# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
UnityEngine.PhysicsUpdateBehaviour2D;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"eb60e6e4-beb7-4698-bb9e-8c11bdb24e61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"60c65fd5-89d7-44cd-a44e-c438cdea9d83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.PhysicsUpdateBehaviour2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6da47591-9db0-42c1-80f8-34a38cd529c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Update Behaviour 2D: Destroy
haystackProgrammer: PhysicsUpdateBehaviour2D.Destroy
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"48be2d6f-bd10-4863-95a1-ad70978d5f8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Update Behaviour 2D: Destroy
haystackProgrammer: PhysicsUpdateBehaviour2D.Destroy
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"28759977-3508-42b2-9134-c4417cc18d62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Update Behaviour 2D: Destroy Immediate
haystackProgrammer: PhysicsUpdateBehaviour2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"95f4310d-ea1a-45ee-8771-c6937dcbfdbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Update Behaviour 2D: Destroy Immediate
haystackProgrammer: PhysicsUpdateBehaviour2D.DestroyImmediate
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"d491e353-f128-4075-9901-7923b8678eaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Physics Update Behaviour 2D: Find Objects By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectsByType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectsByType(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectsByType;System.Type
tag3: UnityEngine.Object;FindObjectsByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"de73976a-ebb8-4ac8-83b9-3fae50ff27a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Physics Update Behaviour 2D: Find Objects By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectsByType
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"0e1ae14d-cedc-4408-82bf-48a93ef61ff7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Update Behaviour 2D: Dont Destroy On Load
haystackProgrammer: PhysicsUpdateBehaviour2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"2bae6ee2-43f7-412d-9fc7-8cd03c24c9d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Physics Update Behaviour 2D: Find Any Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindAnyObjectByType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2bfac106-461b-4207-80de-2ebc6b8718c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics Update Behaviour 2D: Find Any Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindAnyObjectByType
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.PhysicsUpdateBehaviour2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"23374ae0-d6ce-4cd8-a8d1-6f0198e8a6fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Update Behaviour 2D: To String
haystackProgrammer: PhysicsUpdateBehaviour2D.ToString
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ToString()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e87bb22-5ba3-48df-afec-43706457acbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.Equals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f32023b-3fe8-43e0-90b6-efda60771d2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Update Behaviour 2D: Get Type
haystackProgrammer: PhysicsUpdateBehaviour2D.GetType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetType()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2da73555-1257-4f53-9d59-6563f9c2edbc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Reference Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.ReferenceEquals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"901a576a-22b3-4e95-805a-82019194c097","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Update Behaviour 2D: Get Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e078b15-3e67-441c-89a7-3bae8205f718","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Update Behaviour 2D: Set Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ebd57af5-00c0-486b-ae07-e9f3de669b6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Update Behaviour 2D: Is Active And Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.isActiveAndEnabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9487d233-5519-478e-91cb-9f48143c1fc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform
haystackProgrammer: PhysicsUpdateBehaviour2D.transform (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transform@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d3a42d5-f75b-43c7-bf5b-29880f83aa92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform Handle
haystackProgrammer: PhysicsUpdateBehaviour2D.transformHandle (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transformHandle@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"500976ad-d070-481c-9926-762b2df5726f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Update Behaviour 2D: Get Game Object
haystackProgrammer: PhysicsUpdateBehaviour2D.gameObject (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.gameObject@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d04a37d-b32e-457c-8297-5c52d3fb13b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Update Behaviour 2D: Get Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3aa4bb54-8726-486f-8105-69cae3ce541a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Update Behaviour 2D: Set Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"101c6f40-cab9-4413-88cc-1ec23118fc78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Update Behaviour 2D: Get Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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tag2: UnityEngine.ConstantForce2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Constant Force 2D: Find Any Object By Type
haystackProgrammer: ConstantForce2D.FindAnyObjectByType
favoriteKey: UnityEngine.ConstantForce2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Constant Force 2D: To String
haystackProgrammer: ConstantForce2D.ToString
favoriteKey: UnityEngine.ConstantForce2D.ToString()@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Constant Force 2D: Equals
haystackProgrammer: ConstantForce2D.Equals
favoriteKey: UnityEngine.ConstantForce2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Constant Force 2D: Get Type
haystackProgrammer: ConstantForce2D.GetType
favoriteKey: UnityEngine.ConstantForce2D.GetType()@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Constant Force 2D: Reference Equals
haystackProgrammer: ConstantForce2D.ReferenceEquals
favoriteKey: UnityEngine.ConstantForce2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force
labelProgrammer: force (get)
haystackHuman: Constant Force 2D: Get Force
haystackProgrammer: ConstantForce2D.force (get)
favoriteKey: UnityEngine.ConstantForce2D.force@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;force
tag3: UnityEngine.ConstantForce2D;force
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force
labelProgrammer: force (set)
haystackHuman: Constant Force 2D: Set Force
haystackProgrammer: ConstantForce2D.force (set)
favoriteKey: UnityEngine.ConstantForce2D.force@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;force
tag3: UnityEngine.ConstantForce2D;force
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Relative Force
