: PhysicsRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4f167509-711a-4d63-94d1-ae07b18cf900","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Physics Raycaster: Get Did Start
haystackProgrammer: PhysicsRaycaster.didStart (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.didStart@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f7f9ef7-066b-4a49-9fd0-01ea5abedec7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Physics Raycaster: Get Did Awake
haystackProgrammer: PhysicsRaycaster.didAwake (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.didAwake@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0a75b6a-514a-49b3-b405-9d34afe65ebf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics Raycaster: Get Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9dc7b10-b798-4671-8462-a0c7082adbd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics Raycaster: Set Run In Edit Mode
haystackProgrammer: PhysicsRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b8a03b12-f852-4be1-99a0-c69a53a084e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Raycaster: Get Enabled
haystackProgrammer: PhysicsRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d42b398-1f47-45fb-a6e8-78636885ee64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Raycaster: Set Enabled
haystackProgrammer: PhysicsRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.enabled@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;enabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"971daa70-8905-47c8-b0ef-1f880db18504","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Raycaster: Is Active And Enabled
haystackProgrammer: PhysicsRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PhysicsRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9560475c-c249-464a-926b-f601b7b3c8da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Raycaster: Get Transform
haystackProgrammer: PhysicsRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.transform@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8ceac8f-d445-4d66-96f8-1a2970cdf27d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Physics Raycaster: Get Transform Handle
haystackProgrammer: PhysicsRaycaster.transformHandle (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.transformHandle@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41e6a6a2-1f07-4a9d-b6ba-584336e6309c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Raycaster: Get Game Object
haystackProgrammer: PhysicsRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79d7afc7-fef3-4da5-90d6-0a06258da574","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Raycaster: Get Tag
haystackProgrammer: PhysicsRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ad41478-6e85-4da9-b927-2abe98f128ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Raycaster: Set Tag
haystackProgrammer: PhysicsRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.tag@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3d100e40-8657-4a54-9674-bea1dd02897e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Raycaster: Get Name
haystackProgrammer: PhysicsRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ee2bdb8-4622-4d1e-8d28-1b0bfee5fde1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Raycaster: Set Name
haystackProgrammer: PhysicsRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.name@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"befefde8-50d0-4e9a-ac15-936f4b655a84","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Raycaster: Get Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"074bd68e-ecbe-42d2-92ca-c8d366f87c15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Raycaster: Set Hide Flags
haystackProgrammer: PhysicsRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"897cdaab-425c-48da-a9d0-acd2d11caf6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: UI Behaviour: Is Active
haystackProgrammer: UIBehaviour.IsActive
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsActive()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsActive;
tag3: UnityEngine.EventSystems.UIBehaviour;IsActive;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fff5d9a9-ac5e-4fd6-88e8-38b88541273d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: UI Behaviour: Is Destroyed
haystackProgrammer: UIBehaviour.IsDestroyed
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsDestroyed()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsDestroyed;
tag3: UnityEngine.EventSystems.UIBehaviour;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5867734-3bd0-47e7-9b2b-4c18abb8b61e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: UI Behaviour: Is Invoking
haystackProgrammer: UIBehaviour.IsInvoking
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsInvoking()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be5545be-d9d9-49aa-8684-ae37801717e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: UI Behaviour: Cancel Invoke
haystackProgrammer: UIBehaviour.CancelInvoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.CancelInvoke()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: UI Behaviour: Invoke
haystackProgrammer: UIBehaviour.Invoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8242436e-e539-463b-abfc-7cb408bebdca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: UI Behaviour: Invoke Repeating
haystackProgrammer: UIBehaviour.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.UIBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b24b29dc-33d6-4ec2-a3ee-e28f861ee55e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: UI Behaviour: Cancel Invoke
haystackProgrammer: UIBehaviour.CancelInvoke
favoriteKey: UnityEngine.EventSystems.UIBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f1cfc192-12a0-489e-9fab-a9be72f1b8de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: UI Behaviour: Is Invoking
haystackProgrammer: UIBehaviour.IsInvoking
favoriteKey: UnityEngine.EventSystems.UIBehaviour.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0b414070-a6e0-413a-babd-00f166ee79f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: UI Behaviour: Start Coroutine
haystackProgrammer: UIBehaviour.StartCoroutine
favoriteKey: UnityEngine.EventSystems.UIBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: UIBehaviour.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: UIBehaviour.DestroyImmediate
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: UIBehaviour.DestroyImmediate
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: UI Behaviour: Find Objects By Type
haystackProgrammer: UIBehaviour.FindObjectsByType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.FindObjectsByType(System.Type)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: UI Behaviour: Find Objects By Type
haystackProgrammer: UIBehaviour.FindObjectsByType
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.UIBehaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: UI Behaviour: Dont Destroy On Load
haystackProgrammer: UIBehaviour.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.UIBehaviour.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: UI Behaviour: Find Any Object By Type
haystackProgrammer: UIBehaviour.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: UIBehaviour.FindAnyObjectByType
tag1: UnityEngine.EventSystems.UIBehaviour
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.UIBehaviour.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.UIBehaviour;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: UI Behaviour: To String
haystackProgrammer: UIBehaviour.ToString
favoriteKey: UnityEngine.EventSystems.UIBehaviour.ToString()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: UI Behaviour: Equals
haystackProgrammer: UIBehaviour.Equals
favoriteKey: UnityEngine.EventSystems.UIBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: UI Behaviour: Get Type
haystackProgrammer: UIBehaviour.GetType
favoriteKey: UnityEngine.EventSystems.UIBehaviour.GetType()@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: UI Behaviour: Reference Equals
haystackProgrammer: UIBehaviour.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.UIBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: UI Behaviour: Get Destroy Cancellation Token
haystackProgrammer: UIBehaviour.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Threading.CancellationToken
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: UI Behaviour: Get Use GUI Layout
haystackProgrammer: UIBehaviour.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.useGUILayout@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: UI Behaviour: Set Use GUI Layout
haystackProgrammer: UIBehaviour.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.useGUILayout@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: UI Behaviour: Get Did Start
haystackProgrammer: UIBehaviour.didStart (get)
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tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: UI Behaviour: Get Did Awake
haystackProgrammer: UIBehaviour.didAwake (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.didAwake@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: UI Behaviour: Get Run In Edit Mode
haystackProgrammer: UIBehaviour.runInEditMode (get)
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tag2: UnityEngine.EventSystems.UIBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: UI Behaviour: Set Run In Edit Mode
haystackProgrammer: UIBehaviour.runInEditMode (set)
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tag2: UnityEngine.EventSystems.UIBehaviour;runInEditMode
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valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: UI Behaviour: Get Enabled
haystackProgrammer: UIBehaviour.enabled (get)
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tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;enabled
tag3: UnityEngine.EventSystems.UIBehaviour;enabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: UI Behaviour: Set Enabled
haystackProgrammer: UIBehaviour.enabled (set)
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tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;enabled
tag3: UnityEngine.EventSystems.UIBehaviour;enabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: UI Behaviour: Is Active And Enabled
haystackProgrammer: UIBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;isActiveAndEnabled
tag3: UnityEngine.EventSystems.UIBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: UI Behaviour: Get Transform
haystackProgrammer: UIBehaviour.transform (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.transform@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: UI Behaviour: Get Transform Handle
haystackProgrammer: UIBehaviour.transformHandle (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.transformHandle@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: UI Behaviour: Get Game Object
haystackProgrammer: UIBehaviour.gameObject (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.gameObject@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: UI Behaviour: Get Tag
haystackProgrammer: UIBehaviour.tag (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.tag@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"781b3e27-ec70-4a25-821c-804bfd336473","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: UI Behaviour: Set Tag
haystackProgrammer: UIBehaviour.tag (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.tag@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"617d572b-4076-4a13-884c-4f3e77a5305b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: UI Behaviour: Get Name
haystackProgrammer: UIBehaviour.name (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.name@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fcb84e9-4368-45f1-b48e-ad4c5d69e700","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: UI Behaviour: Set Name
haystackProgrammer: UIBehaviour.name (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.name@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"156b31e6-ac36-40bd-a919-077ae0ffc0dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: UI Behaviour: Get Hide Flags
haystackProgrammer: UIBehaviour.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.hideFlags@get
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.UIBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d93eed23-8a09-4449-91ec-c27de0927ab1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: UI Behaviour: Set Hide Flags
haystackProgrammer: UIBehaviour.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.UIBehaviour.hideFlags@set
tag1: UnityEngine.EventSystems.UIBehaviour
tag2: UnityEngine.EventSystems.UIBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.UIBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.UIBehaviour","targetTypeName":"UnityEngine.EventSystems.UIBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d24b71c7-9cd8-4d29-bccc-f627ea10af1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


