# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh)
labelProgrammer: GetTriangles (triangles, submesh)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

unit:
{"chainable":false,"parameterNames":["triangles","submesh"],"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e9246557-f2ac-465f-90f5-9aa6a48f4719","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh, Apply Base Vertex)
labelProgrammer: GetTriangles (triangles, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["triangles","submesh","applyBaseVertex"],"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a739c4d0-7cdf-42ee-8de8-fd0a8a67cf81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh, Mesh Lod, Apply Base Vertex)
labelProgrammer: GetTriangles (triangles, submesh, meshLod, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["triangles","submesh","meshLod","applyBaseVertex"],"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%meshLod":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d7997cda-9a00-4ef2-90ef-2857d287d99b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh, Apply Base Vertex)
labelProgrammer: GetTriangles (triangles, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["triangles","submesh","applyBaseVertex"],"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6277d7c9-6d48-4c29-abc2-32c3e59db254","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh, Mesh Lod, Apply Base Vertex)
labelProgrammer: GetTriangles (triangles, submesh, meshLod, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["triangles","submesh","meshLod","applyBaseVertex"],"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%meshLod":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a686a724-4641-46d8-9008-a014e46ccf81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Submesh)
labelProgrammer: GetIndices (submesh)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
favoriteKey: UnityEngine.Mesh.GetIndices(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndices;System.Int32
tag3: UnityEngine.Mesh;GetIndices;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"parameterNames":["submesh"],"member":{"name":"GetIndices","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"78eab222-f04c-4fd0-bb76-67e9b7a55e09","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Submesh, Apply Base Vertex)
labelProgrammer: GetIndices (submesh, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
favoriteKey: UnityEngine.Mesh.GetIndices(System.Int32System.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndices;System.Int32;System.Boolean
tag3: UnityEngine.Mesh;GetIndices;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Mesh|System.Int32|System.Boolean
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"parameterNames":["submesh","applyBaseVertex"],"member":{"name":"GetIndices","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c4023651-cb74-45fd-bc4f-f278cab7ccf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Submesh, Mesh Lod, Apply Base Vertex)
labelProgrammer: GetIndices (submesh, meshLod, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
favoriteKey: UnityEngine.Mesh.GetIndices(System.Int32System.Int32System.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndices;System.Int32;System.Int32;System.Boolean
tag3: UnityEngine.Mesh;GetIndices;System.Int32;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Mesh|System.Int32|System.Boolean
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"parameterNames":["submesh","meshLod","applyBaseVertex"],"member":{"name":"GetIndices","parameterTypes":["System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%meshLod":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aeaca516-a27d-4393-a3ac-6ee255863976","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh)
labelProgrammer: GetIndices (indices, submesh)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

unit:
{"chainable":false,"parameterNames":["indices","submesh"],"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ea04e3dc-9837-4778-8739-b80394f8a9ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh, Apply Base Vertex)
labelProgrammer: GetIndices (indices, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["indices","submesh","applyBaseVertex"],"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19b00db6-ff0b-4594-a3b1-3825b5855433","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh, Mesh Lod, Apply Base Vertex)
labelProgrammer: GetIndices (indices, submesh, meshLod, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["indices","submesh","meshLod","applyBaseVertex"],"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%meshLod":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0653c48c-c32f-44f0-aceb-b1e67a987a0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh, Apply Base Vertex)
labelProgrammer: GetIndices (indices, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["indices","submesh","applyBaseVertex"],"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82f3c3d2-ee9c-4dfa-9aea-ae1a4cc5ad10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh, Mesh Lod, Apply Base Vertex)
labelProgrammer: GetIndices (indices, submesh, meshLod, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["indices","submesh","meshLod","applyBaseVertex"],"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%meshLod":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2aebcddd-e944-41f2-b40d-5498b2f49fc9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Index Start (Submesh)
labelProgrammer: GetIndexStart (submesh)
haystackHuman: Mesh: Get Index Start
haystackProgrammer: Mesh.GetIndexStart
favoriteKey: UnityEngine.Mesh.GetIndexStart(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndexStart;System.Int32
tag3: UnityEngine.Mesh;GetIndexStart;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":["submesh"],"member":{"name":"GetIndexStart","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"501ea846-8732-407f-92a5-e6654e111e4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Index Start (Submesh, Mesh Lod)
labelProgrammer: GetIndexStart (submesh, meshLod)
haystackHuman: Mesh: Get Index Start
haystackProgrammer: Mesh.GetIndexStart
favoriteKey: UnityEngine.Mesh.GetIndexStart(System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndexStart;System.Int32;System.Int32
tag3: UnityEngine.Mesh;GetIndexStart;System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":["submesh","meshLod"],"member":{"name":"GetIndexStart","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%meshLod":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cb7bb775-7993-41dc-9d32-8ae00a98b8d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Index Count (Submesh)
labelProgrammer: GetIndexCount (submesh)
haystackHuman: Mesh: Get Index Count
haystackProgrammer: Mesh.GetIndexCount
favoriteKey: UnityEngine.Mesh.GetIndexCount(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndexCount;System.Int32
tag3: UnityEngine.Mesh;GetIndexCount;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":["submesh"],"member":{"name":"GetIndexCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ca2d20fa-4ca1-4d43-87f2-2321d52126fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
labelHuman:
Set Triangles (Triangles, Triangles Start, Triangles Length, Submesh, Mesh Lod, Calculate Bounds, Base Vertex)

labelProgrammer:
SetTriangles (triangles, trianglesStart, trianglesLength, submesh, meshLod, calculateBounds, baseVertex)

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labelProgrammer: SetTriangles (triangles, submesh, calculateBounds, baseVertex)
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haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
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labelProgrammer: SetTriangles (triangles, submesh, meshLod, calculateBounds, baseVertex)
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haystackProgrammer: Mesh.SetTriangles
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haystackProgrammer: Mesh.SetIndices
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haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32[]|System.Int32|UnityEngine.MeshTopology|System.Boolean
labelHuman:
Set Indices (Indices, Indices Start, Indices Length, Topology, Submesh, Calculate Bounds, Base Vertex)

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labelHuman:
Set Indices (Indices, Indices Start, Indices Length, Topology, Submesh, Mesh Lod, Calculate Bounds, Base Vertex)

labelProgrammer:
SetIndices (indices, indicesStart, indicesLength, topology, submesh, meshLod, calculateBounds, baseVertex)

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labelProgrammer: SetSubMeshes (desc, start, count, flags)
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labelProgrammer: SetSubMeshes (desc, flags)
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haystackProgrammer: Mesh.SetSubMeshes
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labelProgrammer: SetLod (submesh, level, levelRange, flags)
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haystackProgrammer: Mesh.SetLod
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labelProgrammer: SetLods (levels, submesh, flags)
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labelProgrammer: SetLods (levels, start, count, submesh, flags)
