# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Pointer Input Module: Set Input Override
haystackProgrammer: PointerInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;inputOverride
tag3: UnityEngine.EventSystems.PointerInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"inputOverride","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"63295360-347f-4fe7-bec9-ffe3bcdb8a3f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Pointer Input Module: Get Destroy Cancellation Token
haystackProgrammer: PointerInputModule.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc89b2e7-4b11-4558-aa34-7b4d3539c68e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Pointer Input Module: Get Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f1fb703-4c67-4aa0-b701-6535df396ee3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Pointer Input Module: Set Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e62d134-f3fd-48bb-ae32-74b4b672ccc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Pointer Input Module: Get Did Start
haystackProgrammer: PointerInputModule.didStart (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.didStart@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"978cb73f-0a1c-49a4-97dd-4e347e8242d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Pointer Input Module: Get Did Awake
haystackProgrammer: PointerInputModule.didAwake (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.didAwake@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adffa9ff-40c4-4064-8780-1cef0e756b4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Pointer Input Module: Get Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46e04435-90b5-4cc1-8955-456be2ba928c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Pointer Input Module: Set Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b61a0325-812a-4170-91fa-9e9e3b14241d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Pointer Input Module: Get Enabled
haystackProgrammer: PointerInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0ae8e04-dd49-4db0-afb0-2781e0fb6f78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Pointer Input Module: Set Enabled
haystackProgrammer: PointerInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7c251c4d-a24c-4c4d-acdc-73bc47e90a85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Pointer Input Module: Is Active And Enabled
haystackProgrammer: PointerInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfc2f7dd-2107-42c3-ba54-17c9bc35a80f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Pointer Input Module: Get Transform
haystackProgrammer: PointerInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.transform@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4d7183a-9386-4ac8-8765-3069b8ab9d48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Pointer Input Module: Get Transform Handle
haystackProgrammer: PointerInputModule.transformHandle (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.transformHandle@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8acb065-c4d5-4450-8c4c-ff04671f3853","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Pointer Input Module: Get Game Object
haystackProgrammer: PointerInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.gameObject@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16e0315b-590e-4fa8-b98b-c262d6fa803b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Pointer Input Module: Get Tag
haystackProgrammer: PointerInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fec44d9-feb4-4eb9-af10-d1396a9627cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Pointer Input Module: Set Tag
haystackProgrammer: PointerInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3e89700d-efd1-4166-9679-1281ef14ae66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Pointer Input Module: Get Name
haystackProgrammer: PointerInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a52ac800-29f7-4aa5-bd1c-90eb2d8f5139","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Pointer Input Module: Set Name
haystackProgrammer: PointerInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4436ef2d-2781-47c3-8479-322149ff6687","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Pointer Input Module: Get Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"befb94de-e12a-4103-8315-55d3f7ab9d68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Pointer Input Module: Set Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"567b7ea9-b9d1-44c7-a8e8-c4c60bdab002","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Pointer Input Module: Get K Mouse Left Id
haystackProgrammer: PointerInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f3a2d7f-0745-4f64-8033-942c76a014d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Pointer Input Module: Get K Mouse Right Id
haystackProgrammer: PointerInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e3110615-3e84-490f-85d7-6267bca946e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Pointer Input Module: Get K Mouse Middle Id
haystackProgrammer: PointerInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1bbbebb2-0886-4c52-8a0a-b7858d76a0f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Pointer Input Module: Get K Fake Touches Id
haystackProgrammer: PointerInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f50aecfd-fa81-4294-bf85-cb32f13e5af0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Standalone Input Module: Update Module
haystackProgrammer: StandaloneInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"UpdateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e6acde4-410d-499a-b767-13c239bb67f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Standalone Input Module: Should Activate Module
haystackProgrammer: StandaloneInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ShouldActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fd615ff-96d9-46d7-a99a-3ef1ceb9a9e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Standalone Input Module: Activate Module
haystackProgrammer: StandaloneInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e042d8ca-8967-49ca-8640-ae9da0a3fcc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


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labelProgrammer: DeactivateModule ()
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labelProgrammer: Process ()
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haystackProgrammer: StandaloneInputModule.Process
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labelProgrammer: IsPointerOverGameObject (pointerId)
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labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