labelProgrammer: relativeForce (get)
haystackHuman: Constant Force 2D: Get Relative Force
haystackProgrammer: ConstantForce2D.relativeForce (get)
favoriteKey: UnityEngine.ConstantForce2D.relativeForce@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;relativeForce
tag3: UnityEngine.ConstantForce2D;relativeForce
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Relative Force
labelProgrammer: relativeForce (set)
haystackHuman: Constant Force 2D: Set Relative Force
haystackProgrammer: ConstantForce2D.relativeForce (set)
favoriteKey: UnityEngine.ConstantForce2D.relativeForce@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;relativeForce
tag3: UnityEngine.ConstantForce2D;relativeForce
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Torque
labelProgrammer: torque (get)
haystackHuman: Constant Force 2D: Get Torque
haystackProgrammer: ConstantForce2D.torque (get)
favoriteKey: UnityEngine.ConstantForce2D.torque@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;torque
tag3: UnityEngine.ConstantForce2D;torque
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Torque
labelProgrammer: torque (set)
haystackHuman: Constant Force 2D: Set Torque
haystackProgrammer: ConstantForce2D.torque (set)
favoriteKey: UnityEngine.ConstantForce2D.torque@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;torque
tag3: UnityEngine.ConstantForce2D;torque
valueInputTypes: UnityEngine.ConstantForce2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Constant Force 2D: Get Enabled
haystackProgrammer: ConstantForce2D.enabled (get)
favoriteKey: UnityEngine.ConstantForce2D.enabled@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;enabled
tag3: UnityEngine.ConstantForce2D;enabled
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7325e8c0-3003-4c36-a64e-a0a7bff03983","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Constant Force 2D: Set Enabled
haystackProgrammer: ConstantForce2D.enabled (set)
favoriteKey: UnityEngine.ConstantForce2D.enabled@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;enabled
tag3: UnityEngine.ConstantForce2D;enabled
valueInputTypes: UnityEngine.ConstantForce2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Constant Force 2D: Is Active And Enabled
haystackProgrammer: ConstantForce2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ConstantForce2D.isActiveAndEnabled@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;isActiveAndEnabled
tag3: UnityEngine.ConstantForce2D;isActiveAndEnabled
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Constant Force 2D: Get Transform
haystackProgrammer: ConstantForce2D.transform (get)
favoriteKey: UnityEngine.ConstantForce2D.transform@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f6f001e-0f55-4fd0-b2ac-90e54776966d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Constant Force 2D: Get Transform Handle
haystackProgrammer: ConstantForce2D.transformHandle (get)
favoriteKey: UnityEngine.ConstantForce2D.transformHandle@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f808f8e-8c9c-4e4e-86b1-f56949d1b6b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Constant Force 2D: Get Game Object
haystackProgrammer: ConstantForce2D.gameObject (get)
favoriteKey: UnityEngine.ConstantForce2D.gameObject@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Constant Force 2D: Get Tag
haystackProgrammer: ConstantForce2D.tag (get)
favoriteKey: UnityEngine.ConstantForce2D.tag@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Constant Force 2D: Set Tag
haystackProgrammer: ConstantForce2D.tag (set)
favoriteKey: UnityEngine.ConstantForce2D.tag@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Constant Force 2D: Get Name
haystackProgrammer: ConstantForce2D.name (get)
favoriteKey: UnityEngine.ConstantForce2D.name@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Constant Force 2D: Set Name
haystackProgrammer: ConstantForce2D.name (set)
favoriteKey: UnityEngine.ConstantForce2D.name@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Constant Force 2D: Get Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (get)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Constant Force 2D: Set Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (set)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Combined Values (Value A, Value B, Material Combine A, Material Combine B)
labelProgrammer: GetCombinedValues (valueA, valueB, materialCombineA, materialCombineB)
haystackHuman: Physics Material 2D: Get Combined Values
haystackProgrammer: PhysicsMaterial2D.GetCombinedValues
tag1: UnityEngine.PhysicsMaterial2D
valueInputTypes: System.Single|UnityEngine.PhysicsMaterialCombine2D
valueOutputTypes: System.Single
favoriteKey:
UnityEngine.PhysicsMaterial2D.GetCombinedValues(System.SingleSystem.SingleUnityEngine.PhysicsMaterialCombine2DUnityEngine.PhysicsMaterialCombine2D)@any

tag2:
UnityEngine.PhysicsMaterial2D;GetCombinedValues;System.Single;System.Single;UnityEngine.PhysicsMaterialCombine2D;UnityEngine.PhysicsMaterialCombine2D

tag3:
UnityEngine.PhysicsMaterial2D;GetCombinedValues;System.Single;System.Single;UnityEngine.PhysicsMaterialCombine2D;UnityEngine.PhysicsMaterialCombine2D

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Physics Material 2D: Get Entity Id
haystackProgrammer: PhysicsMaterial2D.GetEntityId
favoriteKey: UnityEngine.PhysicsMaterial2D.GetEntityId()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Material 2D: Get Hash Code
haystackProgrammer: PhysicsMaterial2D.GetHashCode
favoriteKey: UnityEngine.PhysicsMaterial2D.GetHashCode()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Material 2D: Equals
haystackProgrammer: PhysicsMaterial2D.Equals
favoriteKey: UnityEngine.PhysicsMaterial2D.Equals(System.Object)@any
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction
labelProgrammer: friction (set)
haystackHuman: Physics Material 2D: Set Friction
haystackProgrammer: PhysicsMaterial2D.friction (set)
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labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Physics Material 2D: Get Friction Combine
haystackProgrammer: PhysicsMaterial2D.frictionCombine (get)
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valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction Combine
labelProgrammer: frictionCombine (set)
haystackHuman: Physics Material 2D: Set Friction Combine
haystackProgrammer: PhysicsMaterial2D.frictionCombine (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Physics Material 2D: Get Bounce Combine
haystackProgrammer: PhysicsMaterial2D.bounceCombine (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Combine
labelProgrammer: bounceCombine (set)
haystackHuman: Physics Material 2D: Set Bounce Combine
haystackProgrammer: PhysicsMaterial2D.bounceCombine (set)
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valueInputTypes: UnityEngine.PhysicsMaterial2D|UnityEngine.PhysicsMaterialCombine2D
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Material 2D: Get Name
haystackProgrammer: PhysicsMaterial2D.name (get)
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tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Material 2D: Set Name
haystackProgrammer: PhysicsMaterial2D.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Material 2D: Get Hide Flags
haystackProgrammer: PhysicsMaterial2D.hideFlags (get)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Material 2D: Set Hide Flags