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labelProgrammer: SetLods (levels, submesh, flags)
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labelProgrammer: SetLods (levels, submesh, flags)
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haystackProgrammer: Mesh.SetLods
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labelProgrammer: SetLods (levels, start, count, submesh, flags)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Lods (Submesh)
labelProgrammer: GetLods (submesh)
haystackHuman: Mesh: Get Lods
haystackProgrammer: Mesh.GetLods
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labelProgrammer: GetLods (levels, submesh)
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labelHuman: Get Bindposes (Bindposes)
labelProgrammer: GetBindposes (bindposes)
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haystackProgrammer: Mesh.GetBindposes
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labelHuman: Get Bone Weights (Bone Weights)
labelProgrammer: GetBoneWeights (boneWeights)
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labelHuman: Clear (Keep Vertex Layout)
labelProgrammer: Clear (keepVertexLayout)
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labelProgrammer: Clear ()
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labelHuman: Recalculate Bounds ()
labelProgrammer: RecalculateBounds ()
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labelProgrammer: RecalculateTangents ()
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labelProgrammer: MarkDynamic ()
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labelProgrammer: UploadMeshData (markNoLongerReadable)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Mesh.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Mesh: Destroy
haystackProgrammer: Mesh.Destroy
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tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: Mesh.Destroy
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tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Mesh.DestroyImmediate
favoriteKey: UnityEngine.Mesh.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh: Destroy Immediate
haystackProgrammer: Mesh.DestroyImmediate
favoriteKey: UnityEngine.Mesh.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Mesh: Find Objects By Type
haystackProgrammer: Mesh.FindObjectsByType
favoriteKey: UnityEngine.Mesh.FindObjectsByType(System.Type)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Mesh: Find Objects By Type
haystackProgrammer: Mesh.FindObjectsByType
favoriteKey: UnityEngine.Mesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh: Dont Destroy On Load
haystackProgrammer: Mesh.DontDestroyOnLoad
favoriteKey: UnityEngine.Mesh.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Mesh: Find Any Object By Type
haystackProgrammer: Mesh.FindAnyObjectByType
favoriteKey: UnityEngine.Mesh.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Mesh: Find Any Object By Type
haystackProgrammer: Mesh.FindAnyObjectByType
favoriteKey: UnityEngine.Mesh.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh: To String
haystackProgrammer: Mesh.ToString
favoriteKey: UnityEngine.Mesh.ToString()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh: Equals
haystackProgrammer: Mesh.Equals
favoriteKey: UnityEngine.Mesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh: Get Type
haystackProgrammer: Mesh.GetType
favoriteKey: UnityEngine.Mesh.GetType()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh: Reference Equals
haystackProgrammer: Mesh.ReferenceEquals
favoriteKey: UnityEngine.Mesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh ()
labelProgrammer: new Mesh ()
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haystackProgrammer: new Mesh
favoriteKey: UnityEngine.Mesh..ctor()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;.ctor;
tag3: UnityEngine.Mesh;.ctor;
valueOutputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Format
labelProgrammer: indexFormat (get)
haystackHuman: Mesh: Get Index Format
haystackProgrammer: Mesh.indexFormat (get)
favoriteKey: UnityEngine.Mesh.indexFormat@get
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tag2: UnityEngine.Mesh;indexFormat
tag3: UnityEngine.Mesh;indexFormat
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Rendering.IndexFormat
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Index Format
labelProgrammer: indexFormat (set)
haystackHuman: Mesh: Set Index Format
haystackProgrammer: Mesh.indexFormat (set)
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tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;indexFormat
tag3: UnityEngine.Mesh;indexFormat
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.IndexFormat
valueOutputTypes: UnityEngine.Rendering.IndexFormat
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Buffer Count
labelProgrammer: vertexBufferCount (get)
haystackHuman: Mesh: Get Vertex Buffer Count
haystackProgrammer: Mesh.vertexBufferCount (get)
favoriteKey: UnityEngine.Mesh.vertexBufferCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexBufferCount
tag3: UnityEngine.Mesh;vertexBufferCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Buffer Target
labelProgrammer: vertexBufferTarget (get)
haystackHuman: Mesh: Get Vertex Buffer Target
haystackProgrammer: Mesh.vertexBufferTarget (get)
favoriteKey: UnityEngine.Mesh.vertexBufferTarget@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexBufferTarget
tag3: UnityEngine.Mesh;vertexBufferTarget
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Buffer Target
labelProgrammer: vertexBufferTarget (set)
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haystackProgrammer: Mesh.vertexBufferTarget (set)
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tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexBufferTarget
tag3: UnityEngine.Mesh;vertexBufferTarget
valueInputTypes: UnityEngine.Mesh|UnityEngine.GraphicsBuffer+Target
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Buffer Target
labelProgrammer: indexBufferTarget (get)
haystackHuman: Mesh: Get Index Buffer Target
haystackProgrammer: Mesh.indexBufferTarget (get)
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tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;indexBufferTarget
tag3: UnityEngine.Mesh;indexBufferTarget
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Index Buffer Target
labelProgrammer: indexBufferTarget (set)
haystackHuman: Mesh: Set Index Buffer Target
haystackProgrammer: Mesh.indexBufferTarget (set)
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tag2: UnityEngine.Mesh;indexBufferTarget
tag3: UnityEngine.Mesh;indexBufferTarget
valueInputTypes: UnityEngine.Mesh|UnityEngine.GraphicsBuffer+Target
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Blend Shape Count
labelProgrammer: blendShapeCount (get)
haystackHuman: Mesh: Get Blend Shape Count
haystackProgrammer: Mesh.blendShapeCount (get)
favoriteKey: UnityEngine.Mesh.blendShapeCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;blendShapeCount
tag3: UnityEngine.Mesh;blendShapeCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bindpose Count
labelProgrammer: bindposeCount (get)
haystackHuman: Mesh: Get Bindpose Count
haystackProgrammer: Mesh.bindposeCount (get)
favoriteKey: UnityEngine.Mesh.bindposeCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bindposeCount
tag3: UnityEngine.Mesh;bindposeCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bindposes
labelProgrammer: bindposes (get)
haystackHuman: Mesh: Get Bindposes
haystackProgrammer: Mesh.bindposes (get)
favoriteKey: UnityEngine.Mesh.bindposes@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bindposes
tag3: UnityEngine.Mesh;bindposes
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Matrix4x4[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bindposes
labelProgrammer: bindposes (set)
haystackHuman: Mesh: Set Bindposes
haystackProgrammer: Mesh.bindposes (set)
favoriteKey: UnityEngine.Mesh.bindposes@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bindposes
tag3: UnityEngine.Mesh;bindposes
valueInputTypes: UnityEngine.Mesh|UnityEngine.Matrix4x4[]
valueOutputTypes: UnityEngine.Matrix4x4[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Readable
labelProgrammer: isReadable (get)
haystackHuman: Mesh: Is Readable
haystackProgrammer: Mesh.isReadable (get)
favoriteKey: UnityEngine.Mesh.isReadable@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;isReadable
tag3: UnityEngine.Mesh;isReadable
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Mesh: Get Vertex Count
haystackProgrammer: Mesh.vertexCount (get)
favoriteKey: UnityEngine.Mesh.vertexCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexCount
tag3: UnityEngine.Mesh;vertexCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sub Mesh Count
labelProgrammer: subMeshCount (get)
haystackHuman: Mesh: Get Sub Mesh Count
haystackProgrammer: Mesh.subMeshCount (get)
favoriteKey: UnityEngine.Mesh.subMeshCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;subMeshCount
tag3: UnityEngine.Mesh;subMeshCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"subMeshCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55e378b3-60cf-47cc-a41d-426c1228be52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sub Mesh Count
labelProgrammer: subMeshCount (set)
haystackHuman: Mesh: Set Sub Mesh Count
haystackProgrammer: Mesh.subMeshCount (set)
