# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Snap To Frame
labelProgrammer: snapToFrame (get)
haystackHuman: Timeline Preferences: Get Snap To Frame
haystackProgrammer: TimelinePreferences.snapToFrame (get)
favoriteKey: TimelinePreferences.snapToFrame@get
tag1: TimelinePreferences
tag2: TimelinePreferences;snapToFrame
tag3: TimelinePreferences;snapToFrame
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"snapToFrame","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4e8e7b2-3fc0-408a-b650-02ca987df898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Snap To Frame
labelProgrammer: snapToFrame (set)
haystackHuman: Timeline Preferences: Set Snap To Frame
haystackProgrammer: TimelinePreferences.snapToFrame (set)
favoriteKey: TimelinePreferences.snapToFrame@set
tag1: TimelinePreferences
tag2: TimelinePreferences;snapToFrame
tag3: TimelinePreferences;snapToFrame
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"snapToFrame","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1995a56d-f8ec-40b6-bc98-638924b48998","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Snap
labelProgrammer: edgeSnap (get)
haystackHuman: Timeline Preferences: Get Edge Snap
haystackProgrammer: TimelinePreferences.edgeSnap (get)
favoriteKey: TimelinePreferences.edgeSnap@get
tag1: TimelinePreferences
tag2: TimelinePreferences;edgeSnap
tag3: TimelinePreferences;edgeSnap
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"edgeSnap","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb55b08f-be67-433e-95d3-0db002758fcf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Snap
labelProgrammer: edgeSnap (set)
haystackHuman: Timeline Preferences: Set Edge Snap
haystackProgrammer: TimelinePreferences.edgeSnap (set)
favoriteKey: TimelinePreferences.edgeSnap@set
tag1: TimelinePreferences
tag2: TimelinePreferences;edgeSnap
tag3: TimelinePreferences;edgeSnap
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"edgeSnap","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ef5ef833-fa76-41f2-97ce-ac46a4bcdf4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Scroll Mode
labelProgrammer: playbackScrollMode (get)
haystackHuman: Timeline Preferences: Get Playback Scroll Mode
haystackProgrammer: TimelinePreferences.playbackScrollMode (get)
favoriteKey: TimelinePreferences.playbackScrollMode@get
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackScrollMode
tag3: TimelinePreferences;playbackScrollMode
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEditor.Timeline.PlaybackScrollMode
unit:
{"member":{"name":"playbackScrollMode","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e4e4cbb-e2e2-4986-b092-97c2903ac145","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Scroll Mode
labelProgrammer: playbackScrollMode (set)
haystackHuman: Timeline Preferences: Set Playback Scroll Mode
haystackProgrammer: TimelinePreferences.playbackScrollMode (set)
favoriteKey: TimelinePreferences.playbackScrollMode@set
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackScrollMode
tag3: TimelinePreferences;playbackScrollMode
valueInputTypes: TimelinePreferences|UnityEditor.Timeline.PlaybackScrollMode
valueOutputTypes: UnityEditor.Timeline.PlaybackScrollMode
unit:
{"chainable":false,"member":{"name":"playbackScrollMode","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEditor.Timeline.PlaybackScrollMode"}},"position":{"x":0.0,"y":0.0},"guid":"2b7df565-0ded-4482-9ea8-71ceeb001b3b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save ()
labelProgrammer: Save ()
haystackHuman: Timeline Project Settings: Save
haystackProgrammer: TimelineProjectSettings.Save
favoriteKey: TimelineProjectSettings.Save()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Save;
tag3: TimelineProjectSettings;Save;
valueInputTypes: TimelineProjectSettings
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Save","parameterTypes":[],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed2d1cd5-eb67-426a-8d4c-a63433e74cf6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Timeline Project Settings: Create Instance
haystackProgrammer: TimelineProjectSettings.CreateInstance
favoriteKey: TimelineProjectSettings.CreateInstance(System.String)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e52d6a70-f6bf-4d7b-89c9-881e70a2216f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Timeline Project Settings: Create Instance
haystackProgrammer: TimelineProjectSettings.CreateInstance
favoriteKey: TimelineProjectSettings.CreateInstance(System.Type)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"70356df1-7a5e-4235-8cca-dd363a0de19b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Timeline Project Settings: Get Entity Id
haystackProgrammer: TimelineProjectSettings.GetEntityId
favoriteKey: TimelineProjectSettings.GetEntityId()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: TimelineProjectSettings
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d112a632-3641-4214-947d-677019536fb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Timeline Project Settings: Get Hash Code
haystackProgrammer: TimelineProjectSettings.GetHashCode
favoriteKey: TimelineProjectSettings.GetHashCode()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"451adb81-bd63-4056-8529-b49d03204dbf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Timeline Project Settings: Equals
haystackProgrammer: TimelineProjectSettings.Equals