unitType: EventBusExamples+CheatCodeEnabled
labelHuman: On Cheat Code Enabled
labelProgrammer: On Cheat Code Enabled
haystackHuman: On Cheat Code Enabled
haystackProgrammer: On Cheat Code Enabled
favoriteKey: EventBusExamples+CheatCodeEnabled
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e91cbd2-08e7-4f2d-9848-8d803d87e876","$version":"A","$type":"EventBusExamples+CheatCodeEnabled"}


unitType: Unity.VisualScripting.BoltAnimationEvent
labelHuman: Animation Event
labelProgrammer: Animation Event
category: Events/Animation
haystackHuman: Animation Event
haystackProgrammer: Animation Event
favoriteKey: Unity.VisualScripting.BoltAnimationEvent
valueOutputTypes: System.String|System.Single|System.Int32|UnityEngine.Object
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f4fd2b9-ce89-415a-931d-e947989e8461","$version":"A","$type":"Unity.VisualScripting.BoltAnimationEvent"}


unitType: Unity.VisualScripting.BoltNamedAnimationEvent
labelHuman: Named Animation Event
labelProgrammer: Named Animation Event
category: Events/Animation
haystackHuman: Named Animation Event
haystackProgrammer: Named Animation Event
favoriteKey: Unity.VisualScripting.BoltNamedAnimationEvent
valueInputTypes: System.String
valueOutputTypes: System.Single|System.Int32|UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"effb0562-e0d5-4716-89da-a8e8f21067ca","$version":"A","$type":"Unity.VisualScripting.BoltNamedAnimationEvent"}


unitType: Unity.VisualScripting.OnAnimatorIK
labelHuman: On Animator IK
labelProgrammer: On Animator IK
category: Events/Animation
haystackHuman: On Animator IK
haystackProgrammer: On Animator IK
favoriteKey: Unity.VisualScripting.OnAnimatorIK
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f28f09cc-4958-4c3b-ae83-dce289e90f02","$version":"A","$type":"Unity.VisualScripting.OnAnimatorIK"}


unitType: Unity.VisualScripting.OnAnimatorMove
labelHuman: On Animator Move
labelProgrammer: On Animator Move
category: Events/Animation
haystackHuman: On Animator Move
haystackProgrammer: On Animator Move
favoriteKey: Unity.VisualScripting.OnAnimatorMove
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2fc89ebf-9f82-4773-8a23-ca1472d86e20","$version":"A","$type":"Unity.VisualScripting.OnAnimatorMove"}


unitType: Unity.VisualScripting.OnApplicationFocus
labelHuman: On Application Focus
labelProgrammer: On Application Focus
category: Events/Application
haystackHuman: On Application Focus
haystackProgrammer: On Application Focus
favoriteKey: Unity.VisualScripting.OnApplicationFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f02e260e-cfa1-447c-9357-fee993fc9453","$version":"A","$type":"Unity.VisualScripting.OnApplicationFocus"}