favoriteKey: UnityEngine.Mesh.subMeshCount@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;subMeshCount
tag3: UnityEngine.Mesh;subMeshCount
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"subMeshCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4d6a4260-489b-4962-9636-8f3404e3a22d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh: Get Bounds
haystackProgrammer: Mesh.bounds (get)
favoriteKey: UnityEngine.Mesh.bounds@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bounds
tag3: UnityEngine.Mesh;bounds
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f978d146-f2dd-46ea-aa66-069a0fc7e400","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Mesh: Set Bounds
haystackProgrammer: Mesh.bounds (set)
favoriteKey: UnityEngine.Mesh.bounds@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;bounds
tag3: UnityEngine.Mesh;bounds
valueInputTypes: UnityEngine.Mesh|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97de9811-e0d7-49cd-bce0-0ca7967a18e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertices
labelProgrammer: vertices (get)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.vertices (get)
favoriteKey: UnityEngine.Mesh.vertices@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertices
tag3: UnityEngine.Mesh;vertices
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"member":{"name":"vertices","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a8f02dc-f4e0-442e-a3d4-7d262ffcc030","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertices
labelProgrammer: vertices (set)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.vertices (set)
favoriteKey: UnityEngine.Mesh.vertices@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertices
tag3: UnityEngine.Mesh;vertices
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"vertices","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83291936-a654-401b-9649-da775e401c2f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normals
labelProgrammer: normals (get)
haystackHuman: Mesh: Get Normals
haystackProgrammer: Mesh.normals (get)
favoriteKey: UnityEngine.Mesh.normals@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;normals
tag3: UnityEngine.Mesh;normals
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"member":{"name":"normals","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dce81dfe-24d4-4f36-8dfc-d986a4987ead","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normals
labelProgrammer: normals (set)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.normals (set)
favoriteKey: UnityEngine.Mesh.normals@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;normals
tag3: UnityEngine.Mesh;normals
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"normals","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77c408fb-0d18-4570-93d7-e869568cca4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangents
labelProgrammer: tangents (get)
haystackHuman: Mesh: Get Tangents
haystackProgrammer: Mesh.tangents (get)
favoriteKey: UnityEngine.Mesh.tangents@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;tangents
tag3: UnityEngine.Mesh;tangents
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector4[]
unit:
{"member":{"name":"tangents","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"523c4ab8-7d37-4d2b-b6bc-ce0e98193d74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tangents
labelProgrammer: tangents (set)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.tangents (set)
favoriteKey: UnityEngine.Mesh.tangents@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;tangents
tag3: UnityEngine.Mesh;tangents
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector4[]
valueOutputTypes: UnityEngine.Vector4[]
unit:
{"chainable":false,"member":{"name":"tangents","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9843e82a-6a3b-45c0-bbe1-cfd6d87134db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv
labelProgrammer: uv (get)
haystackHuman: Mesh: Get Uv
haystackProgrammer: Mesh.uv (get)
favoriteKey: UnityEngine.Mesh.uv@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv
tag3: UnityEngine.Mesh;uv
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d00d60f9-15f6-416c-be5a-ed53b070dfb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv
labelProgrammer: uv (set)
haystackHuman: Mesh: Set Uv
haystackProgrammer: Mesh.uv (set)
favoriteKey: UnityEngine.Mesh.uv@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv
tag3: UnityEngine.Mesh;uv
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec8e9f26-8a34-4e45-95d1-0f275eb9d6a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 2
labelProgrammer: uv2 (get)
haystackHuman: Mesh: Get Uv 2
haystackProgrammer: Mesh.uv2 (get)
favoriteKey: UnityEngine.Mesh.uv2@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv2
tag3: UnityEngine.Mesh;uv2
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv2","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be472c71-bbf6-48b6-8d7e-4c3cbe5ee184","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 2
labelProgrammer: uv2 (set)
haystackHuman: Mesh: Set Uv 2
haystackProgrammer: Mesh.uv2 (set)
favoriteKey: UnityEngine.Mesh.uv2@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv2
tag3: UnityEngine.Mesh;uv2
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv2","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab9fb53b-f9d6-4d10-a81d-ec5476ba2a22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 3
labelProgrammer: uv3 (get)
haystackHuman: Mesh: Get Uv 3
haystackProgrammer: Mesh.uv3 (get)
favoriteKey: UnityEngine.Mesh.uv3@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv3
tag3: UnityEngine.Mesh;uv3
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv3","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"542f22ef-211a-4ff4-a223-ad25ea0db1f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 3
labelProgrammer: uv3 (set)
haystackHuman: Mesh: Set Uv 3
haystackProgrammer: Mesh.uv3 (set)
favoriteKey: UnityEngine.Mesh.uv3@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv3
tag3: UnityEngine.Mesh;uv3
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv3","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1ee8757-a6c8-41cf-81ab-125f2175cd14","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 4
labelProgrammer: uv4 (get)
haystackHuman: Mesh: Get Uv 4
haystackProgrammer: Mesh.uv4 (get)
favoriteKey: UnityEngine.Mesh.uv4@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv4
tag3: UnityEngine.Mesh;uv4
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv4","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f38bb642-4989-4713-b67b-3a2a267e423c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 4
labelProgrammer: uv4 (set)
haystackHuman: Mesh: Set Uv 4
haystackProgrammer: Mesh.uv4 (set)
favoriteKey: UnityEngine.Mesh.uv4@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv4
tag3: UnityEngine.Mesh;uv4
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv4","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5c78233-c383-467f-94e3-872d80f44146","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 5
labelProgrammer: uv5 (get)
haystackHuman: Mesh: Get Uv 5
haystackProgrammer: Mesh.uv5 (get)
favoriteKey: UnityEngine.Mesh.uv5@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv5
tag3: UnityEngine.Mesh;uv5
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv5","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe59bf98-b4d7-49d3-8771-fe7e07af85e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 5
labelProgrammer: uv5 (set)
haystackHuman: Mesh: Set Uv 5
haystackProgrammer: Mesh.uv5 (set)
favoriteKey: UnityEngine.Mesh.uv5@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv5
tag3: UnityEngine.Mesh;uv5
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv5","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a11870c-fd42-4e92-be7b-a8e9cfac2045","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 6
labelProgrammer: uv6 (get)
haystackHuman: Mesh: Get Uv 6
haystackProgrammer: Mesh.uv6 (get)
favoriteKey: UnityEngine.Mesh.uv6@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv6
tag3: UnityEngine.Mesh;uv6
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv6","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7c45d7f-e172-4944-bff3-7c60ee3618a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 6
labelProgrammer: uv6 (set)
haystackHuman: Mesh: Set Uv 6
haystackProgrammer: Mesh.uv6 (set)
favoriteKey: UnityEngine.Mesh.uv6@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv6
tag3: UnityEngine.Mesh;uv6
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv6","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93a9566d-ed7a-42b5-9a8f-5ee86ab4c1d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 7
labelProgrammer: uv7 (get)
haystackHuman: Mesh: Get Uv 7
haystackProgrammer: Mesh.uv7 (get)
favoriteKey: UnityEngine.Mesh.uv7@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv7
tag3: UnityEngine.Mesh;uv7
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv7","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d88fd5aa-b7bd-4d63-bc68-39790db30246","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 7
labelProgrammer: uv7 (set)
haystackHuman: Mesh: Set Uv 7
haystackProgrammer: Mesh.uv7 (set)
favoriteKey: UnityEngine.Mesh.uv7@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv7
tag3: UnityEngine.Mesh;uv7