favoriteKey: TimelineProjectSettings.Equals(System.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: TimelineProjectSettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"699e9d2e-d79d-443c-b6fe-bc1c07edadc5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Timeline Project Settings: Instantiate
haystackProgrammer: TimelineProjectSettings.Instantiate
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
TimelineProjectSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f10e5455-611d-4c31-aebc-25be84258245","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Timeline Project Settings: Instantiate
haystackProgrammer: TimelineProjectSettings.Instantiate
tag1: TimelineProjectSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
TimelineProjectSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
TimelineProjectSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"fac02646-e1f8-4882-8862-b810e7d0ead1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Timeline Project Settings: Instantiate
haystackProgrammer: TimelineProjectSettings.Instantiate
favoriteKey: TimelineProjectSettings.Instantiate(UnityEngine.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"4db6bea3-c136-4518-bc03-728125dde332","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Timeline Project Settings: Instantiate
haystackProgrammer: TimelineProjectSettings.Instantiate
favoriteKey: TimelineProjectSettings.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"3acdeeb5-8e83-4c66-9f29-2e184d251361","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Timeline Project Settings: Instantiate
haystackProgrammer: TimelineProjectSettings.Instantiate
favoriteKey: TimelineProjectSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"4e8052ba-88a1-4973-bae6-2d18040ed1fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Timeline Project Settings: Instantiate
haystackProgrammer: TimelineProjectSettings.Instantiate
favoriteKey: TimelineProjectSettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e3db56c-1ce3-4543-bac1-03a6fcd797fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Timeline Project Settings: Destroy
haystackProgrammer: TimelineProjectSettings.Destroy
favoriteKey: TimelineProjectSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"68a03f98-f506-4db1-8156-b795c00016a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Timeline Project Settings: Destroy
haystackProgrammer: TimelineProjectSettings.Destroy
favoriteKey: TimelineProjectSettings.Destroy(UnityEngine.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"55c9b3d3-70a3-49c1-8914-4f17667a930a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Timeline Project Settings: Destroy Immediate
haystackProgrammer: TimelineProjectSettings.DestroyImmediate
favoriteKey: TimelineProjectSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f316485c-4005-42eb-af4c-07dd63de807a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Timeline Project Settings: Destroy Immediate
haystackProgrammer: TimelineProjectSettings.DestroyImmediate
favoriteKey: TimelineProjectSettings.DestroyImmediate(UnityEngine.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"517f0120-cc90-41f7-96f9-7c3a699d813e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Timeline Project Settings: Find Objects By Type
haystackProgrammer: TimelineProjectSettings.FindObjectsByType
favoriteKey: TimelineProjectSettings.FindObjectsByType(System.Type)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"06c9bd11-7d2b-479e-a998-7747daedacc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Timeline Project Settings: Find Objects By Type
haystackProgrammer: TimelineProjectSettings.FindObjectsByType
favoriteKey: TimelineProjectSettings.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"6122a8e4-e22a-4c94-b6b7-aff5302a5b28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Timeline Project Settings: Dont Destroy On Load
haystackProgrammer: TimelineProjectSettings.DontDestroyOnLoad
favoriteKey: TimelineProjectSettings.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"cc19c922-3935-4962-997c-ee99edefdd54","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Timeline Project Settings: Find Any Object By Type
haystackProgrammer: TimelineProjectSettings.FindAnyObjectByType
favoriteKey: TimelineProjectSettings.FindAnyObjectByType(System.Type)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2d6f91ed-89d9-4c5a-a5df-a71a1fc3f853","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Timeline Project Settings: Find Any Object By Type
haystackProgrammer: TimelineProjectSettings.FindAnyObjectByType
favoriteKey: TimelineProjectSettings.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Timeline Project Settings: To String
haystackProgrammer: TimelineProjectSettings.ToString
favoriteKey: TimelineProjectSettings.ToString()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Timeline Project Settings: Equals
haystackProgrammer: TimelineProjectSettings.Equals
favoriteKey: TimelineProjectSettings.Equals(System.ObjectSystem.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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haystackProgrammer: TimelineProjectSettings.GetType
favoriteKey: TimelineProjectSettings.GetType()@any
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tag2: TimelineProjectSettings;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: TimelineProjectSettings.ReferenceEquals
favoriteKey: TimelineProjectSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Frame Rate
labelProgrammer: defaultFrameRate (get)
haystackHuman: Timeline Project Settings: Get Default Frame Rate
haystackProgrammer: TimelineProjectSettings.defaultFrameRate (get)