unitType: Unity.VisualScripting.OnApplicationLostFocus
labelHuman: On Application Lost Focus
labelProgrammer: On Application Lost Focus
category: Events/Application
haystackHuman: On Application Lost Focus
haystackProgrammer: On Application Lost Focus
favoriteKey: Unity.VisualScripting.OnApplicationLostFocus
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"74ea3784-b206-4ce1-9648-34c565071f98","$version":"A","$type":"Unity.VisualScripting.OnApplicationLostFocus"}


unitType: Unity.VisualScripting.OnApplicationPause
labelHuman: On Application Pause
labelProgrammer: On Application Pause
category: Events/Application
haystackHuman: On Application Pause
haystackProgrammer: On Application Pause
favoriteKey: Unity.VisualScripting.OnApplicationPause
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d198028b-b0e8-44e4-8190-218534634034","$version":"A","$type":"Unity.VisualScripting.OnApplicationPause"}


unitType: Unity.VisualScripting.OnApplicationQuit
labelHuman: On Application Quit
labelProgrammer: On Application Quit
category: Events/Application
haystackHuman: On Application Quit
haystackProgrammer: On Application Quit
favoriteKey: Unity.VisualScripting.OnApplicationQuit
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2004e7b1-e2ba-4fe1-a34a-32e37a981f6f","$version":"A","$type":"Unity.VisualScripting.OnApplicationQuit"}


unitType: Unity.VisualScripting.OnApplicationResume
labelHuman: On Application Resume
labelProgrammer: On Application Resume
category: Events/Application
haystackHuman: On Application Resume
haystackProgrammer: On Application Resume
favoriteKey: Unity.VisualScripting.OnApplicationResume
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c619d608-fd43-45d5-b78a-9f264e86e3a8","$version":"A","$type":"Unity.VisualScripting.OnApplicationResume"}


unitType: Unity.VisualScripting.BoltUnityEvent
labelHuman: UnityEvent
labelProgrammer: UnityEvent
category: Events
haystackHuman: UnityEvent
haystackProgrammer: UnityEvent
favoriteKey: Unity.VisualScripting.BoltUnityEvent
valueInputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"753bcdd7-3164-4628-8487-91839812b9b6","$version":"A","$type":"Unity.VisualScripting.BoltUnityEvent"}


unitType: Unity.VisualScripting.CustomEvent
labelHuman: Custom Event
labelProgrammer: Custom Event
category: Events
haystackHuman: Custom Event
haystackProgrammer: Custom Event
favoriteKey: Unity.VisualScripting.CustomEvent
valueInputTypes: UnityEngine.GameObject|System.String
unit:
{"argumentCount":0,"coroutine":false,"defaultValues":{"target":null,"name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"06463d69-3f3c-4894-935e-674685346ae1","$version":"A","$type":"Unity.VisualScripting.CustomEvent"}


unitType: Unity.VisualScripting.OnDrawGizmos
labelHuman: On Draw Gizmos
labelProgrammer: On Draw Gizmos
category: Events/Editor
haystackHuman: On Draw Gizmos
haystackProgrammer: On Draw Gizmos
favoriteKey: Unity.VisualScripting.OnDrawGizmos
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed3a49eb-c2e5-4bb0-b2f1-e789fcf41a09","$version":"A","$type":"Unity.VisualScripting.OnDrawGizmos"}


unitType: Unity.VisualScripting.OnDrawGizmosSelected
labelHuman: On Draw Gizmos Selected
labelProgrammer: On Draw Gizmos Selected
category: Events/Editor
haystackHuman: On Draw Gizmos Selected
haystackProgrammer: On Draw Gizmos Selected
favoriteKey: Unity.VisualScripting.OnDrawGizmosSelected
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18de6132-557a-4d31-a145-9e5764a8bc7f","$version":"A","$type":"Unity.VisualScripting.OnDrawGizmosSelected"}


unitType: Unity.VisualScripting.OnBeginDrag
labelHuman: On Begin Drag
labelProgrammer: On Begin Drag
category: Events/GUI
haystackHuman: On Begin Drag
haystackProgrammer: On Begin Drag
favoriteKey: Unity.VisualScripting.OnBeginDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eba6c5fd-94b8-4e74-9d95-2d54075e4b16","$version":"A","$type":"Unity.VisualScripting.OnBeginDrag"}


unitType: Unity.VisualScripting.OnButtonClick
labelHuman: On Button Click
labelProgrammer: On Button Click
category: Events/GUI
haystackHuman: On Button Click
haystackProgrammer: On Button Click
favoriteKey: Unity.VisualScripting.OnButtonClick
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25b1eab4-32e9-4f17-a644-7cfd87cbea77","$version":"A","$type":"Unity.VisualScripting.OnButtonClick"}


unitType: Unity.VisualScripting.OnCancel
labelHuman: On Cancel
labelProgrammer: On Cancel
category: Events/GUI
haystackHuman: On Cancel
haystackProgrammer: On Cancel
favoriteKey: Unity.VisualScripting.OnCancel
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"202b96ba-062d-41f5-a07e-55f287c97f90","$version":"A","$type":"Unity.VisualScripting.OnCancel"}


unitType: Unity.VisualScripting.OnDeselect
labelHuman: On Deselect
labelProgrammer: On Deselect
category: Events/GUI
haystackHuman: On Deselect
haystackProgrammer: On Deselect
favoriteKey: Unity.VisualScripting.OnDeselect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef912b4c-e080-4bca-8971-7a17c4b5cadf","$version":"A","$type":"Unity.VisualScripting.OnDeselect"}


unitType: Unity.VisualScripting.OnDrag
labelHuman: On Drag
labelProgrammer: On Drag
category: Events/GUI
haystackHuman: On Drag
haystackProgrammer: On Drag
favoriteKey: Unity.VisualScripting.OnDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2653dea3-42fa-462d-8ed4-206416406904","$version":"A","$type":"Unity.VisualScripting.OnDrag"}