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labelProgrammer: ConvertPointerEventScrollDeltaToTicks (scrollDelta)
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labelProgrammer: GetNavigationEventDeviceType (eventData)
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haystackProgrammer: StandaloneInputModule.GetNavigationEventDeviceType
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labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Standalone Input Module: Print
haystackProgrammer: StandaloneInputModule.print
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labelProgrammer: GetComponent (type)
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labelProgrammer: TryGetComponent (type, component)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Options)
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labelProgrammer: GetEntityId ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Standalone Input Module: Find Objects By Type
haystackProgrammer: StandaloneInputModule.FindObjectsByType
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Standalone Input Module: Dont Destroy On Load
haystackProgrammer: StandaloneInputModule.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Standalone Input Module: Find Any Object By Type
haystackProgrammer: StandaloneInputModule.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Standalone Input Module: Find Any Object By Type
haystackProgrammer: StandaloneInputModule.FindAnyObjectByType
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Standalone Input Module: Equals
haystackProgrammer: StandaloneInputModule.Equals
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Standalone Input Module: Get Type
haystackProgrammer: StandaloneInputModule.GetType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.GetType()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Standalone Input Module: Reference Equals
haystackProgrammer: StandaloneInputModule.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Actions Per Second
labelProgrammer: inputActionsPerSecond (get)
haystackHuman: Standalone Input Module: Get Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Actions Per Second
labelProgrammer: inputActionsPerSecond (set)
haystackHuman: Standalone Input Module: Set Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Repeat Delay
labelProgrammer: repeatDelay (get)
haystackHuman: Standalone Input Module: Get Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
tag3: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Single
unit:
{"member":{"name":"repeatDelay","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b97b44e8-1ac4-4e7e-8fb2-a6bef415b533","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Repeat Delay
labelProgrammer: repeatDelay (set)
haystackHuman: Standalone Input Module: Set Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
tag3: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Axis
labelProgrammer: horizontalAxis (get)
haystackHuman: Standalone Input Module: Get Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"horizontalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"508c1245-3c1f-48ba-8cf2-d5afb4e3a258","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Axis
labelProgrammer: horizontalAxis (set)
haystackHuman: Standalone Input Module: Set Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"horizontalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0833fc77-2141-46b4-a54a-03ada7dcd6fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Axis
labelProgrammer: verticalAxis (get)
haystackHuman: Standalone Input Module: Get Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"verticalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f24953a-7a00-4736-bf0a-0737748638af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Axis
labelProgrammer: verticalAxis (set)
haystackHuman: Standalone Input Module: Set Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"verticalAxis","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f35dd477-40c8-4970-9564-ff88690d773e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Submit Button
labelProgrammer: submitButton (get)
haystackHuman: Standalone Input Module: Get Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfc09dff-003a-429a-b1c4-2b2917dba627","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Submit Button
labelProgrammer: submitButton (set)
haystackHuman: Standalone Input Module: Set Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cancel Button
labelProgrammer: cancelButton (get)
haystackHuman: Standalone Input Module: Get Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"cancelButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e193c810-5266-4240-bb8a-80c3950e06eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cancel Button
labelProgrammer: cancelButton (set)
haystackHuman: Standalone Input Module: Set Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Standalone Input Module: Get Input
haystackProgrammer: StandaloneInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.input@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;input
tag3: UnityEngine.EventSystems.StandaloneInputModule;input
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Standalone Input Module: Get Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Standalone Input Module: Set Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Standalone Input Module: Get Destroy Cancellation Token
haystackProgrammer: StandaloneInputModule.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Standalone Input Module: Get Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Standalone Input Module: Set Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"78a4c28f-bbfa-4ee3-b650-8600387f7a52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Standalone Input Module: Get Did Start
haystackProgrammer: StandaloneInputModule.didStart (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.didStart@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2722e342-2695-4a3c-87dd-77a416523deb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Standalone Input Module: Get Did Awake
haystackProgrammer: StandaloneInputModule.didAwake (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.didAwake@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9f29737-56a0-499a-851c-7d62c3d82295","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Standalone Input Module: Get Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43b962e8-d05a-493e-9d2f-0fd049886a88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Standalone Input Module: Set Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4a5acf20-cc54-490a-9fb1-1315a27f551d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Standalone Input Module: Get Enabled