favoriteKey: TimelineProjectSettings.defaultFrameRate@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;defaultFrameRate
tag3: TimelineProjectSettings;defaultFrameRate
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Frame Rate
labelProgrammer: defaultFrameRate (set)
haystackHuman: Timeline Project Settings: Set Default Frame Rate
haystackProgrammer: TimelineProjectSettings.defaultFrameRate (set)
favoriteKey: TimelineProjectSettings.defaultFrameRate@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;defaultFrameRate
tag3: TimelineProjectSettings;defaultFrameRate
valueInputTypes: TimelineProjectSettings|System.Double
valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Timeline Project Settings: Get Instance
haystackProgrammer: TimelineProjectSettings.instance (get)
favoriteKey: TimelineProjectSettings.instance@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;instance
tag3: TimelineProjectSettings;instance
valueOutputTypes: TimelineProjectSettings
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Timeline Project Settings: Get Name
haystackProgrammer: TimelineProjectSettings.name (get)
favoriteKey: TimelineProjectSettings.name@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Timeline Project Settings: Set Name
haystackProgrammer: TimelineProjectSettings.name (set)
favoriteKey: TimelineProjectSettings.name@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelineProjectSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Timeline Project Settings: Get Hide Flags
haystackProgrammer: TimelineProjectSettings.hideFlags (get)
favoriteKey: TimelineProjectSettings.hideFlags@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelineProjectSettings
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Timeline Project Settings: Set Hide Flags
haystackProgrammer: TimelineProjectSettings.hideFlags (set)
favoriteKey: TimelineProjectSettings.hideFlags@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelineProjectSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Aot Stubs ()
labelProgrammer: AotStubs ()
haystackHuman: Aot Dictionary: Aot Stubs
haystackProgrammer: AotDictionary.AotStubs
favoriteKey: Unity.VisualScripting.AotDictionary.AotStubs()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;AotStubs;
tag3: Unity.VisualScripting.AotDictionary;AotStubs;
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Key, Value)
labelProgrammer: Add (key, value)
haystackHuman: Aot Dictionary: Add
haystackProgrammer: AotDictionary.Add
favoriteKey: Unity.VisualScripting.AotDictionary.Add(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Add;System.Object;System.Object
tag3: System.Collections.Specialized.OrderedDictionary;Add;System.Object;System.Object
valueInputTypes: Unity.VisualScripting.AotDictionary|System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Aot Dictionary: Clear
haystackProgrammer: AotDictionary.Clear
favoriteKey: Unity.VisualScripting.AotDictionary.Clear()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Clear;
tag3: System.Collections.Specialized.OrderedDictionary;Clear;
valueInputTypes: Unity.VisualScripting.AotDictionary
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: As Read Only ()
labelProgrammer: AsReadOnly ()
haystackHuman: Aot Dictionary: As Read Only
haystackProgrammer: AotDictionary.AsReadOnly
favoriteKey: Unity.VisualScripting.AotDictionary.AsReadOnly()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;AsReadOnly;
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valueInputTypes: Unity.VisualScripting.AotDictionary
valueOutputTypes: System.Collections.Specialized.OrderedDictionary
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Key)
labelProgrammer: Contains (key)
haystackHuman: Aot Dictionary: Contains
haystackProgrammer: AotDictionary.Contains
favoriteKey: Unity.VisualScripting.AotDictionary.Contains(System.Object)@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Contains;System.Object
tag3: System.Collections.Specialized.OrderedDictionary;Contains;System.Object
valueInputTypes: Unity.VisualScripting.AotDictionary|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Copy To (Array, Index)
labelProgrammer: CopyTo (array, index)
haystackHuman: Aot Dictionary: Copy To
haystackProgrammer: AotDictionary.CopyTo
favoriteKey: Unity.VisualScripting.AotDictionary.CopyTo(System.ArraySystem.Int32)@any
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tag2: Unity.VisualScripting.AotDictionary;CopyTo;System.Array;System.Int32
tag3: System.Collections.Specialized.OrderedDictionary;CopyTo;System.Array;System.Int32
valueInputTypes: Unity.VisualScripting.AotDictionary|System.Array|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Insert (Index, Key, Value)
labelProgrammer: Insert (index, key, value)
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haystackProgrammer: AotDictionary.Insert
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valueInputTypes: Unity.VisualScripting.AotDictionary|System.Int32|System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove At (Index)
labelProgrammer: RemoveAt (index)
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haystackProgrammer: AotDictionary.RemoveAt
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Key)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Enumerator ()
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haystackProgrammer: AotDictionary.GetEnumerator
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valueInputTypes: Unity.VisualScripting.AotDictionary