haystackProgrammer: PhysicsMaterial2D.hideFlags (set)
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tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsMaterial2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Physics Low Level Settings 2D: Create Instance
haystackProgrammer: PhysicsLowLevelSettings2D.CreateInstance
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tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Physics Low Level Settings 2D: Create Instance
haystackProgrammer: PhysicsLowLevelSettings2D.CreateInstance
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valueInputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Physics Low Level Settings 2D: Get Entity Id
haystackProgrammer: PhysicsLowLevelSettings2D.GetEntityId
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Low Level Settings 2D: Get Hash Code
haystackProgrammer: PhysicsLowLevelSettings2D.GetHashCode
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Low Level Settings 2D: Equals
haystackProgrammer: PhysicsLowLevelSettings2D.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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valueInputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Low Level Settings 2D: Destroy
haystackProgrammer: PhysicsLowLevelSettings2D.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Low Level Settings 2D: Destroy
haystackProgrammer: PhysicsLowLevelSettings2D.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Low Level Settings 2D: Destroy Immediate
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Physics Low Level Settings 2D: Find Objects By Type
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Low Level Settings 2D: Dont Destroy On Load
haystackProgrammer: PhysicsLowLevelSettings2D.DontDestroyOnLoad
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Physics Low Level Settings 2D: Find Any Object By Type
haystackProgrammer: PhysicsLowLevelSettings2D.FindAnyObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics Low Level Settings 2D: Find Any Object By Type
haystackProgrammer: PhysicsLowLevelSettings2D.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Low Level Settings 2D: To String
haystackProgrammer: PhysicsLowLevelSettings2D.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Low Level Settings 2D: Equals
haystackProgrammer: PhysicsLowLevelSettings2D.Equals
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valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Low Level Settings 2D: Get Type
haystackProgrammer: PhysicsLowLevelSettings2D.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Low Level Settings 2D: Reference Equals
haystackProgrammer: PhysicsLowLevelSettings2D.ReferenceEquals
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valueOutputTypes: System.Boolean
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labelHuman: Get Physics Layer Names
labelProgrammer: physicsLayerNames (get)
haystackHuman: Physics Low Level Settings 2D: Get Physics Layer Names
haystackProgrammer: PhysicsLowLevelSettings2D.physicsLayerNames (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsLayerNames@get
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labelHuman: Set Physics Layer Names
labelProgrammer: physicsLayerNames (set)
haystackHuman: Physics Low Level Settings 2D: Set Physics Layer Names
haystackProgrammer: PhysicsLowLevelSettings2D.physicsLayerNames (set)
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labelHuman: Get Use Full Layers
labelProgrammer: useFullLayers (get)
haystackHuman: Physics Low Level Settings 2D: Get Use Full Layers
haystackProgrammer: PhysicsLowLevelSettings2D.useFullLayers (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.useFullLayers@get
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labelHuman: Set Use Full Layers
labelProgrammer: useFullLayers (set)
haystackHuman: Physics Low Level Settings 2D: Set Use Full Layers
haystackProgrammer: PhysicsLowLevelSettings2D.useFullLayers (set)
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labelHuman: Get Physics World Definition
labelProgrammer: physicsWorldDefinition (get)
haystackHuman: Physics Low Level Settings 2D: Get Physics World Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsWorldDefinition (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsWorldDefinition@get
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labelHuman: Set Physics World Definition
labelProgrammer: physicsWorldDefinition (set)
haystackHuman: Physics Low Level Settings 2D: Set Physics World Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsWorldDefinition (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsWorldDefinition@set
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labelHuman: Get Physics Body Definition
labelProgrammer: physicsBodyDefinition (get)
haystackHuman: Physics Low Level Settings 2D: Get Physics Body Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsBodyDefinition (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsBodyDefinition@get
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labelHuman: Set Physics Body Definition
labelProgrammer: physicsBodyDefinition (set)
haystackHuman: Physics Low Level Settings 2D: Set Physics Body Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsBodyDefinition (set)
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labelHuman: Get Physics Shape Definition
labelProgrammer: physicsShapeDefinition (get)
haystackHuman: Physics Low Level Settings 2D: Get Physics Shape Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsShapeDefinition (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsShapeDefinition@get
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labelHuman: Set Physics Shape Definition
labelProgrammer: physicsShapeDefinition (set)
haystackHuman: Physics Low Level Settings 2D: Set Physics Shape Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsShapeDefinition (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsShapeDefinition@set
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labelProgrammer: physicsChainDefinition (get)
haystackHuman: Physics Low Level Settings 2D: Get Physics Chain Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsChainDefinition (get)
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valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsChainDefinition
unit:
{"member":{"name":"physicsChainDefinition","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45fd5c41-84e8-4874-a563-696bb383af69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Physics Chain Definition
labelProgrammer: physicsChainDefinition (set)
haystackHuman: Physics Low Level Settings 2D: Set Physics Chain Definition
haystackProgrammer: PhysicsLowLevelSettings2D.physicsChainDefinition (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.physicsChainDefinition@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;physicsChainDefinition
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;physicsChainDefinition
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsChainDefinition
unit:
{"chainable":false,"member":{"name":"physicsChainDefinition","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c7daac7-5a14-4356-967b-625bd1c01287","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|UnityEngine.LowLevelPhysics2D.PhysicsChainDefinition