unitType: Unity.VisualScripting.OnDrop
labelHuman: On Drop
labelProgrammer: On Drop
category: Events/GUI
haystackHuman: On Drop
haystackProgrammer: On Drop
favoriteKey: Unity.VisualScripting.OnDrop
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab472175-1217-406e-8547-7bfcc0d74795","$version":"A","$type":"Unity.VisualScripting.OnDrop"}


unitType: Unity.VisualScripting.OnDropdownValueChanged
labelHuman: On Dropdown Value Changed
labelProgrammer: On Dropdown Value Changed
category: Events/GUI
haystackHuman: On Dropdown Value Changed
haystackProgrammer: On Dropdown Value Changed
favoriteKey: Unity.VisualScripting.OnDropdownValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32|System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a82f9caa-a5f8-4528-8a5c-15e14b147bbd","$version":"A","$type":"Unity.VisualScripting.OnDropdownValueChanged"}


unitType: Unity.VisualScripting.OnEndDrag
labelHuman: On End Drag
labelProgrammer: On End Drag
category: Events/GUI
haystackHuman: On End Drag
haystackProgrammer: On End Drag
favoriteKey: Unity.VisualScripting.OnEndDrag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1679f01b-f839-47ca-9957-677f1bd9beb6","$version":"A","$type":"Unity.VisualScripting.OnEndDrag"}


unitType: Unity.VisualScripting.OnGUI
labelHuman: On GUI
labelProgrammer: On GUI
category: Events/GUI
haystackHuman: On GUI
haystackProgrammer: On GUI
favoriteKey: Unity.VisualScripting.OnGUI
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bbb68570-700c-4ce1-bb9f-f9f14effd7ff","$version":"A","$type":"Unity.VisualScripting.OnGUI"}


unitType: Unity.VisualScripting.OnInputFieldEndEdit
labelHuman: On Input Field End Edit
labelProgrammer: On Input Field End Edit
category: Events/GUI
haystackHuman: On Input Field End Edit
haystackProgrammer: On Input Field End Edit
favoriteKey: Unity.VisualScripting.OnInputFieldEndEdit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"685c68fa-375a-41dc-bea4-fa4a21aa77dc","$version":"A","$type":"Unity.VisualScripting.OnInputFieldEndEdit"}


unitType: Unity.VisualScripting.OnInputFieldValueChanged
labelHuman: On Input Field Value Changed
labelProgrammer: On Input Field Value Changed
category: Events/GUI
haystackHuman: On Input Field Value Changed
haystackProgrammer: On Input Field Value Changed
favoriteKey: Unity.VisualScripting.OnInputFieldValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94c40a37-0128-46ef-93cd-9271d15bfa4a","$version":"A","$type":"Unity.VisualScripting.OnInputFieldValueChanged"}


unitType: Unity.VisualScripting.OnMove
labelHuman: On Move
labelProgrammer: On Move
category: Events/GUI
haystackHuman: On Move
haystackProgrammer: On Move
favoriteKey: Unity.VisualScripting.OnMove
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cb2d40a-3f45-4cd2-83e2-4ebfdfccd237","$version":"A","$type":"Unity.VisualScripting.OnMove"}


unitType: Unity.VisualScripting.OnPointerClick
labelHuman: On Pointer Click
labelProgrammer: On Pointer Click
category: Events/GUI
haystackHuman: On Pointer Click
haystackProgrammer: On Pointer Click
favoriteKey: Unity.VisualScripting.OnPointerClick
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ee3e7f5-a0b1-45ae-88b4-8e6cb2ff2b75","$version":"A","$type":"Unity.VisualScripting.OnPointerClick"}


unitType: Unity.VisualScripting.OnPointerDown
labelHuman: On Pointer Down
labelProgrammer: On Pointer Down
category: Events/GUI
haystackHuman: On Pointer Down
haystackProgrammer: On Pointer Down
favoriteKey: Unity.VisualScripting.OnPointerDown
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d953510-8f91-4e93-9874-cb45f0a3e4aa","$version":"A","$type":"Unity.VisualScripting.OnPointerDown"}


unitType: Unity.VisualScripting.OnPointerEnter
labelHuman: On Pointer Enter
labelProgrammer: On Pointer Enter
category: Events/GUI
haystackHuman: On Pointer Enter
haystackProgrammer: On Pointer Enter
favoriteKey: Unity.VisualScripting.OnPointerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"123d0949-5619-4641-9881-d70fbe7ddf1b","$version":"A","$type":"Unity.VisualScripting.OnPointerEnter"}


unitType: Unity.VisualScripting.OnPointerExit
labelHuman: On Pointer Exit
labelProgrammer: On Pointer Exit
category: Events/GUI
haystackHuman: On Pointer Exit
haystackProgrammer: On Pointer Exit
favoriteKey: Unity.VisualScripting.OnPointerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2010d2b-fd03-4c71-8907-f6e6bb2548d7","$version":"A","$type":"Unity.VisualScripting.OnPointerExit"}


unitType: Unity.VisualScripting.OnPointerUp
labelHuman: On Pointer Up
labelProgrammer: On Pointer Up
category: Events/GUI
haystackHuman: On Pointer Up
haystackProgrammer: On Pointer Up
favoriteKey: Unity.VisualScripting.OnPointerUp
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2180732-71cc-45b1-8006-c0e2a6971a64","$version":"A","$type":"Unity.VisualScripting.OnPointerUp"}


unitType: Unity.VisualScripting.OnScroll
labelHuman: On Scroll
labelProgrammer: On Scroll
category: Events/GUI
haystackHuman: On Scroll
haystackProgrammer: On Scroll
favoriteKey: Unity.VisualScripting.OnScroll
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fce47daa-8dd7-4437-a0e3-54f24c1f4b16","$version":"A","$type":"Unity.VisualScripting.OnScroll"}