valueOutputTypes: System.Collections.IDictionaryEnumerator
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object Data (Info, Context)
labelProgrammer: GetObjectData (info, context)
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haystackProgrammer: AotDictionary.GetObjectData
tag1: Unity.VisualScripting.AotDictionary
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Aot Dictionary: Equals
haystackProgrammer: AotDictionary.Equals
favoriteKey: Unity.VisualScripting.AotDictionary.Equals(System.Object)@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: Unity.VisualScripting.AotDictionary|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Aot Dictionary: Equals
haystackProgrammer: AotDictionary.Equals
favoriteKey: Unity.VisualScripting.AotDictionary.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Aot Dictionary: Get Hash Code
haystackProgrammer: AotDictionary.GetHashCode
favoriteKey: Unity.VisualScripting.AotDictionary.GetHashCode()@any
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valueInputTypes: Unity.VisualScripting.AotDictionary
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Aot Dictionary: Get Type
haystackProgrammer: AotDictionary.GetType
favoriteKey: Unity.VisualScripting.AotDictionary.GetType()@any
tag1: Unity.VisualScripting.AotDictionary
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tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.AotDictionary
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Aot Dictionary: To String
haystackProgrammer: AotDictionary.ToString
favoriteKey: Unity.VisualScripting.AotDictionary.ToString()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;ToString;
tag3: System.Object;ToString;
valueInputTypes: Unity.VisualScripting.AotDictionary
valueOutputTypes: System.String
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labelProgrammer: TrimToSize ()
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labelProgrammer: Equals (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: ReferenceEquals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Fixed Size
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labelProgrammer: Destroy (obj)
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labelProgrammer: FindObjectsByType (type)
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labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindAnyObjectByType (type)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
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haystackProgrammer: AnimatorMessageListener.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: AnimatorMessageListener.Equals
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labelHuman: Get Type ()
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haystackProgrammer: AnimatorMessageListener.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
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haystackProgrammer: AnimatorMessageListener.useGUILayout (get)
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labelProgrammer: useGUILayout (set)
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labelProgrammer: didStart (get)
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labelHuman: Is Active And Enabled
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
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valueOutputTypes: UnityEngine.TransformHandle
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animator Message Listener: Get Game Object
haystackProgrammer: AnimatorMessageListener.gameObject (get)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.gameObject@get
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animator Message Listener: Get Tag
haystackProgrammer: AnimatorMessageListener.tag (get)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.tag@get
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animator Message Listener: Set Tag
haystackProgrammer: AnimatorMessageListener.tag (set)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.tag@set
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator Message Listener: Get Name
haystackProgrammer: AnimatorMessageListener.name (get)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.name@get
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator Message Listener: Set Name
haystackProgrammer: AnimatorMessageListener.name (set)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.name@set
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator Message Listener: Get Hide Flags
haystackProgrammer: AnimatorMessageListener.hideFlags (get)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.hideFlags@get
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator Message Listener: Set Hide Flags
haystackProgrammer: AnimatorMessageListener.hideFlags (set)
favoriteKey: Unity.VisualScripting.AnimatorMessageListener.hideFlags@set
tag1: Unity.VisualScripting.AnimatorMessageListener
tag2: Unity.VisualScripting.AnimatorMessageListener;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.AnimatorMessageListener|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ludiq Behaviour: To String
haystackProgrammer: LudiqBehaviour.ToString
favoriteKey: Unity.VisualScripting.LudiqBehaviour.ToString()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;ToString;
tag3: Unity.VisualScripting.LudiqBehaviour;ToString;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Ludiq Behaviour: Is Invoking
haystackProgrammer: LudiqBehaviour.IsInvoking