haystackProgrammer: StandaloneInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4018601-d6cf-4eee-b8cd-889d28cc0b69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Standalone Input Module: Set Enabled
haystackProgrammer: StandaloneInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c5f3d2fd-44bc-4994-98ef-72091b2defbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Standalone Input Module: Is Active And Enabled
haystackProgrammer: StandaloneInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba001ae6-fe5d-43f3-8185-74cb393f2278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Standalone Input Module: Get Transform
haystackProgrammer: StandaloneInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.transform@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b4ec852-0653-4a9f-8f0e-33e0618b27ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Standalone Input Module: Get Transform Handle
haystackProgrammer: StandaloneInputModule.transformHandle (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.transformHandle@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a2cf6af-bae1-4d60-8d71-c999f97ddbd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Standalone Input Module: Get Game Object
haystackProgrammer: StandaloneInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.gameObject@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab4051fc-eded-421f-987a-b69c85360f90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Standalone Input Module: Get Tag
haystackProgrammer: StandaloneInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"669d2894-77b4-46c0-ac76-d7269f3c4904","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Standalone Input Module: Set Tag
haystackProgrammer: StandaloneInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f6fcee1d-2e9b-4e5e-be13-110d1a195640","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Standalone Input Module: Get Name
haystackProgrammer: StandaloneInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6eb2d923-f6af-40fe-9e2f-2d1a940fc51e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Standalone Input Module: Set Name
haystackProgrammer: StandaloneInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6bed7fb8-bb9c-414f-8cfa-9d2ccb3d3477","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Standalone Input Module: Get Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5c91e7d-65b0-4dce-b55b-57f92460fa40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Standalone Input Module: Set Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b3aa24b6-f202-4f64-bf1e-1c3ae3d6fa0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Standalone Input Module: Get K Mouse Left Id
haystackProgrammer: StandaloneInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54ab5f35-23f0-4147-81e1-f06f7a76d48a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Standalone Input Module: Get K Mouse Right Id
haystackProgrammer: StandaloneInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5dbd97af-3716-4cbb-a8ab-159e77534da1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Standalone Input Module: Get K Mouse Middle Id
haystackProgrammer: StandaloneInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0345d5a-b0de-4200-bfe0-8aa9916a582b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Standalone Input Module: Get K Fake Touches Id
haystackProgrammer: StandaloneInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f5a4731f-318e-40a5-9ab0-db25a4438294","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Base Raycaster: Raycast
haystackProgrammer: BaseRaycaster.Raycast
tag1: UnityEngine.EventSystems.BaseRaycaster
favoriteKey:
UnityEngine.EventSystems.BaseRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["eventData","resultAppendList"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab1db4e3-b40f-4f50-9c45-90c5d1409dcf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.BaseRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Raycaster: To String
haystackProgrammer: BaseRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;ToString;
tag3: UnityEngine.EventSystems.BaseRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b719fb0-4aa6-429f-b13f-542db764d477","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Raycaster: Is Active
haystackProgrammer: BaseRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsActive;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92886d57-d9d9-4ce9-a08e-1c90e65b9303","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Raycaster: Is Destroyed
haystackProgrammer: BaseRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8739082a-d482-472f-a93e-baa019d2c807","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Raycaster: Is Invoking
haystackProgrammer: BaseRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: BaseRaycaster.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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haystackProgrammer: BaseRaycaster.Instantiate
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tag1: UnityEngine.EventSystems.BaseRaycaster
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: BaseRaycaster.Instantiate
tag1: UnityEngine.EventSystems.BaseRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: BaseRaycaster.Instantiate
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: BaseRaycaster.Instantiate
tag1: UnityEngine.EventSystems.BaseRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Raycaster: Destroy
haystackProgrammer: BaseRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Base Raycaster: Destroy
haystackProgrammer: BaseRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Raycaster: Destroy Immediate
haystackProgrammer: BaseRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Raycaster: Destroy Immediate
haystackProgrammer: BaseRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Base Raycaster: Find Objects By Type
haystackProgrammer: BaseRaycaster.FindObjectsByType
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.FindObjectsByType(System.Type)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Base Raycaster: Find Objects By Type
haystackProgrammer: BaseRaycaster.FindObjectsByType
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valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Raycaster: Dont Destroy On Load
haystackProgrammer: BaseRaycaster.DontDestroyOnLoad
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Base Raycaster: Find Any Object By Type