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv7","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcf49622-7444-432d-8e81-ba82e5077f8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Uv 8
labelProgrammer: uv8 (get)
haystackHuman: Mesh: Get Uv 8
haystackProgrammer: Mesh.uv8 (get)
favoriteKey: UnityEngine.Mesh.uv8@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv8
tag3: UnityEngine.Mesh;uv8
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"uv8","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db03551a-ed74-40c4-b650-e6d129bb174c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Uv 8
labelProgrammer: uv8 (set)
haystackHuman: Mesh: Set Uv 8
haystackProgrammer: Mesh.uv8 (set)
favoriteKey: UnityEngine.Mesh.uv8@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;uv8
tag3: UnityEngine.Mesh;uv8
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"uv8","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"058f1614-63d3-4fc3-85d9-4a299fc53cb9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors
labelProgrammer: colors (get)
haystackHuman: Mesh: Get Colors
haystackProgrammer: Mesh.colors (get)
favoriteKey: UnityEngine.Mesh.colors@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors
tag3: UnityEngine.Mesh;colors
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Color[]
unit:
{"member":{"name":"colors","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc0cf2ea-fc93-42b5-a41a-6ec1b60e80f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors
labelProgrammer: colors (set)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.colors (set)
favoriteKey: UnityEngine.Mesh.colors@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors
tag3: UnityEngine.Mesh;colors
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color[]
valueOutputTypes: UnityEngine.Color[]
unit:
{"chainable":false,"member":{"name":"colors","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"355c3582-0ad9-4fe2-b247-193db6248228","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors 32
labelProgrammer: colors32 (get)
haystackHuman: Mesh: Get Colors 32
haystackProgrammer: Mesh.colors32 (get)
favoriteKey: UnityEngine.Mesh.colors32@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors32
tag3: UnityEngine.Mesh;colors32
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Color32[]
unit:
{"member":{"name":"colors32","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c9148fd-3c4f-4ba1-94ce-2df81c70fd9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors 32
labelProgrammer: colors32 (set)
haystackHuman: Mesh: Set Colors 32
haystackProgrammer: Mesh.colors32 (set)
favoriteKey: UnityEngine.Mesh.colors32@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;colors32
tag3: UnityEngine.Mesh;colors32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color32[]
valueOutputTypes: UnityEngine.Color32[]
unit:
{"chainable":false,"member":{"name":"colors32","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1974c3b6-03a5-465f-8e66-d6dc202db3c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Count
labelProgrammer: lodCount (get)
haystackHuman: Mesh: Get Lod Count
haystackProgrammer: Mesh.lodCount (get)
favoriteKey: UnityEngine.Mesh.lodCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;lodCount
tag3: UnityEngine.Mesh;lodCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lodCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0e6b92e-5592-48b2-bc3d-04119e7ddca2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Count
labelProgrammer: lodCount (set)
haystackHuman: Mesh: Set Lod Count
haystackProgrammer: Mesh.lodCount (set)
favoriteKey: UnityEngine.Mesh.lodCount@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;lodCount
tag3: UnityEngine.Mesh;lodCount
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lodCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9bdf5e27-7b60-48b8-a31d-bc53e9690c48","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Selection Curve
labelProgrammer: lodSelectionCurve (get)
haystackHuman: Mesh: Get Lod Selection Curve
haystackProgrammer: Mesh.lodSelectionCurve (get)
favoriteKey: UnityEngine.Mesh.lodSelectionCurve@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;lodSelectionCurve
tag3: UnityEngine.Mesh;lodSelectionCurve
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh+LodSelectionCurve
unit:
{"member":{"name":"lodSelectionCurve","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16280a18-70bc-40ce-8f86-ba0fdce6cc9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Selection Curve
labelProgrammer: lodSelectionCurve (set)
haystackHuman: Mesh: Set Lod Selection Curve
haystackProgrammer: Mesh.lodSelectionCurve (set)
favoriteKey: UnityEngine.Mesh.lodSelectionCurve@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;lodSelectionCurve
tag3: UnityEngine.Mesh;lodSelectionCurve
valueInputTypes: UnityEngine.Mesh|UnityEngine.Mesh+LodSelectionCurve
valueOutputTypes: UnityEngine.Mesh+LodSelectionCurve
unit:
{"chainable":false,"member":{"name":"lodSelectionCurve","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d701ac3-8549-447c-b20c-e2cd8e010e5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Attribute Count
labelProgrammer: vertexAttributeCount (get)
haystackHuman: Mesh: Get Vertex Attribute Count
haystackProgrammer: Mesh.vertexAttributeCount (get)
favoriteKey: UnityEngine.Mesh.vertexAttributeCount@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;vertexAttributeCount
tag3: UnityEngine.Mesh;vertexAttributeCount
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vertexAttributeCount","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acf0b801-d056-486d-918f-1fe33d04350c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangles
labelProgrammer: triangles (get)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.triangles (get)
favoriteKey: UnityEngine.Mesh.triangles@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;triangles
tag3: UnityEngine.Mesh;triangles
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.Int32[]
unit:
{"member":{"name":"triangles","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"150c0f8b-8c51-4788-9d21-146ecd81bf84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Triangles
labelProgrammer: triangles (set)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.triangles (set)
favoriteKey: UnityEngine.Mesh.triangles@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;triangles
tag3: UnityEngine.Mesh;triangles
valueInputTypes: UnityEngine.Mesh|System.Int32[]
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"triangles","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb7a3d82-60d4-47ba-93a9-f9330afca168","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bone Weights
labelProgrammer: boneWeights (get)
haystackHuman: Mesh: Get Bone Weights
haystackProgrammer: Mesh.boneWeights (get)
favoriteKey: UnityEngine.Mesh.boneWeights@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;boneWeights
tag3: UnityEngine.Mesh;boneWeights
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.BoneWeight[]
unit:
{"member":{"name":"boneWeights","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"325cfacb-2d49-4124-84af-1b500cc1ba32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bone Weights
labelProgrammer: boneWeights (set)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.boneWeights (set)
favoriteKey: UnityEngine.Mesh.boneWeights@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;boneWeights
tag3: UnityEngine.Mesh;boneWeights
valueInputTypes: UnityEngine.Mesh|UnityEngine.BoneWeight[]
valueOutputTypes: UnityEngine.BoneWeight[]
unit:
{"chainable":false,"member":{"name":"boneWeights","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a4d16ce-499a-413c-919a-1d8971de9d97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weight Buffer Layout
labelProgrammer: skinWeightBufferLayout (get)
haystackHuman: Mesh: Get Skin Weight Buffer Layout
haystackProgrammer: Mesh.skinWeightBufferLayout (get)
favoriteKey: UnityEngine.Mesh.skinWeightBufferLayout@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;skinWeightBufferLayout
tag3: UnityEngine.Mesh;skinWeightBufferLayout
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"member":{"name":"skinWeightBufferLayout","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f772ba6d-0d06-4afd-92c7-4a2aeeb9a458","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh: Get Name
haystackProgrammer: Mesh.name (get)
favoriteKey: UnityEngine.Mesh.name@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f72b67c9-b402-475c-a57d-037a679b32d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh: Set Name
haystackProgrammer: Mesh.name (set)
favoriteKey: UnityEngine.Mesh.name@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Mesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"37d2e217-9622-4a31-b5ef-2f9358295d2e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh: Get Hide Flags
haystackProgrammer: Mesh.hideFlags (get)
favoriteKey: UnityEngine.Mesh.hideFlags@get
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fafbab0-17f1-4b05-8980-72ebd873167b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh: Set Hide Flags
haystackProgrammer: Mesh.hideFlags (set)
favoriteKey: UnityEngine.Mesh.hideFlags@set
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Mesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"eaf402fe-7a82-4716-b482-8491b028fdd8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Renderer: Reset Bounds