unitType: Unity.VisualScripting.OnScrollRectValueChanged
labelHuman: On Scroll Rect Value Changed
labelProgrammer: On Scroll Rect Value Changed
category: Events/GUI
haystackHuman: On Scroll Rect Value Changed
haystackProgrammer: On Scroll Rect Value Changed
favoriteKey: Unity.VisualScripting.OnScrollRectValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Vector2
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"016a5fa3-2b6e-4190-bd86-73c8f7d76eb9","$version":"A","$type":"Unity.VisualScripting.OnScrollRectValueChanged"}


unitType: Unity.VisualScripting.OnScrollbarValueChanged
labelHuman: On Scrollbar Value Changed
labelProgrammer: On Scrollbar Value Changed
category: Events/GUI
haystackHuman: On Scrollbar Value Changed
haystackProgrammer: On Scrollbar Value Changed
favoriteKey: Unity.VisualScripting.OnScrollbarValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6607bd83-1997-4128-a6a3-64d23e2ae67b","$version":"A","$type":"Unity.VisualScripting.OnScrollbarValueChanged"}


unitType: Unity.VisualScripting.OnSelect
labelHuman: On Select
labelProgrammer: On Select
category: Events/GUI
haystackHuman: On Select
haystackProgrammer: On Select
favoriteKey: Unity.VisualScripting.OnSelect
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99c85fc1-fd05-47da-b6d7-59be07905865","$version":"A","$type":"Unity.VisualScripting.OnSelect"}


unitType: Unity.VisualScripting.OnSliderValueChanged
labelHuman: On Slider Value Changed
labelProgrammer: On Slider Value Changed
category: Events/GUI
haystackHuman: On Slider Value Changed
haystackProgrammer: On Slider Value Changed
favoriteKey: Unity.VisualScripting.OnSliderValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d9ec7e6-8197-4acf-81c7-335a3242c977","$version":"A","$type":"Unity.VisualScripting.OnSliderValueChanged"}


unitType: Unity.VisualScripting.OnSubmit
labelHuman: On Submit
labelProgrammer: On Submit
category: Events/GUI
haystackHuman: On Submit
haystackProgrammer: On Submit
favoriteKey: Unity.VisualScripting.OnSubmit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7b637fb-53b8-4595-81fd-eb539811f2d9","$version":"A","$type":"Unity.VisualScripting.OnSubmit"}


unitType: Unity.VisualScripting.OnToggleValueChanged
labelHuman: On Toggle Value Changed
labelProgrammer: On Toggle Value Changed
category: Events/GUI
haystackHuman: On Toggle Value Changed
haystackProgrammer: On Toggle Value Changed
favoriteKey: Unity.VisualScripting.OnToggleValueChanged
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb001067-1034-4f22-a97c-d42b081f3a93","$version":"A","$type":"Unity.VisualScripting.OnToggleValueChanged"}


unitType: Unity.VisualScripting.OnTransformChildrenChanged
labelHuman: On Transform Children Changed
labelProgrammer: On Transform Children Changed
category: Events/Hierarchy
haystackHuman: On Transform Children Changed
haystackProgrammer: On Transform Children Changed
favoriteKey: Unity.VisualScripting.OnTransformChildrenChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78b7fdbc-d8c8-4894-9dad-5ddf51e7a30e","$version":"A","$type":"Unity.VisualScripting.OnTransformChildrenChanged"}


unitType: Unity.VisualScripting.OnTransformParentChanged
labelHuman: On Transform Parent Changed
labelProgrammer: On Transform Parent Changed
category: Events/Hierarchy
haystackHuman: On Transform Parent Changed
haystackProgrammer: On Transform Parent Changed
favoriteKey: Unity.VisualScripting.OnTransformParentChanged
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5beb6571-ff07-4491-88ab-73f43ba89813","$version":"A","$type":"Unity.VisualScripting.OnTransformParentChanged"}


unitType: Unity.VisualScripting.OnButtonInput
labelHuman: On Button Input
labelProgrammer: On Button Input
category: Events/Input
haystackHuman: On Button Input
haystackProgrammer: On Button Input
favoriteKey: Unity.VisualScripting.OnButtonInput
valueInputTypes: System.String|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"buttonName":{"$content":"","$type":"System.String"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"0772cdbd-b871-43a1-9fc0-e5ceb1053b87","$version":"A","$type":"Unity.VisualScripting.OnButtonInput"}


unitType: Unity.VisualScripting.OnKeyboardInput
labelHuman: On Keyboard Input
labelProgrammer: On Keyboard Input
category: Events/Input
haystackHuman: On Keyboard Input
haystackProgrammer: On Keyboard Input
favoriteKey: Unity.VisualScripting.OnKeyboardInput
valueInputTypes: UnityEngine.KeyCode|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"key":{"$content":"Space","$type":"UnityEngine.KeyCode"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"438f18d6-2041-4300-b29c-782f961e7b96","$version":"A","$type":"Unity.VisualScripting.OnKeyboardInput"}


unitType: Unity.VisualScripting.OnMouseDown
labelHuman: On Mouse Down
labelProgrammer: On Mouse Down
category: Events/Input
haystackHuman: On Mouse Down
haystackProgrammer: On Mouse Down
favoriteKey: Unity.VisualScripting.OnMouseDown
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc0dd7b9-6d82-4895-b112-b10b396e9d6d","$version":"A","$type":"Unity.VisualScripting.OnMouseDown"}


unitType: Unity.VisualScripting.OnMouseDrag
labelHuman: On Mouse Drag
labelProgrammer: On Mouse Drag
category: Events/Input
haystackHuman: On Mouse Drag
haystackProgrammer: On Mouse Drag
favoriteKey: Unity.VisualScripting.OnMouseDrag
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7e6e28e-4507-4049-9e04-e521aef693ca","$version":"A","$type":"Unity.VisualScripting.OnMouseDrag"}