haystackProgrammer: BaseRaycaster.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: BaseRaycaster.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.EventSystems.BaseRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Raycaster: Equals
haystackProgrammer: BaseRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.EventSystems.BaseRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Raycaster: Get Type
haystackProgrammer: BaseRaycaster.GetType
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tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Raycaster: Reference Equals
haystackProgrammer: BaseRaycaster.ReferenceEquals
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
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haystackProgrammer: BaseRaycaster.eventCamera (get)
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tag2: UnityEngine.EventSystems.BaseRaycaster;eventCamera
tag3: UnityEngine.EventSystems.BaseRaycaster;eventCamera
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Camera
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Base Raycaster: Get Sort Order Priority
haystackProgrammer: BaseRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.sortOrderPriority@get
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tag2: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Base Raycaster: Get Render Order Priority
haystackProgrammer: BaseRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.renderOrderPriority@get
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tag2: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.BaseRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Base Raycaster: Get Root Raycaster
haystackProgrammer: BaseRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.BaseRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Base Raycaster: Get Destroy Cancellation Token
haystackProgrammer: BaseRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Threading.CancellationToken
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Raycaster: Get Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Raycaster: Set Use GUI Layout
haystackProgrammer: BaseRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7dc44ea4-34f9-4d48-8608-3648a54a074d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Base Raycaster: Get Did Start
haystackProgrammer: BaseRaycaster.didStart (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.didStart@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ba63111-e089-40fa-b3f9-2f5a2e0b8ad4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Base Raycaster: Get Did Awake
haystackProgrammer: BaseRaycaster.didAwake (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.didAwake@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98ce1320-8731-442f-ad1c-89da5cbc3c81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Raycaster: Get Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a61d096-be2a-46bb-b7a6-045be476a942","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Raycaster: Set Run In Edit Mode
haystackProgrammer: BaseRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Raycaster: Get Enabled
haystackProgrammer: BaseRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a5a3bcb-0a5e-4a55-be95-d9d85c12ae03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Raycaster: Set Enabled
haystackProgrammer: BaseRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.enabled@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;enabled
tag3: UnityEngine.EventSystems.BaseRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2288c2dd-a990-4596-a3c4-dc2013c88f76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Raycaster: Is Active And Enabled
haystackProgrammer: BaseRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de763f30-c7cd-4154-be25-6a7e7094b9d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Raycaster: Get Transform
haystackProgrammer: BaseRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.transform@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c22733f-9aee-4405-b6e7-5fd81f6fa2ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Base Raycaster: Get Transform Handle
haystackProgrammer: BaseRaycaster.transformHandle (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.transformHandle@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fb6ac13-763a-432c-9e64-ad34962ccdec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Raycaster: Get Game Object
haystackProgrammer: BaseRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b682224-76db-4377-a58d-981ba489356b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Raycaster: Get Tag
haystackProgrammer: BaseRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb719150-cdff-44bd-ab7c-cba4f6e00430","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Raycaster: Set Tag
haystackProgrammer: BaseRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.tag@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"75f7b9d6-fc8a-4763-b100-ae8b3608591b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Raycaster: Get Name
haystackProgrammer: BaseRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d09d38e-0ecd-4f1f-97ba-936aa07f10f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Raycaster: Set Name
haystackProgrammer: BaseRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.name@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a557fdac-d9b3-4492-b85a-5a18997e45b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Raycaster: Get Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf702ae5-6aef-4c9a-b1e1-cc1b2439f2da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Raycaster: Set Hide Flags
haystackProgrammer: BaseRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"06f3d8d0-1a90-4efe-a8a3-fd3a0231d4b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics 2D Raycaster: Raycast
haystackProgrammer: Physics2DRaycaster.Raycast
tag1: UnityEngine.EventSystems.Physics2DRaycaster
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.Physics2DRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["eventData","resultAppendList"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26dda59d-f94a-45c0-bec1-21bfd67cb084","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics 2D Raycaster: To String
haystackProgrammer: Physics2DRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;ToString;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics 2D Raycaster: Is Active
haystackProgrammer: Physics2DRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsActive;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Physics 2D Raycaster: Is Destroyed
haystackProgrammer: Physics2DRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.Physics2DRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Physics 2D Raycaster: Is Invoking