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Concurrent Simulations
labelProgrammer: concurrentSimulations (get)
haystackHuman: Physics Low Level Settings 2D: Get Concurrent Simulations
haystackProgrammer: PhysicsLowLevelSettings2D.concurrentSimulations (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.concurrentSimulations@get
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;concurrentSimulations
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;concurrentSimulations
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"concurrentSimulations","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fefae6d6-8b97-413d-a78d-c297248474c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Concurrent Simulations
labelProgrammer: concurrentSimulations (set)
haystackHuman: Physics Low Level Settings 2D: Set Concurrent Simulations
haystackProgrammer: PhysicsLowLevelSettings2D.concurrentSimulations (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.concurrentSimulations@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;concurrentSimulations
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;concurrentSimulations
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"concurrentSimulations","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ba4a8b26-12c3-447b-8307-9f737fde8604","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length Units Per Meter
labelProgrammer: lengthUnitsPerMeter (get)
haystackHuman: Physics Low Level Settings 2D: Get Length Units Per Meter
haystackProgrammer: PhysicsLowLevelSettings2D.lengthUnitsPerMeter (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.lengthUnitsPerMeter@get
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;lengthUnitsPerMeter
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;lengthUnitsPerMeter
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"lengthUnitsPerMeter","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6988225d-c6ad-4f7f-886f-c7475d25aacb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Length Units Per Meter
labelProgrammer: lengthUnitsPerMeter (set)
haystackHuman: Physics Low Level Settings 2D: Set Length Units Per Meter
haystackProgrammer: PhysicsLowLevelSettings2D.lengthUnitsPerMeter (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.lengthUnitsPerMeter@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;lengthUnitsPerMeter
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;lengthUnitsPerMeter
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lengthUnitsPerMeter","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"975fa308-34e3-4da3-ae4a-477d452e3a51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw In Build
labelProgrammer: drawInBuild (get)
haystackHuman: Physics Low Level Settings 2D: Get Draw In Build
haystackProgrammer: PhysicsLowLevelSettings2D.drawInBuild (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.drawInBuild@get
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;drawInBuild
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;drawInBuild
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawInBuild","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27a40e9e-bb1c-42b9-8bb3-79b40a595007","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw In Build
labelProgrammer: drawInBuild (set)
haystackHuman: Physics Low Level Settings 2D: Set Draw In Build
haystackProgrammer: PhysicsLowLevelSettings2D.drawInBuild (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.drawInBuild@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;drawInBuild
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;drawInBuild
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawInBuild","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e76bfd66-7d07-4a9c-814f-55d7a783175a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bypass Low Level
labelProgrammer: bypassLowLevel (get)
haystackHuman: Physics Low Level Settings 2D: Get Bypass Low Level
haystackProgrammer: PhysicsLowLevelSettings2D.bypassLowLevel (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.bypassLowLevel@get
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;bypassLowLevel
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;bypassLowLevel
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bypassLowLevel","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87809123-f8eb-4f23-b52e-c50165f1b5d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bypass Low Level
labelProgrammer: bypassLowLevel (set)
haystackHuman: Physics Low Level Settings 2D: Set Bypass Low Level
haystackProgrammer: PhysicsLowLevelSettings2D.bypassLowLevel (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.bypassLowLevel@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;bypassLowLevel
tag3: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;bypassLowLevel
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bypassLowLevel","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c1646d0a-6fa8-4f60-a88b-c5fe89930972","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Low Level Settings 2D: Get Name
haystackProgrammer: PhysicsLowLevelSettings2D.name (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.name@get
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5af588a4-14c1-4b3d-8a06-56655080d7d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Low Level Settings 2D: Set Name
haystackProgrammer: PhysicsLowLevelSettings2D.name (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.name@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"46985ca6-afff-45d5-bcbf-0faa0e1921e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Low Level Settings 2D: Get Hide Flags
haystackProgrammer: PhysicsLowLevelSettings2D.hideFlags (get)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.hideFlags@get
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ba747bb-15e0-4b81-ac7c-1f5f5c39b413","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Low Level Settings 2D: Set Hide Flags
haystackProgrammer: PhysicsLowLevelSettings2D.hideFlags (set)
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D.hideFlags@set
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
tag2: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","targetTypeName":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a38c2f4c-a0ce-46d6-86aa-a425c3831afa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Sprite Mask: Reset Bounds
haystackProgrammer: SpriteMask.ResetBounds
favoriteKey: UnityEngine.SpriteMask.ResetBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetBounds;
tag3: UnityEngine.SpriteMask;ResetBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bc29bb4-b0e2-4972-b3f2-43b8eaa6d122","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Mask: Reset Local Bounds
haystackProgrammer: SpriteMask.ResetLocalBounds
favoriteKey: UnityEngine.SpriteMask.ResetLocalBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetLocalBounds;
tag3: UnityEngine.SpriteMask;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"088c958a-d42a-4d7a-8269-26546f501022","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Mask: Has Property Block
haystackProgrammer: SpriteMask.HasPropertyBlock
favoriteKey: UnityEngine.SpriteMask.HasPropertyBlock()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;HasPropertyBlock;