haystackProgrammer: Renderer.ResetBounds
favoriteKey: UnityEngine.Renderer.ResetBounds()@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;ResetBounds;
tag3: UnityEngine.Renderer;ResetBounds;
valueInputTypes: UnityEngine.Renderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f671afe6-2883-45e7-8b91-252e97c9a82c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Renderer: Reset Local Bounds
haystackProgrammer: Renderer.ResetLocalBounds
favoriteKey: UnityEngine.Renderer.ResetLocalBounds()@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;ResetLocalBounds;
tag3: UnityEngine.Renderer;ResetLocalBounds;
valueInputTypes: UnityEngine.Renderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83b44d97-6faf-411f-a052-523b010b01aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Renderer: Has Property Block
haystackProgrammer: Renderer.HasPropertyBlock
favoriteKey: UnityEngine.Renderer.HasPropertyBlock()@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;HasPropertyBlock;
tag3: UnityEngine.Renderer;HasPropertyBlock;
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2930bde4-f118-4dd1-a2d5-59e576c0e5ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Renderer: Set Property Block
haystackProgrammer: Renderer.SetPropertyBlock
favoriteKey: UnityEngine.Renderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5aa3011c-410b-4442-a952-896aec3f7a35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Renderer: Set Property Block
haystackProgrammer: Renderer.SetPropertyBlock
favoriteKey: UnityEngine.Renderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.Renderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a6369e75-d56b-40d2-a147-01da816b665d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Renderer: Get Property Block
haystackProgrammer: Renderer.GetPropertyBlock
favoriteKey: UnityEngine.Renderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"031a4a4d-70ae-40a4-be43-49083558689b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Renderer: Get Property Block
haystackProgrammer: Renderer.GetPropertyBlock
favoriteKey: UnityEngine.Renderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.Renderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.Renderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"08ebebdf-3f8c-4d64-8328-9a9f76906d1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Renderer: Get Materials
haystackProgrammer: Renderer.GetMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ed8c27e-7359-4712-9254-70b6a6b0366d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Renderer: Set Shared Materials
haystackProgrammer: Renderer.SetSharedMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.SetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1c7d59e-ad90-4fb9-9992-2d39087fba83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Renderer: Set Materials
haystackProgrammer: Renderer.SetMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.SetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;SetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3d5c375-dd1b-4073-a62f-f69b984c82fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Renderer: Get Shared Materials
haystackProgrammer: Renderer.GetSharedMaterials
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"708dc683-379c-4830-80cf-9c6216284b6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Renderer: Get Closest Reflection Probes
haystackProgrammer: Renderer.GetClosestReflectionProbes
tag1: UnityEngine.Renderer
favoriteKey:
UnityEngine.Renderer.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Renderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Renderer;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["result"],"member":{"name":"GetClosestReflectionProbes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"876cb0c4-fa8a-4ca4-a0e2-212f8cd1d91f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Renderer|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Renderer: Get Component
haystackProgrammer: Renderer.GetComponent
favoriteKey: UnityEngine.Renderer.GetComponent(System.Type)@any
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Renderer|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"580ed8d2-9276-4010-935a-b260587522f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Renderer: Try Get Component
haystackProgrammer: Renderer.TryGetComponent
favoriteKey: UnityEngine.Renderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Renderer
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Renderer: Set Local Bounds
haystackProgrammer: Renderer.localBounds (set)
favoriteKey: UnityEngine.Renderer.localBounds@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;localBounds
tag3: UnityEngine.Renderer;localBounds
valueInputTypes: UnityEngine.Renderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f5502f8-4bb2-4f4d-a927-198ce1e763f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Renderer: Get Enabled
haystackProgrammer: Renderer.enabled (get)
favoriteKey: UnityEngine.Renderer.enabled@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;enabled
tag3: UnityEngine.Renderer;enabled
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"340b285b-9c9d-41a6-8c2a-e5743e3b6e4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Renderer: Set Enabled
haystackProgrammer: Renderer.enabled (set)
favoriteKey: UnityEngine.Renderer.enabled@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;enabled
tag3: UnityEngine.Renderer;enabled
valueInputTypes: UnityEngine.Renderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9d299f23-daf6-4186-9a84-c64b46f087ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Renderer: Is Visible
haystackProgrammer: Renderer.isVisible (get)
favoriteKey: UnityEngine.Renderer.isVisible@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;isVisible
tag3: UnityEngine.Renderer;isVisible
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fe6db10-e803-41f8-ba24-6ccbb4b9f817","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Renderer: Get Shadow Casting Mode
haystackProgrammer: Renderer.shadowCastingMode (get)
favoriteKey: UnityEngine.Renderer.shadowCastingMode@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;shadowCastingMode
tag3: UnityEngine.Renderer;shadowCastingMode
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9f2df09-4657-438d-8685-eec803264897","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Renderer: Set Shadow Casting Mode
haystackProgrammer: Renderer.shadowCastingMode (set)
favoriteKey: UnityEngine.Renderer.shadowCastingMode@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;shadowCastingMode
tag3: UnityEngine.Renderer;shadowCastingMode
valueInputTypes: UnityEngine.Renderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"dd9fabe8-a2ae-4c19-837d-ecdd87b75ffa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Renderer: Get Receive Shadows
haystackProgrammer: Renderer.receiveShadows (get)
favoriteKey: UnityEngine.Renderer.receiveShadows@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;receiveShadows
tag3: UnityEngine.Renderer;receiveShadows
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac1d81f4-e133-4d76-86cc-f39fb73826d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Renderer: Set Receive Shadows
haystackProgrammer: Renderer.receiveShadows (set)
favoriteKey: UnityEngine.Renderer.receiveShadows@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;receiveShadows
tag3: UnityEngine.Renderer;receiveShadows
valueInputTypes: UnityEngine.Renderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6aad77ed-ccc3-477e-8ebd-87b8d6f2fdad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Renderer: Get Force Rendering Off
haystackProgrammer: Renderer.forceRenderingOff (get)
favoriteKey: UnityEngine.Renderer.forceRenderingOff@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;forceRenderingOff
tag3: UnityEngine.Renderer;forceRenderingOff
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88bf1e54-9e96-4993-8672-faabd430a6f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Renderer: Set Force Rendering Off
haystackProgrammer: Renderer.forceRenderingOff (set)
favoriteKey: UnityEngine.Renderer.forceRenderingOff@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;forceRenderingOff
tag3: UnityEngine.Renderer;forceRenderingOff
valueInputTypes: UnityEngine.Renderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"625add7e-328d-4d08-9200-d8f5fe3a3c7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Renderer: Get Static Shadow Caster
haystackProgrammer: Renderer.staticShadowCaster (get)
favoriteKey: UnityEngine.Renderer.staticShadowCaster@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;staticShadowCaster
tag3: UnityEngine.Renderer;staticShadowCaster
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"567edab6-9333-4991-8395-8fd74df08ca7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Renderer: Set Static Shadow Caster
haystackProgrammer: Renderer.staticShadowCaster (set)
favoriteKey: UnityEngine.Renderer.staticShadowCaster@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;staticShadowCaster
tag3: UnityEngine.Renderer;staticShadowCaster
valueInputTypes: UnityEngine.Renderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5d1c827c-af50-498b-9eab-0da7efa77b9f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Renderer: Get Motion Vector Generation Mode