unitType: Unity.VisualScripting.OnMouseEnter
labelHuman: On Mouse Enter
labelProgrammer: On Mouse Enter
category: Events/Input
haystackHuman: On Mouse Enter
haystackProgrammer: On Mouse Enter
favoriteKey: Unity.VisualScripting.OnMouseEnter
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15f3714e-dadb-4f6a-8496-8124a2237842","$version":"A","$type":"Unity.VisualScripting.OnMouseEnter"}


unitType: Unity.VisualScripting.OnMouseExit
labelHuman: On Mouse Exit
labelProgrammer: On Mouse Exit
category: Events/Input
haystackHuman: On Mouse Exit
haystackProgrammer: On Mouse Exit
favoriteKey: Unity.VisualScripting.OnMouseExit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b125a5c-06c8-4f71-8d10-3b05c34eb8f5","$version":"A","$type":"Unity.VisualScripting.OnMouseExit"}


unitType: Unity.VisualScripting.OnMouseInput
labelHuman: On Mouse Input
labelProgrammer: On Mouse Input
category: Events/Input
haystackHuman: On Mouse Input
haystackProgrammer: On Mouse Input
favoriteKey: Unity.VisualScripting.OnMouseInput
valueInputTypes: Unity.VisualScripting.MouseButton|Unity.VisualScripting.PressState
unit:
{"coroutine":false,"defaultValues":{"button":{"$content":"Left","$type":"Unity.VisualScripting.MouseButton"},"action":{"$content":"Down","$type":"Unity.VisualScripting.PressState"}},"position":{"x":0.0,"y":0.0},"guid":"927a1177-ee2c-40a0-9a2f-df9f161707db","$version":"A","$type":"Unity.VisualScripting.OnMouseInput"}


unitType: Unity.VisualScripting.OnMouseOver
labelHuman: On Mouse Over
labelProgrammer: On Mouse Over
category: Events/Input
haystackHuman: On Mouse Over
haystackProgrammer: On Mouse Over
favoriteKey: Unity.VisualScripting.OnMouseOver
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14cb357d-e045-4035-8edf-e64c7bbe1e69","$version":"A","$type":"Unity.VisualScripting.OnMouseOver"}


unitType: Unity.VisualScripting.OnMouseUp
labelHuman: On Mouse Up
labelProgrammer: On Mouse Up
category: Events/Input
haystackHuman: On Mouse Up
haystackProgrammer: On Mouse Up
favoriteKey: Unity.VisualScripting.OnMouseUp
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ad01d6a-49fd-4a64-85dc-d81d55a9e094","$version":"A","$type":"Unity.VisualScripting.OnMouseUp"}


unitType: Unity.VisualScripting.OnMouseUpAsButton
labelHuman: On Mouse Up As Button
labelProgrammer: On Mouse Up As Button
category: Events/Input
haystackHuman: On Mouse Up As Button
haystackProgrammer: On Mouse Up As Button
favoriteKey: Unity.VisualScripting.OnMouseUpAsButton
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5405f5ea-4a97-4cb3-8851-1108f3ea1f8d","$version":"A","$type":"Unity.VisualScripting.OnMouseUpAsButton"}


unitType: Unity.VisualScripting.FixedUpdate
labelHuman: On Fixed Update
labelProgrammer: On Fixed Update
category: Events/Lifecycle
haystackHuman: On Fixed Update
haystackProgrammer: On Fixed Update
favoriteKey: Unity.VisualScripting.FixedUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18cae720-a9aa-4640-b9d0-7952f8c43137","$version":"A","$type":"Unity.VisualScripting.FixedUpdate"}


unitType: Unity.VisualScripting.LateUpdate
labelHuman: On Late Update
labelProgrammer: On Late Update
category: Events/Lifecycle
haystackHuman: On Late Update
haystackProgrammer: On Late Update
favoriteKey: Unity.VisualScripting.LateUpdate
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"98175e64-6553-45f8-9a60-9e13a6cc5f12","$version":"A","$type":"Unity.VisualScripting.LateUpdate"}


unitType: Unity.VisualScripting.OnDestroy
labelHuman: On Destroy
labelProgrammer: On Destroy
category: Events/Lifecycle
haystackHuman: On Destroy
haystackProgrammer: On Destroy
favoriteKey: Unity.VisualScripting.OnDestroy
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee5fe285-1481-417b-b8dc-3b647bb11dd5","$version":"A","$type":"Unity.VisualScripting.OnDestroy"}


unitType: Unity.VisualScripting.OnDisable
labelHuman: On Disable
labelProgrammer: On Disable
category: Events/Lifecycle
haystackHuman: On Disable
haystackProgrammer: On Disable
favoriteKey: Unity.VisualScripting.OnDisable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5183560b-c932-4930-bea6-08e1787537fe","$version":"A","$type":"Unity.VisualScripting.OnDisable"}


unitType: Unity.VisualScripting.OnEnable
labelHuman: On Enable
labelProgrammer: On Enable
category: Events/Lifecycle
haystackHuman: On Enable
haystackProgrammer: On Enable
favoriteKey: Unity.VisualScripting.OnEnable
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"32b40ba2-c794-40c5-8dbb-f84cbc0c6d75","$version":"A","$type":"Unity.VisualScripting.OnEnable"}


unitType: Unity.VisualScripting.Start
labelHuman: On Start
labelProgrammer: On Start
category: Events/Lifecycle
haystackHuman: On Start
haystackProgrammer: On Start
favoriteKey: Unity.VisualScripting.Start
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d8bf3dd-3182-4ca7-a48b-0eb4786af8ab","$version":"A","$type":"Unity.VisualScripting.Start"}


unitType: Unity.VisualScripting.Update
labelHuman: On Update
labelProgrammer: On Update
category: Events/Lifecycle
haystackHuman: On Update
haystackProgrammer: On Update
favoriteKey: Unity.VisualScripting.Update
unit:
{"coroutine":false,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7e8411ed-b143-43a9-9231-8347f156de93","$version":"A","$type":"Unity.VisualScripting.Update"}