favoriteKey: Unity.VisualScripting.LudiqBehaviour.IsInvoking()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Ludiq Behaviour: Cancel Invoke
haystackProgrammer: LudiqBehaviour.CancelInvoke
favoriteKey: Unity.VisualScripting.LudiqBehaviour.CancelInvoke()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Ludiq Behaviour: Invoke
haystackProgrammer: LudiqBehaviour.Invoke
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Invoke(System.StringSystem.Single)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Ludiq Behaviour: Invoke Repeating
haystackProgrammer: LudiqBehaviour.InvokeRepeating
favoriteKey: Unity.VisualScripting.LudiqBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Ludiq Behaviour: Cancel Invoke
haystackProgrammer: LudiqBehaviour.CancelInvoke
favoriteKey: Unity.VisualScripting.LudiqBehaviour.CancelInvoke(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Ludiq Behaviour: Is Invoking
haystackProgrammer: LudiqBehaviour.IsInvoking
favoriteKey: Unity.VisualScripting.LudiqBehaviour.IsInvoking(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Ludiq Behaviour: Start Coroutine
haystackProgrammer: LudiqBehaviour.StartCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StartCoroutine(System.String)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Ludiq Behaviour: Start Coroutine
haystackProgrammer: LudiqBehaviour.StartCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Ludiq Behaviour: Start Coroutine
haystackProgrammer: LudiqBehaviour.StartCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StartCoroutine;System.Collections.IEnumerator
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valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Ludiq Behaviour: Stop Coroutine
haystackProgrammer: LudiqBehaviour.StopCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Ludiq Behaviour: Stop Coroutine
haystackProgrammer: LudiqBehaviour.StopCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Unity.VisualScripting.LudiqBehaviour
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tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Ludiq Behaviour: Stop Coroutine
haystackProgrammer: LudiqBehaviour.StopCoroutine
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopCoroutine(System.String)@any
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tag2: Unity.VisualScripting.LudiqBehaviour;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Ludiq Behaviour: Stop All Coroutines
haystackProgrammer: LudiqBehaviour.StopAllCoroutines
favoriteKey: Unity.VisualScripting.LudiqBehaviour.StopAllCoroutines()@any
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tag2: Unity.VisualScripting.LudiqBehaviour;StopAllCoroutines;
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valueInputTypes: Unity.VisualScripting.LudiqBehaviour
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Ludiq Behaviour: Print
haystackProgrammer: LudiqBehaviour.print
favoriteKey: Unity.VisualScripting.LudiqBehaviour.print(System.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Ludiq Behaviour: Get Component
haystackProgrammer: LudiqBehaviour.GetComponent
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetComponent(System.Type)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Ludiq Behaviour: Try Get Component
haystackProgrammer: LudiqBehaviour.TryGetComponent
favoriteKey: Unity.VisualScripting.LudiqBehaviour.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Ludiq Behaviour: Get Component
haystackProgrammer: LudiqBehaviour.GetComponent
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetComponent(System.String)@any
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haystackProgrammer: LudiqBehaviour.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: LudiqBehaviour.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Ludiq Behaviour: Broadcast Message
haystackProgrammer: LudiqBehaviour.BroadcastMessage
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Ludiq Behaviour: Broadcast Message
haystackProgrammer: LudiqBehaviour.BroadcastMessage
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Ludiq Behaviour: Get Entity Id
haystackProgrammer: LudiqBehaviour.GetEntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Ludiq Behaviour: Get Hash Code
haystackProgrammer: LudiqBehaviour.GetHashCode
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Ludiq Behaviour: Equals
haystackProgrammer: LudiqBehaviour.Equals
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
tag1: Unity.VisualScripting.LudiqBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
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valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: Unity.VisualScripting.LudiqBehaviour
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Ludiq Behaviour: Instantiate
haystackProgrammer: LudiqBehaviour.Instantiate
tag1: Unity.VisualScripting.LudiqBehaviour
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Ludiq Behaviour: Destroy
haystackProgrammer: LudiqBehaviour.Destroy
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Destroy(UnityEngine.ObjectSystem.Single)@any
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valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Ludiq Behaviour: Destroy
haystackProgrammer: LudiqBehaviour.Destroy
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Destroy(UnityEngine.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Ludiq Behaviour: Destroy Immediate
haystackProgrammer: LudiqBehaviour.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Ludiq Behaviour: Destroy Immediate