tag3: UnityEngine.SpriteMask;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbd7e9d2-a5fc-4600-aa63-02ef000502f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0feba981-b3d0-4004-9344-1f396dd99f48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76180796-af1e-42d8-8978-9b4945a82c29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bedafddc-56ee-415b-89cf-67642f775bcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.GetMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0053ffc0-dd49-4360-89b6-600e01767b48","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Sprite Mask: Set Shared Materials
haystackProgrammer: SpriteMask.SetSharedMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.SetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;SetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["materials"],"member":{"name":"SetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ad9f4f2-8707-4bd0-aa91-86a1d03df5ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Sprite Mask: Set Materials
haystackProgrammer: SpriteMask.SetMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
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labelHuman: Get Entity Id ()
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labelHuman: Get Hash Code ()
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valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"21b2aa11-96f0-41d0-bbb5-5b79bc1cf3fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Sprite Mask: Find Any Object By Type
haystackProgrammer: SpriteMask.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteMask.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fe7be624-2a73-4432-9ce2-ece792d460c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Mask: Find Any Object By Type
haystackProgrammer: SpriteMask.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteMask.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"3d8ab5bc-c93c-4bb4-b7a8-03437601f811","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite Mask: To String
haystackProgrammer: SpriteMask.ToString
favoriteKey: UnityEngine.SpriteMask.ToString()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e16ae05-c92b-45e2-9269-22a9882b5bc2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite Mask: Equals
haystackProgrammer: SpriteMask.Equals
favoriteKey: UnityEngine.SpriteMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"37651996-b65a-42e4-b34d-1b7824ff9c27","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Mask: Get Type
haystackProgrammer: SpriteMask.GetType
favoriteKey: UnityEngine.SpriteMask.GetType()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92f254ba-e8c0-4cd2-ac23-3bf8878b0eca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Mask: Reference Equals
haystackProgrammer: SpriteMask.ReferenceEquals
favoriteKey: UnityEngine.SpriteMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58bc2189-f6c1-429e-86b9-91c353d08cdb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (get)
haystackHuman: Sprite Mask: Get Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b7e78f7-c170-41fc-8b05-136a391a16b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (set)
haystackHuman: Sprite Mask: Set Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fc4337fa-c276-44d7-aa31-b3a187778d40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Order
labelProgrammer: frontSortingOrder (get)
haystackHuman: Sprite Mask: Get Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33310ffd-7198-4cf8-9a60-b2cf7f8e8020","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Order
labelProgrammer: frontSortingOrder (set)
haystackHuman: Sprite Mask: Set Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"29259276-474c-4c1b-a282-dd9669ac7320","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Layer ID
labelProgrammer: backSortingLayerID (get)
haystackHuman: Sprite Mask: Get Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5e8bd31-2a4a-4d55-a32f-72b276ee5ec1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Layer ID
labelProgrammer: backSortingLayerID (set)
haystackHuman: Sprite Mask: Set Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"768981e3-e295-4711-be0c-dfb557ae3f19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Order
labelProgrammer: backSortingOrder (get)
haystackHuman: Sprite Mask: Get Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d47e4bc3-a9f3-4842-b87b-e4fc2aeee2ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Order
labelProgrammer: backSortingOrder (set)
haystackHuman: Sprite Mask: Set Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3a5ce348-49e5-4941-b66a-a786d0034b6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha Cutoff
labelProgrammer: alphaCutoff (get)
haystackHuman: Sprite Mask: Get Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (get)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Single
unit:
{"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98b301cb-27a0-404a-9281-2e72ade6f6f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha Cutoff
labelProgrammer: alphaCutoff (set)
haystackHuman: Sprite Mask: Set Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (set)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1aad5ec-0a27-46c9-8d6a-32b35432562f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Sprite Mask: Get Sprite
haystackProgrammer: SpriteMask.sprite (get)
favoriteKey: UnityEngine.SpriteMask.sprite@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d57a0c7e-b8c7-46e1-be75-f4f08ab8b210","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Sprite Mask: Set Sprite
haystackProgrammer: SpriteMask.sprite (set)
favoriteKey: UnityEngine.SpriteMask.sprite@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"8960b612-1c23-4cbc-99c7-8c9745d90962","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Custom Range Active
labelProgrammer: isCustomRangeActive (get)
haystackHuman: Sprite Mask: Is Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (get)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff6d51df-e8f2-42f9-b72b-9ce5cdc91a28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Custom Range Active
labelProgrammer: isCustomRangeActive (set)
haystackHuman: Sprite Mask: Set Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (set)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"afc00b22-d433-4b36-90d5-bff2efd529a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Sort Point
labelProgrammer: spriteSortPoint (get)
haystackHuman: Sprite Mask: Get Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (get)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfbd7ad9-4b15-4c7d-8469-0a831d4a2781","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite Sort Point
labelProgrammer: spriteSortPoint (set)
haystackHuman: Sprite Mask: Set Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (set)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteSortPoint
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"chainable":false,"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Center","$type":"UnityEngine.SpriteSortPoint"}},"position":{"x":0.0,"y":0.0},"guid":"bdf545ce-cd7f-4b11-817a-f39cebf032af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Source
labelProgrammer: maskSource (get)
haystackHuman: Sprite Mask: Get Mask Source
haystackProgrammer: SpriteMask.maskSource (get)
favoriteKey: UnityEngine.SpriteMask.maskSource@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;maskSource