haystackProgrammer: Renderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.Renderer.motionVectorGenerationMode@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;motionVectorGenerationMode
tag3: UnityEngine.Renderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"229338ea-d7a6-42a6-b549-22f348651f2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Renderer: Set Motion Vector Generation Mode
haystackProgrammer: Renderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.Renderer.motionVectorGenerationMode@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;motionVectorGenerationMode
tag3: UnityEngine.Renderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Renderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"251102ff-91da-4271-890e-aca6e1a0da7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Renderer: Get Light Probe Usage
haystackProgrammer: Renderer.lightProbeUsage (get)
favoriteKey: UnityEngine.Renderer.lightProbeUsage@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightProbeUsage
tag3: UnityEngine.Renderer;lightProbeUsage
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49bd063d-73b2-4a1c-a71f-2d32e8f18bcf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Renderer: Set Light Probe Usage
haystackProgrammer: Renderer.lightProbeUsage (set)
favoriteKey: UnityEngine.Renderer.lightProbeUsage@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightProbeUsage
tag3: UnityEngine.Renderer;lightProbeUsage
valueInputTypes: UnityEngine.Renderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"e92ee721-11fd-4269-93fb-7afcec1c0a80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Renderer: Get Reflection Probe Usage
haystackProgrammer: Renderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Renderer.reflectionProbeUsage@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;reflectionProbeUsage
tag3: UnityEngine.Renderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8ace753-2f59-493c-bc4f-f93e6e623850","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Renderer: Set Reflection Probe Usage
haystackProgrammer: Renderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Renderer.reflectionProbeUsage@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;reflectionProbeUsage
tag3: UnityEngine.Renderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Renderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"db480336-81e9-4f04-8185-391eb7ef058f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Renderer: Get Rendering Layer Mask
haystackProgrammer: Renderer.renderingLayerMask (get)
favoriteKey: UnityEngine.Renderer.renderingLayerMask@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;renderingLayerMask
tag3: UnityEngine.Renderer;renderingLayerMask
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1797b379-15d4-40d2-8e86-df55950d00e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Renderer: Set Rendering Layer Mask
haystackProgrammer: Renderer.renderingLayerMask (set)
favoriteKey: UnityEngine.Renderer.renderingLayerMask@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;renderingLayerMask
tag3: UnityEngine.Renderer;renderingLayerMask
valueInputTypes: UnityEngine.Renderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"6221ae13-e55d-42c3-a8d9-f28a750a648f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Renderer: Get Renderer Priority
haystackProgrammer: Renderer.rendererPriority (get)
favoriteKey: UnityEngine.Renderer.rendererPriority@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rendererPriority
tag3: UnityEngine.Renderer;rendererPriority
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d2d2e69-7eef-411f-9260-60107a181a67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Renderer: Set Renderer Priority
haystackProgrammer: Renderer.rendererPriority (set)
favoriteKey: UnityEngine.Renderer.rendererPriority@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rendererPriority
tag3: UnityEngine.Renderer;rendererPriority
valueInputTypes: UnityEngine.Renderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b816c838-247a-47d4-883a-307bfd271eb7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Renderer: Get Ray Tracing Mode
haystackProgrammer: Renderer.rayTracingMode (get)
favoriteKey: UnityEngine.Renderer.rayTracingMode@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rayTracingMode
tag3: UnityEngine.Renderer;rayTracingMode
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a67f8c3-99a5-4e87-a347-502d84b91f2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Renderer: Set Ray Tracing Mode
haystackProgrammer: Renderer.rayTracingMode (set)
favoriteKey: UnityEngine.Renderer.rayTracingMode@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rayTracingMode
tag3: UnityEngine.Renderer;rayTracingMode
valueInputTypes: UnityEngine.Renderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"a39645d8-6a61-4b25-a64e-141db1c6cd7d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: Renderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.Renderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6843a2a-64aa-4e50-8590-61c2aebcb3af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: Renderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.Renderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.Renderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"642adedd-dfc5-4808-89bd-2b18d7ad4521","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: Renderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.Renderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4aca5ca-5ac4-4d2a-8fc5-6c8c2fb274df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: Renderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.Renderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.Renderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.Renderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ce8bc6db-5d77-4f46-b50a-0f5ea4ffe73b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Renderer: Get Sorting Layer Name
haystackProgrammer: Renderer.sortingLayerName (get)
favoriteKey: UnityEngine.Renderer.sortingLayerName@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sortingLayerName
tag3: UnityEngine.Renderer;sortingLayerName
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31aa2aea-c975-4c49-a162-7f8f33e8f270","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Renderer: Set Sorting Layer Name
haystackProgrammer: Renderer.sortingLayerName (set)
favoriteKey: UnityEngine.Renderer.sortingLayerName@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sortingLayerName
tag3: UnityEngine.Renderer;sortingLayerName
valueInputTypes: UnityEngine.Renderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d5128bf9-cd90-4e83-8f43-b4c4532df186","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Renderer: Get Sorting Layer ID
haystackProgrammer: Renderer.sortingLayerID (get)
favoriteKey: UnityEngine.Renderer.sortingLayerID@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sortingLayerID
tag3: UnityEngine.Renderer;sortingLayerID
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a6a17a7-3fa5-43bc-85c6-3fbc8396f5d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Renderer: Set Sorting Layer ID
haystackProgrammer: Renderer.sortingLayerID (set)
favoriteKey: UnityEngine.Renderer.sortingLayerID@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sortingLayerID
tag3: UnityEngine.Renderer;sortingLayerID
valueInputTypes: UnityEngine.Renderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ac7dfe4c-9868-46a3-ab15-cf78b8ba45de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Renderer: Get Sorting Order
haystackProgrammer: Renderer.sortingOrder (get)
favoriteKey: UnityEngine.Renderer.sortingOrder@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sortingOrder
tag3: UnityEngine.Renderer;sortingOrder
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d655724-39f4-423b-b662-82f00ca08102","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Renderer: Set Sorting Order
haystackProgrammer: Renderer.sortingOrder (set)
favoriteKey: UnityEngine.Renderer.sortingOrder@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sortingOrder
tag3: UnityEngine.Renderer;sortingOrder
valueInputTypes: UnityEngine.Renderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"75c5717b-f4cb-488c-aa19-fe7b99f6cafc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Renderer: Is LOD 0
haystackProgrammer: Renderer.isLOD0 (get)
favoriteKey: UnityEngine.Renderer.isLOD0@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;isLOD0
tag3: UnityEngine.Renderer;isLOD0
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f0dc62c-4ef3-46eb-a130-184651d1e2e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: Renderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.Renderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Renderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9cd9399-fcdd-4641-8dc4-73ad25a8f9b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: Renderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.Renderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Renderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Renderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a42b29fc-41b6-407f-8efc-2dd61bd64027","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Renderer: Get Force Mesh Lod