haystackProgrammer: LudiqBehaviour.DestroyImmediate
favoriteKey: Unity.VisualScripting.LudiqBehaviour.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Ludiq Behaviour: Find Objects By Type
haystackProgrammer: LudiqBehaviour.FindObjectsByType
favoriteKey: Unity.VisualScripting.LudiqBehaviour.FindObjectsByType(System.Type)@any
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
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haystackProgrammer: LudiqBehaviour.FindObjectsByType
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Ludiq Behaviour: Dont Destroy On Load
haystackProgrammer: LudiqBehaviour.DontDestroyOnLoad
favoriteKey: Unity.VisualScripting.LudiqBehaviour.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Ludiq Behaviour: Find Any Object By Type
haystackProgrammer: LudiqBehaviour.FindAnyObjectByType
favoriteKey: Unity.VisualScripting.LudiqBehaviour.FindAnyObjectByType(System.Type)@any
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tag2: Unity.VisualScripting.LudiqBehaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: LudiqBehaviour.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Ludiq Behaviour: Equals
haystackProgrammer: LudiqBehaviour.Equals
favoriteKey: Unity.VisualScripting.LudiqBehaviour.Equals(System.ObjectSystem.Object)@any
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tag2: Unity.VisualScripting.LudiqBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dfec51b4-e2e1-4cac-8283-cf1534f0ca7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Ludiq Behaviour: Get Type
haystackProgrammer: LudiqBehaviour.GetType
favoriteKey: Unity.VisualScripting.LudiqBehaviour.GetType()@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d89b105-fc62-4f5b-96c8-f3182f4bee1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Ludiq Behaviour: Reference Equals
haystackProgrammer: LudiqBehaviour.ReferenceEquals
favoriteKey: Unity.VisualScripting.LudiqBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"80e97826-dae5-4cfc-a160-44adfdecd598","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Ludiq Behaviour: Get Destroy Cancellation Token
haystackProgrammer: LudiqBehaviour.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.destroyCancellationToken@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cffbe69-19fe-4b98-9fae-427bb915a187","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Ludiq Behaviour: Get Use GUI Layout
haystackProgrammer: LudiqBehaviour.useGUILayout (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.useGUILayout@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4ae0775-8d0b-4868-9668-d50b03d27fb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Ludiq Behaviour: Set Use GUI Layout
haystackProgrammer: LudiqBehaviour.useGUILayout (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.useGUILayout@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5d84abce-4f8b-46cb-b264-90b589e15d3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Ludiq Behaviour: Get Did Start
haystackProgrammer: LudiqBehaviour.didStart (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.didStart@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ba3e9e7-e8c9-40c1-8e75-9cf011e66011","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Ludiq Behaviour: Get Did Awake
haystackProgrammer: LudiqBehaviour.didAwake (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.didAwake@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69a10b4c-89d7-4b3f-a468-49e487e89406","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Ludiq Behaviour: Get Run In Edit Mode
haystackProgrammer: LudiqBehaviour.runInEditMode (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.runInEditMode@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd12653f-8652-472e-a281-853b0bcf374b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Ludiq Behaviour: Set Run In Edit Mode
haystackProgrammer: LudiqBehaviour.runInEditMode (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.runInEditMode@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e80f0715-65b7-435a-b995-06979342e0b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Ludiq Behaviour: Get Enabled
haystackProgrammer: LudiqBehaviour.enabled (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.enabled@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;enabled
tag3: Unity.VisualScripting.LudiqBehaviour;enabled
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1635fefd-f66e-456f-bf4c-484d27843316","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Ludiq Behaviour: Set Enabled
haystackProgrammer: LudiqBehaviour.enabled (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.enabled@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;enabled
tag3: Unity.VisualScripting.LudiqBehaviour;enabled
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"15e2399d-cb2a-4d36-8259-81607f0513d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Ludiq Behaviour: Is Active And Enabled
haystackProgrammer: LudiqBehaviour.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.isActiveAndEnabled@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;isActiveAndEnabled
tag3: Unity.VisualScripting.LudiqBehaviour;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"793e8265-9fbd-4198-8f3a-97dc69c9ca34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Ludiq Behaviour: Get Transform
haystackProgrammer: LudiqBehaviour.transform (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.transform@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c759bcc4-616e-4a88-8f52-d843d8fc6e97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Ludiq Behaviour: Get Transform Handle