unitType: Unity.VisualScripting.OnDestinationReached
labelHuman: On Destination Reached
labelProgrammer: On Destination Reached
category: Events/Navigation
haystackHuman: On Destination Reached
haystackProgrammer: On Destination Reached
favoriteKey: Unity.VisualScripting.OnDestinationReached
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"threshold":{"$content":0.05,"$type":"System.Single"},"requireSuccess":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cf956024-3b67-4694-9a6f-26725326a9a4","$version":"A","$type":"Unity.VisualScripting.OnDestinationReached"}


unitType: Unity.VisualScripting.OnCollisionEnter
labelHuman: On Collision Enter
labelProgrammer: On Collision Enter
category: Events/Physics
haystackHuman: On Collision Enter
haystackProgrammer: On Collision Enter
favoriteKey: Unity.VisualScripting.OnCollisionEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0203799-454a-4e6a-bfff-06ba2a400b12","$version":"A","$type":"Unity.VisualScripting.OnCollisionEnter"}


unitType: Unity.VisualScripting.OnCollisionExit
labelHuman: On Collision Exit
labelProgrammer: On Collision Exit
category: Events/Physics
haystackHuman: On Collision Exit
haystackProgrammer: On Collision Exit
favoriteKey: Unity.VisualScripting.OnCollisionExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c1cb8ad-c59e-4f76-8e49-bb53ad459b94","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit"}


unitType: Unity.VisualScripting.OnCollisionStay
labelHuman: On Collision Stay
labelProgrammer: On Collision Stay
category: Events/Physics
haystackHuman: On Collision Stay
haystackProgrammer: On Collision Stay
favoriteKey: Unity.VisualScripting.OnCollisionStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider|UnityEngine.ContactPoint[]|UnityEngine.Vector3|UnityEngine.Collision
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17ec8259-9817-456c-9be1-1314403724cb","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay"}


unitType: Unity.VisualScripting.OnControllerColliderHit
labelHuman: On Controller Collider Hit
labelProgrammer: On Controller Collider Hit
category: Events/Physics
haystackHuman: On Controller Collider Hit
haystackProgrammer: On Controller Collider Hit
favoriteKey: Unity.VisualScripting.OnControllerColliderHit
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e22d047-637e-4025-80d8-9979e7058ce8","$version":"A","$type":"Unity.VisualScripting.OnControllerColliderHit"}

valueOutputTypes:
UnityEngine.Collider|UnityEngine.CharacterController|UnityEngine.Vector3|System.Single|UnityEngine.ControllerColliderHit


unitType: Unity.VisualScripting.OnJointBreak
labelHuman: On Joint Break
labelProgrammer: On Joint Break
category: Events/Physics
haystackHuman: On Joint Break
haystackProgrammer: On Joint Break
favoriteKey: Unity.VisualScripting.OnJointBreak
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebb521ec-0115-41f9-81cd-e7540e8f4e32","$version":"A","$type":"Unity.VisualScripting.OnJointBreak"}


unitType: Unity.VisualScripting.OnParticleCollision
labelHuman: On Particle Collision
labelProgrammer: On Particle Collision
category: Events/Physics
haystackHuman: On Particle Collision
haystackProgrammer: On Particle Collision
favoriteKey: Unity.VisualScripting.OnParticleCollision
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93d5dd4d-55d6-4b34-8965-191659002de2","$version":"A","$type":"Unity.VisualScripting.OnParticleCollision"}

valueOutputTypes:
UnityEngine.GameObject|System.Collections.Generic.List`1[[UnityEngine.ParticleCollisionEvent, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


unitType: Unity.VisualScripting.OnTriggerEnter
labelHuman: On Trigger Enter
labelProgrammer: On Trigger Enter
category: Events/Physics
haystackHuman: On Trigger Enter
haystackProgrammer: On Trigger Enter
favoriteKey: Unity.VisualScripting.OnTriggerEnter
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dea7674-7acb-46d1-92ba-a76d238a3556","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter"}


unitType: Unity.VisualScripting.OnTriggerExit
labelHuman: On Trigger Exit
labelProgrammer: On Trigger Exit
category: Events/Physics
haystackHuman: On Trigger Exit
haystackProgrammer: On Trigger Exit
favoriteKey: Unity.VisualScripting.OnTriggerExit
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9db433c9-35cb-48f9-88f0-cd1d03d31c30","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit"}


unitType: Unity.VisualScripting.OnTriggerStay
labelHuman: On Trigger Stay
labelProgrammer: On Trigger Stay
category: Events/Physics
haystackHuman: On Trigger Stay
haystackProgrammer: On Trigger Stay
favoriteKey: Unity.VisualScripting.OnTriggerStay
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cf4598f-f9f5-47f3-afdd-8f1c0689556f","$version":"A","$type":"Unity.VisualScripting.OnTriggerStay"}


unitType: Unity.VisualScripting.OnCollisionEnter2D
labelHuman: On Collision Enter 2D
labelProgrammer: On Collision Enter 2D
category: Events/Physics 2D
haystackHuman: On Collision Enter 2D
haystackProgrammer: On Collision Enter 2D
favoriteKey: Unity.VisualScripting.OnCollisionEnter2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8c86034-d06e-4a44-82b6-5656f738563a","$version":"A","$type":"Unity.VisualScripting.OnCollisionEnter2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionExit2D
labelHuman: On Collision Exit 2D
labelProgrammer: On Collision Exit 2D
category: Events/Physics 2D
haystackHuman: On Collision Exit 2D
haystackProgrammer: On Collision Exit 2D
favoriteKey: Unity.VisualScripting.OnCollisionExit2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aff7543f-ae02-4898-afee-fb85e5a8cdf8","$version":"A","$type":"Unity.VisualScripting.OnCollisionExit2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnCollisionStay2D
labelHuman: On Collision Stay 2D
labelProgrammer: On Collision Stay 2D
category: Events/Physics 2D
haystackHuman: On Collision Stay 2D
haystackProgrammer: On Collision Stay 2D
favoriteKey: Unity.VisualScripting.OnCollisionStay2D
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f1feca1-4339-4cdb-bbf4-f2b3bc397f98","$version":"A","$type":"Unity.VisualScripting.OnCollisionStay2D"}