haystackProgrammer: Renderer.forceMeshLod (get)
favoriteKey: UnityEngine.Renderer.forceMeshLod@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;forceMeshLod
tag3: UnityEngine.Renderer;forceMeshLod
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Int16
unit:
{"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6a32362-1446-4a19-b546-57e3342ba5aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Renderer: Set Force Mesh Lod
haystackProgrammer: Renderer.forceMeshLod (set)
favoriteKey: UnityEngine.Renderer.forceMeshLod@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;forceMeshLod
tag3: UnityEngine.Renderer;forceMeshLod
valueInputTypes: UnityEngine.Renderer|System.Int16
valueOutputTypes: System.Int16
unit:
{"chainable":false,"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int16"}},"position":{"x":0.0,"y":0.0},"guid":"d25bb5c6-06b4-45e0-87ff-b38307343d24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Renderer: Get Mesh Lod Selection Bias
haystackProgrammer: Renderer.meshLodSelectionBias (get)
favoriteKey: UnityEngine.Renderer.meshLodSelectionBias@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;meshLodSelectionBias
tag3: UnityEngine.Renderer;meshLodSelectionBias
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47e90aec-e22e-4c3d-a6c0-92db9a1949e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Renderer: Set Mesh Lod Selection Bias
haystackProgrammer: Renderer.meshLodSelectionBias (set)
favoriteKey: UnityEngine.Renderer.meshLodSelectionBias@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;meshLodSelectionBias
tag3: UnityEngine.Renderer;meshLodSelectionBias
valueInputTypes: UnityEngine.Renderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0cee091b-fb82-4646-b316-96c00cc14889","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Renderer: Is Part Of Static Batch
haystackProgrammer: Renderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.Renderer.isPartOfStaticBatch@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;isPartOfStaticBatch
tag3: UnityEngine.Renderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43506886-b0ed-4ef7-94d1-11f5a4496632","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Renderer: Get World To Local Matrix
haystackProgrammer: Renderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Renderer.worldToLocalMatrix@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;worldToLocalMatrix
tag3: UnityEngine.Renderer;worldToLocalMatrix
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56f94b2a-752f-4c74-8ad6-72683d5e9008","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Renderer: Get Local To World Matrix
haystackProgrammer: Renderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.Renderer.localToWorldMatrix@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;localToWorldMatrix
tag3: UnityEngine.Renderer;localToWorldMatrix
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"513e7539-bba7-4620-9fe6-2e1f25b5ee13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: Renderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.Renderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Renderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e81a967d-5382-4d53-b322-142dcb74f412","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: Renderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.Renderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Renderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Renderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9a017e93-6e60-4ed2-8e1e-2ab2486d986c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Renderer: Get Probe Anchor
haystackProgrammer: Renderer.probeAnchor (get)
favoriteKey: UnityEngine.Renderer.probeAnchor@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;probeAnchor
tag3: UnityEngine.Renderer;probeAnchor
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd9a01ba-15a0-490f-910a-5abf61b465f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Renderer: Set Probe Anchor
haystackProgrammer: Renderer.probeAnchor (set)
favoriteKey: UnityEngine.Renderer.probeAnchor@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;probeAnchor
tag3: UnityEngine.Renderer;probeAnchor
valueInputTypes: UnityEngine.Renderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fa268e1a-30d6-4fa6-9662-1c3a5f6c8f66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Renderer: Get Lightmap Index
haystackProgrammer: Renderer.lightmapIndex (get)
favoriteKey: UnityEngine.Renderer.lightmapIndex@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightmapIndex
tag3: UnityEngine.Renderer;lightmapIndex
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f3a1180-337b-45b6-a161-2b27a15accc3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Renderer: Set Lightmap Index
haystackProgrammer: Renderer.lightmapIndex (set)
favoriteKey: UnityEngine.Renderer.lightmapIndex@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightmapIndex
tag3: UnityEngine.Renderer;lightmapIndex
valueInputTypes: UnityEngine.Renderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"71faff80-9333-4cc7-919e-f7d9ffff6b8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Renderer: Get Realtime Lightmap Index
haystackProgrammer: Renderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Renderer.realtimeLightmapIndex@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;realtimeLightmapIndex
tag3: UnityEngine.Renderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16a6a569-8e0a-4fad-b262-a557e8ffef4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Renderer: Set Realtime Lightmap Index
haystackProgrammer: Renderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Renderer.realtimeLightmapIndex@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;realtimeLightmapIndex
tag3: UnityEngine.Renderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Renderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"83bbc1f5-13c0-46f0-8112-f8eab21cf935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Renderer: Get Lightmap Scale Offset
haystackProgrammer: Renderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Renderer.lightmapScaleOffset@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightmapScaleOffset
tag3: UnityEngine.Renderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7961975e-1f68-4481-b15d-beb6af57856d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Renderer: Set Lightmap Scale Offset
haystackProgrammer: Renderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Renderer.lightmapScaleOffset@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;lightmapScaleOffset
tag3: UnityEngine.Renderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Renderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"6cba2a10-3ab1-4d29-8c4d-80960c33cfbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: Renderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Renderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Renderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32b71f59-562a-468d-adc7-d93b864ab5d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: Renderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Renderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Renderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Renderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"a9fc6b1b-74c4-4f1a-a4ac-49d606445394","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Renderer: Get Materials
haystackProgrammer: Renderer.materials (get)
favoriteKey: UnityEngine.Renderer.materials@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;materials
tag3: UnityEngine.Renderer;materials
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69b358a2-7df3-485c-a7e7-19de6fd7a408","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Renderer: Set Materials
haystackProgrammer: Renderer.materials (set)
favoriteKey: UnityEngine.Renderer.materials@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;materials
tag3: UnityEngine.Renderer;materials
valueInputTypes: UnityEngine.Renderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00261494-ad3a-4716-85fe-c5ff34401da7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Renderer: Get Material
haystackProgrammer: Renderer.material (get)
favoriteKey: UnityEngine.Renderer.material@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;material
tag3: UnityEngine.Renderer;material
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae38a112-fa78-44fb-8db0-393012a52307","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Renderer: Set Material
haystackProgrammer: Renderer.material (set)
favoriteKey: UnityEngine.Renderer.material@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;material
tag3: UnityEngine.Renderer;material
valueInputTypes: UnityEngine.Renderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Renderer: Get Shared Material
haystackProgrammer: Renderer.sharedMaterial (get)
favoriteKey: UnityEngine.Renderer.sharedMaterial@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sharedMaterial
tag3: UnityEngine.Renderer;sharedMaterial
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e72c8a4b-f34f-4e46-90c2-a9d3851f27eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Renderer: Set Shared Material
haystackProgrammer: Renderer.sharedMaterial (set)