tag3: UnityEngine.SpriteMask;maskSource
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteMask+MaskSource
unit:
{"member":{"name":"maskSource","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79ee2a5a-7fb1-4552-8ad2-9d0ae0edcfb8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Source
labelProgrammer: maskSource (set)
haystackHuman: Sprite Mask: Set Mask Source
haystackProgrammer: SpriteMask.maskSource (set)
favoriteKey: UnityEngine.SpriteMask.maskSource@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;maskSource
tag3: UnityEngine.SpriteMask;maskSource
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteMask+MaskSource
valueOutputTypes: UnityEngine.SpriteMask+MaskSource
unit:
{"chainable":false,"member":{"name":"maskSource","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Sprite","$type":"UnityEngine.SpriteMask+MaskSource"}},"position":{"x":0.0,"y":0.0},"guid":"4e20e09c-cc14-4a72-8e82-4f12063c6f31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite Mask: Get Bounds
haystackProgrammer: SpriteMask.bounds (get)
favoriteKey: UnityEngine.SpriteMask.bounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"976aa8ed-cacb-4312-809d-542fe459467c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Sprite Mask: Set Bounds
haystackProgrammer: SpriteMask.bounds (set)
favoriteKey: UnityEngine.SpriteMask.bounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a9ac491-69e6-40d0-ae59-a7ec967202bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Sprite Mask: Get Local Bounds
haystackProgrammer: SpriteMask.localBounds (get)
favoriteKey: UnityEngine.SpriteMask.localBounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d70383d5-3699-4739-9a9f-d86ad6145db4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Sprite Mask: Set Local Bounds
haystackProgrammer: SpriteMask.localBounds (set)
favoriteKey: UnityEngine.SpriteMask.localBounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a357326-6fed-4a4e-8fe2-0ef1d6245b53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sprite Mask: Get Enabled
haystackProgrammer: SpriteMask.enabled (get)
favoriteKey: UnityEngine.SpriteMask.enabled@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2acaefc-d5b8-409f-8df5-cc83ed3f59de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sprite Mask: Set Enabled
haystackProgrammer: SpriteMask.enabled (set)
favoriteKey: UnityEngine.SpriteMask.enabled@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f59273c-b5f0-41da-a363-f2806c7f92db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Sprite Mask: Is Visible
haystackProgrammer: SpriteMask.isVisible (get)
favoriteKey: UnityEngine.SpriteMask.isVisible@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isVisible
tag3: UnityEngine.SpriteMask;isVisible
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3e282bf-7c2a-42c6-9469-3025a2780f80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Sprite Mask: Get Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (get)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e838530-e21c-4d09-a92a-070b866d4a3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Sprite Mask: Set Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (set)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"5d53d230-d673-4087-a190-8d3f48b27fcd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Sprite Mask: Get Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (get)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e09e83f-71a9-4782-bc92-0f27e75aa54b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Sprite Mask: Set Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (set)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"efe80ad2-98db-4b8d-81ab-b6897356ca63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Sprite Mask: Get Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (get)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a24c7812-268c-4b60-8a68-aadd13f74cf9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Sprite Mask: Set Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (set)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"929deca7-202f-41a1-86fe-468055f673a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Sprite Mask: Get Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (get)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ae85b15-6d38-4c48-8f50-06304e479492","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Sprite Mask: Set Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (set)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"deb8a243-5e07-4379-b20d-2fe0ec78bea6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Sprite Mask: Get Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"812b5949-e708-4077-a9e6-f0d21e57b44d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Sprite Mask: Set Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"483b7457-ac5e-4784-92d2-f348c8ed1c2e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Sprite Mask: Get Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59bc5179-bdca-40a2-a2c1-b1c95c402842","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Sprite Mask: Set Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"b72200e4-81ec-4fc7-9935-328abb6e5df4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Sprite Mask: Get Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66563a82-69ef-4f9d-84e0-63e9bd74a5a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Sprite Mask: Set Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"a5f8167e-02da-444e-be95-2186a1134433","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Sprite Mask: Get Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (get)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69ffce5b-e94b-400d-88a1-b01653a094c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Sprite Mask: Set Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (set)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"51adae79-6587-4503-a70f-834d0ef8eeb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Sprite Mask: Get Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (get)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8af4377b-735a-4342-ae67-ea4672fd16c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Sprite Mask: Set Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (set)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dc7208e2-c274-49d4-bdae-0de6f94e233c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Sprite Mask: Get Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64380421-e36e-47da-8fac-22d4ab4b8c99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Sprite Mask: Set Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"eaab6a76-7401-4d4b-9239-fd9c61552515","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Sprite Mask: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"583c954e-a5d8-4a19-b1bd-c014892d6bab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Sprite Mask: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f5477ad2-4c50-46db-b171-e0d92326ef32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Sprite Mask: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"574a13cd-d811-4333-b133-588aebc6cc64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Sprite Mask: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SpriteMask;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b2ecf6df-f17f-439b-951a-05b03d12bae6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sprite Mask: Get Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91dc4a23-c650-48d5-b950-0cef7d8bc35c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sprite Mask: Set Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f15f7161-9686-4ced-a1e6-2b8d3dcabcd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sprite Mask: Get Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60d9e5b8-3b8e-4e00-94c0-ab0e2625060d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sprite Mask: Set Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9da7e1a1-6a9a-47ec-b874-90afa8730435","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sprite Mask: Get Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5ca88b4-3e34-4d5c-80e1-cd78de6b447f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sprite Mask: Set Sorting Order