haystackProgrammer: LudiqBehaviour.transformHandle (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.transformHandle@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7716297f-d016-4a4b-8f97-186d9e5949bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Ludiq Behaviour: Get Game Object
haystackProgrammer: LudiqBehaviour.gameObject (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.gameObject@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fd762e8-da55-4507-a407-3f3c5a235c80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Ludiq Behaviour: Get Tag
haystackProgrammer: LudiqBehaviour.tag (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.tag@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46762ba3-7ee1-48b5-8751-4770ce533625","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Ludiq Behaviour: Set Tag
haystackProgrammer: LudiqBehaviour.tag (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.tag@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0e303293-a575-43f5-9fe7-b37c63ce7616","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Ludiq Behaviour: Get Name
haystackProgrammer: LudiqBehaviour.name (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.name@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1f6b31e-9668-40db-8b01-9b3a3d3745b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Ludiq Behaviour: Set Name
haystackProgrammer: LudiqBehaviour.name (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.name@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aee5ace5-a283-4bde-a7a0-97719686e332","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Ludiq Behaviour: Get Hide Flags
haystackProgrammer: LudiqBehaviour.hideFlags (get)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.hideFlags@get
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.LudiqBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d424faa8-ce9d-421f-acc7-e278be8db81d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Ludiq Behaviour: Set Hide Flags
haystackProgrammer: LudiqBehaviour.hideFlags (set)
favoriteKey: Unity.VisualScripting.LudiqBehaviour.hideFlags@set
tag1: Unity.VisualScripting.LudiqBehaviour
tag2: Unity.VisualScripting.LudiqBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.LudiqBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"Unity.VisualScripting.LudiqBehaviour","targetTypeName":"Unity.VisualScripting.LudiqBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2fefc5b7-1b7c-4f38-81b6-9ccd51134f70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ludiq Scriptable Object: To String
haystackProgrammer: LudiqScriptableObject.ToString
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.ToString()@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;ToString;
tag3: Unity.VisualScripting.LudiqScriptableObject;ToString;
valueInputTypes: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ce69e15-4211-4f5b-b2e3-7f36ba34c5e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Ludiq Scriptable Object: Create Instance
haystackProgrammer: LudiqScriptableObject.CreateInstance
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.CreateInstance(System.String)@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"64ccdaf2-e814-4d86-a275-a33990ed57f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Ludiq Scriptable Object: Create Instance
haystackProgrammer: LudiqScriptableObject.CreateInstance
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.CreateInstance(System.Type)@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3405e2d1-a69d-4f59-bab7-ea80003d98b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Ludiq Scriptable Object: Get Entity Id
haystackProgrammer: LudiqScriptableObject.GetEntityId
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.GetEntityId()@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"Unity.VisualScripting.LudiqScriptableObject","targetTypeName":"Unity.VisualScripting.LudiqScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a913de85-db68-4280-8dd7-cd9940f2db8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Ludiq Scriptable Object: Get Hash Code
haystackProgrammer: LudiqScriptableObject.GetHashCode
favoriteKey: Unity.VisualScripting.LudiqScriptableObject.GetHashCode()@any
tag1: Unity.VisualScripting.LudiqScriptableObject
tag2: Unity.VisualScripting.LudiqScriptableObject;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Unity.VisualScripting.LudiqScriptableObject
valueOutputTypes: System.Int32
unit:
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labelHuman: Destroy (Obj, T)
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labelHuman: Destroy (Obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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haystackProgrammer: LudiqScriptableObject.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: LudiqScriptableObject.name (get)
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haystackProgrammer: LudiqScriptableObject.name (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelHuman: Get Aot Stubs (Visited)
labelProgrammer: GetAotStubs (visited)
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labelHuman: To String ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
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valueOutputTypes: UnityEngine.EntityId
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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