haystackProgrammer: Physics2DRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Physics 2D Raycaster: Cancel Invoke
haystackProgrammer: Physics2DRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Physics 2D Raycaster: Invoke
haystackProgrammer: Physics2DRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Physics 2D Raycaster: Invoke Repeating
haystackProgrammer: Physics2DRaycaster.InvokeRepeating
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1777fb5-d016-4662-a2d8-3fed66e4f09a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Physics 2D Raycaster: Cancel Invoke
haystackProgrammer: Physics2DRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.CancelInvoke(System.String)@any
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haystackProgrammer: Physics2DRaycaster.Instantiate
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tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Physics 2D Raycaster: Instantiate
haystackProgrammer: Physics2DRaycaster.Instantiate
tag1: UnityEngine.EventSystems.Physics2DRaycaster
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valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics 2D Raycaster: Instantiate
haystackProgrammer: Physics2DRaycaster.Instantiate
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics 2D Raycaster: Instantiate
haystackProgrammer: Physics2DRaycaster.Instantiate
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics 2D Raycaster: Destroy
haystackProgrammer: Physics2DRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics 2D Raycaster: Destroy
haystackProgrammer: Physics2DRaycaster.Destroy
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics 2D Raycaster: Destroy Immediate
haystackProgrammer: Physics2DRaycaster.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Physics 2D Raycaster: Find Objects By Type
haystackProgrammer: Physics2DRaycaster.FindObjectsByType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsByType(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Physics 2D Raycaster: Find Objects By Type
haystackProgrammer: Physics2DRaycaster.FindObjectsByType
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics 2D Raycaster: Dont Destroy On Load
haystackProgrammer: Physics2DRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Physics 2D Raycaster: Find Any Object By Type
haystackProgrammer: Physics2DRaycaster.FindAnyObjectByType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics 2D Raycaster: Find Any Object By Type
haystackProgrammer: Physics2DRaycaster.FindAnyObjectByType
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.Physics2DRaycaster.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.EventSystems.Physics2DRaycaster;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics 2D Raycaster: Equals
haystackProgrammer: Physics2DRaycaster.Equals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics 2D Raycaster: Get Type
haystackProgrammer: Physics2DRaycaster.GetType
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.GetType()@any
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tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics 2D Raycaster: Reference Equals
haystackProgrammer: Physics2DRaycaster.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Physics 2D Raycaster: Get Event Camera
haystackProgrammer: Physics2DRaycaster.eventCamera (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventCamera@get
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tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventCamera
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valueOutputTypes: UnityEngine.Camera
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Depth
labelProgrammer: depth (get)
haystackHuman: Physics 2D Raycaster: Get Depth
haystackProgrammer: Physics2DRaycaster.depth (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.depth@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;depth
tag3: UnityEngine.EventSystems.Physics2DRaycaster;depth
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Event Mask
labelProgrammer: finalEventMask (get)
haystackHuman: Physics 2D Raycaster: Get Final Event Mask
haystackProgrammer: Physics2DRaycaster.finalEventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.finalEventMask@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;finalEventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;finalEventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Mask
labelProgrammer: eventMask (get)
haystackHuman: Physics 2D Raycaster: Get Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Event Mask
labelProgrammer: eventMask (set)
haystackHuman: Physics 2D Raycaster: Set Event Mask
haystackProgrammer: Physics2DRaycaster.eventMask (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.eventMask@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
tag3: UnityEngine.EventSystems.Physics2DRaycaster;eventMask
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Ray Intersections
labelProgrammer: maxRayIntersections (get)
haystackHuman: Physics 2D Raycaster: Get Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Ray Intersections
labelProgrammer: maxRayIntersections (set)
haystackHuman: Physics 2D Raycaster: Set Max Ray Intersections
haystackProgrammer: Physics2DRaycaster.maxRayIntersections (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.maxRayIntersections@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
tag3: UnityEngine.EventSystems.Physics2DRaycaster;maxRayIntersections
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Sort Order Priority
haystackProgrammer: Physics2DRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.sortOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f582876f-4660-4bab-be26-bf7d0780b596","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Physics 2D Raycaster: Get Render Order Priority
haystackProgrammer: Physics2DRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.renderOrderPriority@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
tag3: UnityEngine.EventSystems.Physics2DRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a1a7fbd-5ec2-4915-8fab-0415599ef583","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Physics 2D Raycaster: Get Root Raycaster
haystackProgrammer: Physics2DRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.rootRaycaster@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
tag3: UnityEngine.EventSystems.Physics2DRaycaster;rootRaycaster
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cc5de62-a84c-4dc1-a897-a8cc287adc8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Physics 2D Raycaster: Get Destroy Cancellation Token