haystackProgrammer: SpriteMask.sortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.sortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingOrder
tag3: UnityEngine.SpriteMask;sortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fcd628c8-05c6-4e8c-a23f-58a0ff88b945","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Sprite Mask: Is LOD 0
haystackProgrammer: SpriteMask.isLOD0 (get)
favoriteKey: UnityEngine.SpriteMask.isLOD0@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isLOD0
tag3: UnityEngine.SpriteMask;isLOD0
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c987616c-41fd-4012-bd74-f66b47f46ac2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Sprite Mask: Get Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"749e7b3f-58b8-40c1-bde7-de93e5262699","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Sprite Mask: Set Allow Occlusion When Dynamic
haystackProgrammer: SpriteMask.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.SpriteMask.allowOcclusionWhenDynamic@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteMask;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"98608758-bc3c-4271-9020-12a741579f6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Sprite Mask: Get Force Mesh Lod
haystackProgrammer: SpriteMask.forceMeshLod (get)
favoriteKey: UnityEngine.SpriteMask.forceMeshLod@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceMeshLod
tag3: UnityEngine.SpriteMask;forceMeshLod
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int16
unit:
{"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8729a713-798e-4cfd-9663-3fe238f405eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Sprite Mask: Set Force Mesh Lod
haystackProgrammer: SpriteMask.forceMeshLod (set)
favoriteKey: UnityEngine.SpriteMask.forceMeshLod@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceMeshLod
tag3: UnityEngine.SpriteMask;forceMeshLod
valueInputTypes: UnityEngine.SpriteMask|System.Int16
valueOutputTypes: System.Int16
unit:
{"chainable":false,"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int16"}},"position":{"x":0.0,"y":0.0},"guid":"5429d428-286b-4990-82a8-3d8d52de828e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Sprite Mask: Get Mesh Lod Selection Bias
haystackProgrammer: SpriteMask.meshLodSelectionBias (get)
favoriteKey: UnityEngine.SpriteMask.meshLodSelectionBias@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;meshLodSelectionBias
tag3: UnityEngine.SpriteMask;meshLodSelectionBias
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1d98db4-d44e-4e89-8ce1-4f5f4a691393","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Sprite Mask: Set Mesh Lod Selection Bias
haystackProgrammer: SpriteMask.meshLodSelectionBias (set)
favoriteKey: UnityEngine.SpriteMask.meshLodSelectionBias@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;meshLodSelectionBias
tag3: UnityEngine.SpriteMask;meshLodSelectionBias
valueInputTypes: UnityEngine.SpriteMask|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5d5ce409-ac9f-4852-8be8-a6c8def9e1f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Sprite Mask: Is Part Of Static Batch
haystackProgrammer: SpriteMask.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.SpriteMask.isPartOfStaticBatch@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isPartOfStaticBatch
tag3: UnityEngine.SpriteMask;isPartOfStaticBatch
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87c44147-95e4-44ff-b475-cd6fcb491717","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Sprite Mask: Get World To Local Matrix
haystackProgrammer: SpriteMask.worldToLocalMatrix (get)
favoriteKey: UnityEngine.SpriteMask.worldToLocalMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;worldToLocalMatrix
tag3: UnityEngine.SpriteMask;worldToLocalMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"009f4a48-019b-4315-9bc0-a0b989174faa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Sprite Mask: Get Local To World Matrix
haystackProgrammer: SpriteMask.localToWorldMatrix (get)
favoriteKey: UnityEngine.SpriteMask.localToWorldMatrix@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localToWorldMatrix
tag3: UnityEngine.SpriteMask;localToWorldMatrix
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed73afdc-fcce-4f04-990e-9a4b6c859daa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Sprite Mask: Get Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffe14c39-7ad4-4cce-887b-fada35cb67d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Sprite Mask: Set Light Probe Proxy Volume Override
haystackProgrammer: SpriteMask.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteMask;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"5d8e24f3-6671-45f6-a65a-7e3e4d6de0eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Sprite Mask: Get Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (get)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f401748-9e6b-4efa-92b4-3708b922bd41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Sprite Mask: Set Probe Anchor
haystackProgrammer: SpriteMask.probeAnchor (set)
favoriteKey: UnityEngine.SpriteMask.probeAnchor@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;probeAnchor
tag3: UnityEngine.SpriteMask;probeAnchor
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"8c0da3f1-c1bc-44e4-ad84-b18104705dc8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Sprite Mask: Get Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52797585-c35f-43e4-8243-32cb5d6f9bb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Sprite Mask: Set Lightmap Index
haystackProgrammer: SpriteMask.lightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.lightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapIndex
tag3: UnityEngine.SpriteMask;lightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dfed200e-3f14-4989-864c-4e49d49b5edf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a90d975e-b65f-472d-8044-dda9208fde72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Index
haystackProgrammer: SpriteMask.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapIndex@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapIndex
tag3: UnityEngine.SpriteMask;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"660d26bd-4f72-4c87-b96e-e50765838543","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79bb8020-8128-48b8-a7d2-1fe15e4d39d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Lightmap Scale Offset