favoriteKey: UnityEngine.Renderer.sharedMaterial@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sharedMaterial
tag3: UnityEngine.Renderer;sharedMaterial
valueInputTypes: UnityEngine.Renderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fb9da8bb-48cd-44a8-9c26-db7df2b07084","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Renderer: Get Shared Materials
haystackProgrammer: Renderer.sharedMaterials (get)
favoriteKey: UnityEngine.Renderer.sharedMaterials@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sharedMaterials
tag3: UnityEngine.Renderer;sharedMaterials
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c38cd310-857c-4fb5-92a3-11d7713fb865","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Renderer: Set Shared Materials
haystackProgrammer: Renderer.sharedMaterials (set)
favoriteKey: UnityEngine.Renderer.sharedMaterials@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;sharedMaterials
tag3: UnityEngine.Renderer;sharedMaterials
valueInputTypes: UnityEngine.Renderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c663c43b-6433-4259-840d-b446fdc1f5da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Renderer: Get LOD Group
haystackProgrammer: Renderer.LODGroup (get)
favoriteKey: UnityEngine.Renderer.LODGroup@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;LODGroup
tag3: UnityEngine.Renderer;LODGroup
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2065c662-cc29-4106-8187-4adcdcbac4b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Renderer: Get Transform
haystackProgrammer: Renderer.transform (get)
favoriteKey: UnityEngine.Renderer.transform@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40a0b3e5-8340-420c-a880-e823745decfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Renderer: Get Transform Handle
haystackProgrammer: Renderer.transformHandle (get)
favoriteKey: UnityEngine.Renderer.transformHandle@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7617e7f9-d26b-424c-a189-db7988054abf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Renderer: Get Game Object
haystackProgrammer: Renderer.gameObject (get)
favoriteKey: UnityEngine.Renderer.gameObject@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2660d0b4-565a-4c22-bd7f-5b52edf7fdd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Renderer: Get Tag
haystackProgrammer: Renderer.tag (get)
favoriteKey: UnityEngine.Renderer.tag@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"947743b4-4a5b-44e9-9a67-7d5f43caf17a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Renderer: Set Tag
haystackProgrammer: Renderer.tag (set)
favoriteKey: UnityEngine.Renderer.tag@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Renderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4f70712e-56e3-436a-979d-cc3f17d068d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Renderer: Get Name
haystackProgrammer: Renderer.name (get)
favoriteKey: UnityEngine.Renderer.name@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e16dc325-1887-4fb3-8649-390d016921ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Renderer: Set Name
haystackProgrammer: Renderer.name (set)
favoriteKey: UnityEngine.Renderer.name@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Renderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fe80c661-1708-487f-84ea-b9da2a11afff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Renderer: Get Hide Flags
haystackProgrammer: Renderer.hideFlags (get)
favoriteKey: UnityEngine.Renderer.hideFlags@get
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Renderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d3bb874-d8ac-4be8-9c1a-853d1dee8359","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Renderer: Set Hide Flags
haystackProgrammer: Renderer.hideFlags (set)
favoriteKey: UnityEngine.Renderer.hideFlags@set
tag1: UnityEngine.Renderer
tag2: UnityEngine.Renderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Renderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Renderer","targetTypeName":"UnityEngine.Renderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"53cd1897-7c1b-4804-8929-2e18cdb79314","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Projector: Get Component
haystackProgrammer: Projector.GetComponent
favoriteKey: UnityEngine.Projector.GetComponent(System.Type)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Projector","targetTypeName":"UnityEngine.Projector","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1f33e587-1646-49d0-a845-bf377e72bc3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Projector: Try Get Component
haystackProgrammer: Projector.TryGetComponent
favoriteKey: UnityEngine.Projector.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Projector","targetTypeName":"UnityEngine.Projector","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ae34d213-00e3-417b-a9dd-14640f67bb9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Projector: Get Component
haystackProgrammer: Projector.GetComponent
favoriteKey: UnityEngine.Projector.GetComponent(System.String)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Projector|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Projector: Get Component In Children
haystackProgrammer: Projector.GetComponentInChildren
favoriteKey: UnityEngine.Projector.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Projector|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Projector: Get Component In Children
haystackProgrammer: Projector.GetComponentInChildren
favoriteKey: UnityEngine.Projector.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Projector: Get Components In Children
haystackProgrammer: Projector.GetComponentsInChildren
favoriteKey: UnityEngine.Projector.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Projector|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Projector: Get Components In Children
haystackProgrammer: Projector.GetComponentsInChildren
favoriteKey: UnityEngine.Projector.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Projector: Get Component In Parent
haystackProgrammer: Projector.GetComponentInParent
favoriteKey: UnityEngine.Projector.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Projector|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Projector: Get Component In Parent
haystackProgrammer: Projector.GetComponentInParent
favoriteKey: UnityEngine.Projector.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Projector: Get Components In Parent
haystackProgrammer: Projector.GetComponentsInParent
favoriteKey: UnityEngine.Projector.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Projector|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Projector: Get Components In Parent
haystackProgrammer: Projector.GetComponentsInParent
favoriteKey: UnityEngine.Projector.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Projector: Get Components
haystackProgrammer: Projector.GetComponents
favoriteKey: UnityEngine.Projector.GetComponents(System.Type)@any
tag1: UnityEngine.Projector
tag2: UnityEngine.Projector;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Projector|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Projector","targetTypeName":"UnityEngine.Projector","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1fa948d9-0be4-48dc-97d1-51e04e40e888","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
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haystackProgrammer: Projector.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Projector: Dont Destroy On Load
haystackProgrammer: Projector.DontDestroyOnLoad
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: Projector.FindAnyObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: Projector.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Projector: To String
haystackProgrammer: Projector.ToString
favoriteKey: UnityEngine.Projector.ToString()@any
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tag2: UnityEngine.Projector;ToString;
tag3: UnityEngine.Object;ToString;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Projector: Equals
haystackProgrammer: Projector.Equals
favoriteKey: UnityEngine.Projector.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Projector;Equals;System.Object;System.Object
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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labelProgrammer: nearClipPlane (get)
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labelProgrammer: nearClipPlane (set)
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labelHuman: Set Far Clip Plane
labelProgrammer: farClipPlane (set)
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labelHuman: Get Field Of View
labelProgrammer: fieldOfView (get)
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labelHuman: Set Field Of View
labelProgrammer: fieldOfView (set)
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haystackProgrammer: Projector.fieldOfView (set)
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labelHuman: Get Aspect Ratio
labelProgrammer: aspectRatio (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aspect Ratio
labelProgrammer: aspectRatio (set)
haystackHuman: Projector: Set Aspect Ratio
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orthographic
labelProgrammer: orthographic (get)
haystackHuman: Projector: Get Orthographic
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