valueOutputTypes:
UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]|UnityEngine.Vector2|System.Boolean|UnityEngine.Collision2D


unitType: Unity.VisualScripting.OnJointBreak2D
labelHuman: On Joint Break 2D
labelProgrammer: On Joint Break 2D
category: Events/Physics 2D
haystackHuman: On Joint Break 2D
haystackProgrammer: On Joint Break 2D
favoriteKey: Unity.VisualScripting.OnJointBreak2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Single|UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.Joint2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a283a6ad-fefa-4548-bdc0-bcd7593dd4cf","$version":"A","$type":"Unity.VisualScripting.OnJointBreak2D"}


unitType: Unity.VisualScripting.OnTriggerEnter2D
labelHuman: On Trigger Enter 2D
labelProgrammer: On Trigger Enter 2D
category: Events/Physics 2D
haystackHuman: On Trigger Enter 2D
haystackProgrammer: On Trigger Enter 2D
favoriteKey: Unity.VisualScripting.OnTriggerEnter2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a23df5c2-3d6d-4d17-877d-3768b3999296","$version":"A","$type":"Unity.VisualScripting.OnTriggerEnter2D"}


unitType: Unity.VisualScripting.OnTriggerExit2D
labelHuman: On Trigger Exit 2D
labelProgrammer: On Trigger Exit 2D
category: Events/Physics 2D
haystackHuman: On Trigger Exit 2D
haystackProgrammer: On Trigger Exit 2D
favoriteKey: Unity.VisualScripting.OnTriggerExit2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc8df7db-89a4-477c-9d19-5b5366e11feb","$version":"A","$type":"Unity.VisualScripting.OnTriggerExit2D"}


unitType: Unity.VisualScripting.OnTriggerStay2D
labelHuman: On Trigger Stay 2D
labelProgrammer: On Trigger Stay 2D
category: Events/Physics 2D
haystackHuman: On Trigger Stay 2D
haystackProgrammer: On Trigger Stay 2D
favoriteKey: Unity.VisualScripting.OnTriggerStay2D
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Collider2D
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6e578af-c550-4e5d-8ac8-041d4477976c","$version":"A","$type":"Unity.VisualScripting.OnTriggerStay2D"}


unitType: Unity.VisualScripting.OnBecameInvisible
labelHuman: On Became Invisible
labelProgrammer: On Became Invisible
category: Events/Rendering
haystackHuman: On Became Invisible
haystackProgrammer: On Became Invisible
favoriteKey: Unity.VisualScripting.OnBecameInvisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1d02d08-d292-4576-9a82-83a947c41e91","$version":"A","$type":"Unity.VisualScripting.OnBecameInvisible"}


unitType: Unity.VisualScripting.OnBecameVisible
labelHuman: On Became Visible
labelProgrammer: On Became Visible
category: Events/Rendering
haystackHuman: On Became Visible
haystackProgrammer: On Became Visible
favoriteKey: Unity.VisualScripting.OnBecameVisible
valueInputTypes: UnityEngine.GameObject
unit:
{"coroutine":false,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"502abf0f-cd5c-4f94-944f-a466de921712","$version":"A","$type":"Unity.VisualScripting.OnBecameVisible"}


unitType: Unity.VisualScripting.OnTimerElapsed
labelHuman: On Timer Elapsed (Deprecated)
labelProgrammer: On Timer Elapsed (Deprecated)
category: Events/Time
haystackHuman: On Timer Elapsed (Deprecated)
haystackProgrammer: On Timer Elapsed (Deprecated)
favoriteKey: Unity.VisualScripting.OnTimerElapsed
valueInputTypes: System.Single|System.Boolean
unit:
{"coroutine":false,"defaultValues":{"seconds":{"$content":0.0,"$type":"System.Single"},"unscaledTime":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2278b066-de1e-40de-9490-3e8d001b05f1","$version":"A","$type":"Unity.VisualScripting.OnTimerElapsed"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
labelHuman: On Input System Event Button
labelProgrammer: On Input System Event Button
category: Events/Input
haystackHuman: On Input System Event Button
haystackProgrammer: On Input System Event Button
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventButton
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
unit:
{"FloatValue":null,"Vector2Value":null,"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"c414f528-ea27-49b6-a244-888ea56cab84","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventButton"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
labelHuman: On Input System Event Float
labelProgrammer: On Input System Event Float
category: Events/Input
haystackHuman: On Input System Event Float
haystackProgrammer: On Input System Event Float
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventFloat
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: System.Single
unit:
{"FloatValue":{"unit":{"$ref":"0"}},"Vector2Value":null,"InputActionChangeType":"OnPressed","coroutine":false,"defaultValues":{"Target":null,"InputAction":null},"position":{"x":0.0,"y":0.0},"guid":"3b297a5c-3a0b-46fd-be8c-fb8fe7917baf","$version":"A","$type":"Unity.VisualScripting.InputSystem.OnInputSystemEventFloat","$id":"0"}


unitType: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
labelHuman: On Input System Event Vector 2
labelProgrammer: On Input System Event Vector 2
category: Events/Input
haystackHuman: On Input System Event Vector 2
haystackProgrammer: On Input System Event Vector 2
favoriteKey: Unity.VisualScripting.InputSystem.OnInputSystemEventVector2
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputAction
valueOutputTypes: UnityEngine.Vector2
unit:
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