haystackProgrammer: Physics2DRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.destroyCancellationToken@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ac531e0-896f-4fac-a6b3-54711646e4a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Physics 2D Raycaster: Get Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c0af774-404e-4391-9830-bc2cd00837be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Physics 2D Raycaster: Set Use GUI Layout
haystackProgrammer: Physics2DRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.useGUILayout@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6122225f-00fa-4989-aa44-5ef3bd06b514","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Physics 2D Raycaster: Get Did Start
haystackProgrammer: Physics2DRaycaster.didStart (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.didStart@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57a6e681-0117-43bc-949b-6555df5cb744","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Physics 2D Raycaster: Get Did Awake
haystackProgrammer: Physics2DRaycaster.didAwake (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.didAwake@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"025baa14-c8de-42fe-a7e1-3f8213fc0f82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Physics 2D Raycaster: Get Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e753706-f600-479d-96dd-e662c9b41cee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Physics 2D Raycaster: Set Run In Edit Mode
haystackProgrammer: Physics2DRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.runInEditMode@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2bd2bfe1-f795-4da7-8ba3-77ab8d1a610f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics 2D Raycaster: Get Enabled
haystackProgrammer: Physics2DRaycaster.enabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3327dd2f-ea9d-4c2f-a4dd-2fc3a414fe4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics 2D Raycaster: Set Enabled
haystackProgrammer: Physics2DRaycaster.enabled (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.enabled@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;enabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;enabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2490bfda-5ebc-470d-827d-a119cebb23fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics 2D Raycaster: Is Active And Enabled
haystackProgrammer: Physics2DRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
tag3: UnityEngine.EventSystems.Physics2DRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8331f4f-64dd-48b9-adb0-fb02dbb2da54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics 2D Raycaster: Get Transform
haystackProgrammer: Physics2DRaycaster.transform (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.transform@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d44bb393-5866-499f-9856-786e67a11f6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Physics 2D Raycaster: Get Transform Handle
haystackProgrammer: Physics2DRaycaster.transformHandle (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.transformHandle@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba702d0e-aa4b-4530-a9ab-133979783f9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics 2D Raycaster: Get Game Object
haystackProgrammer: Physics2DRaycaster.gameObject (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.gameObject@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4e70041-87b9-4f82-a455-7d2832a527f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics 2D Raycaster: Get Tag
haystackProgrammer: Physics2DRaycaster.tag (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdefe82f-e31f-4127-a9a6-ca628d90b969","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics 2D Raycaster: Set Tag
haystackProgrammer: Physics2DRaycaster.tag (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.tag@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fbb1c1a3-614f-4c75-9500-5afd45f4c7f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics 2D Raycaster: Get Name
haystackProgrammer: Physics2DRaycaster.name (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"834d1aa8-b97b-4639-80f9-f1484757b988","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics 2D Raycaster: Set Name
haystackProgrammer: Physics2DRaycaster.name (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.name@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7cd8509f-c875-40b9-93f8-0a6c5e46e070","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics 2D Raycaster: Get Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@get
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69326946-9eb4-477c-8123-d92ec2c4d993","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics 2D Raycaster: Set Hide Flags
haystackProgrammer: Physics2DRaycaster.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.Physics2DRaycaster.hideFlags@set
tag1: UnityEngine.EventSystems.Physics2DRaycaster
tag2: UnityEngine.EventSystems.Physics2DRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.Physics2DRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.Physics2DRaycaster","targetTypeName":"UnityEngine.EventSystems.Physics2DRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a62ea616-be0e-4fb0-8f9a-81d92c2fbfb0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Physics Raycaster: Raycast
haystackProgrammer: PhysicsRaycaster.Raycast
tag1: UnityEngine.EventSystems.PhysicsRaycaster
favoriteKey:
UnityEngine.EventSystems.PhysicsRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.PhysicsRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["eventData","resultAppendList"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75846cde-368d-44e3-ba18-374dc3c6dcc1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.PhysicsRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Raycaster: To String
haystackProgrammer: PhysicsRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PhysicsRaycaster","targetTypeName":"UnityEngine.EventSystems.PhysicsRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0dbdd28-ec24-4568-9629-8803535f475b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Physics Raycaster: Is Active
haystackProgrammer: PhysicsRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.PhysicsRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.PhysicsRaycaster
tag2: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
tag3: UnityEngine.EventSystems.PhysicsRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.PhysicsRaycaster
valueOutputTypes: System.Boolean
unit:
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