haystackProgrammer: SpriteMask.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.lightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightmapScaleOffset
tag3: UnityEngine.SpriteMask;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"233bb498-26e3-4dcc-917f-f8badedbc71e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Sprite Mask: Get Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Sprite Mask: Set Realtime Lightmap Scale Offset
haystackProgrammer: SpriteMask.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteMask.realtimeLightmapScaleOffset@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteMask;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.materials (get)
favoriteKey: UnityEngine.SpriteMask.materials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6211572-e767-49e6-ab55-791a1224c7ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Sprite Mask: Set Materials
haystackProgrammer: SpriteMask.materials (set)
favoriteKey: UnityEngine.SpriteMask.materials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;materials
tag3: UnityEngine.SpriteMask;materials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b72259a4-2444-433f-b47b-5d0851a95218","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Sprite Mask: Get Material
haystackProgrammer: SpriteMask.material (get)
favoriteKey: UnityEngine.SpriteMask.material@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7711bade-5c0c-4c50-9426-03f729c30163","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Sprite Mask: Set Material
haystackProgrammer: SpriteMask.material (set)
favoriteKey: UnityEngine.SpriteMask.material@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;material
tag3: UnityEngine.SpriteMask;material
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d150705c-3ee9-4931-a1ff-f3b44a9fcebd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Sprite Mask: Get Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa4f79ac-7dcc-4bc8-8b39-9feab4b2c7fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Sprite Mask: Set Shared Material
haystackProgrammer: SpriteMask.sharedMaterial (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterial@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterial
tag3: UnityEngine.SpriteMask;sharedMaterial
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d1e53adc-229f-4651-9519-1f0295816db4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (get)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07b31998-3275-4c43-af6c-6c5e0e72f49a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Sprite Mask: Set Shared Materials
haystackProgrammer: SpriteMask.sharedMaterials (set)
favoriteKey: UnityEngine.SpriteMask.sharedMaterials@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sharedMaterials
tag3: UnityEngine.SpriteMask;sharedMaterials
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b77dfc19-31d5-4180-922b-e0a02b60cdc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Sprite Mask: Get LOD Group
haystackProgrammer: SpriteMask.LODGroup (get)
favoriteKey: UnityEngine.SpriteMask.LODGroup@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;LODGroup
tag3: UnityEngine.SpriteMask;LODGroup
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4ef45ea-6832-47c9-8a3f-36836a6bb43b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sprite Mask: Get Transform
haystackProgrammer: SpriteMask.transform (get)
favoriteKey: UnityEngine.SpriteMask.transform@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6c714ba-8945-483f-90c5-8eeba16a41f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Sprite Mask: Get Transform Handle
haystackProgrammer: SpriteMask.transformHandle (get)
favoriteKey: UnityEngine.SpriteMask.transformHandle@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3bf20ed-cdde-4fad-bf16-85e64ad53d74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sprite Mask: Get Game Object
haystackProgrammer: SpriteMask.gameObject (get)
favoriteKey: UnityEngine.SpriteMask.gameObject@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"297e892d-137c-46f5-b217-ffceae1b997b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Mask: Get Tag
haystackProgrammer: SpriteMask.tag (get)
favoriteKey: UnityEngine.SpriteMask.tag@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fe19778-750b-4d78-b615-ec95bb11fac5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sprite Mask: Set Tag
haystackProgrammer: SpriteMask.tag (set)
favoriteKey: UnityEngine.SpriteMask.tag@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6f4fe09d-5119-4186-a0cb-1f88764f9b73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Mask: Get Name
haystackProgrammer: SpriteMask.name (get)
favoriteKey: UnityEngine.SpriteMask.name@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9ca5a13-711e-4343-8af4-07350ba3cbd7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Mask: Set Name
haystackProgrammer: SpriteMask.name (set)
favoriteKey: UnityEngine.SpriteMask.name@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"35ed1c97-796b-4cd3-9e21-f4ead2e58d73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Mask: Get Hide Flags
haystackProgrammer: SpriteMask.hideFlags (get)
favoriteKey: UnityEngine.SpriteMask.hideFlags@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2895989f-61eb-4271-ba7c-ff10c470bde7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Mask: Set Hide Flags
haystackProgrammer: SpriteMask.hideFlags (set)
favoriteKey: UnityEngine.SpriteMask.hideFlags@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8b213d33-b67c-4de5-9059-b197ee4ca796","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Keep Unused Camera Rendering Resources (Camera Entity Id)
labelProgrammer: GetKeepUnusedCameraRenderingResources (cameraEntityId)
haystackHuman: Terrain: Get Keep Unused Camera Rendering Resources
haystackProgrammer: Terrain.GetKeepUnusedCameraRenderingResources
favoriteKey: UnityEngine.Terrain.GetKeepUnusedCameraRenderingResources(UnityEngine.EntityId)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetKeepUnusedCameraRenderingResources;UnityEngine.EntityId
tag3: UnityEngine.Terrain;GetKeepUnusedCameraRenderingResources;UnityEngine.EntityId
valueInputTypes: UnityEngine.Terrain|UnityEngine.EntityId
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["cameraEntityId"],"member":{"name":"GetKeepUnusedCameraRenderingResources","parameterTypes":["UnityEngine.EntityId"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c190a832-17a3-4546-bf97-900308d0acd7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Keep Unused Camera Rendering Resources (Camera Entity Id, Keep Unused)
labelProgrammer: SetKeepUnusedCameraRenderingResources (cameraEntityId, keepUnused)
haystackHuman: Terrain: Set Keep Unused Camera Rendering Resources
haystackProgrammer: Terrain.SetKeepUnusedCameraRenderingResources
favoriteKey: UnityEngine.Terrain.SetKeepUnusedCameraRenderingResources(UnityEngine.EntityIdSystem.Boolean)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SetKeepUnusedCameraRenderingResources;UnityEngine.EntityId;System.Boolean
tag3: UnityEngine.Terrain;SetKeepUnusedCameraRenderingResources;UnityEngine.EntityId;System.Boolean
valueInputTypes: UnityEngine.Terrain|UnityEngine.EntityId|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Terrain: Get Closest Reflection Probes
haystackProgrammer: Terrain.GetClosestReflectionProbes
tag1: UnityEngine.Terrain
favoriteKey:
UnityEngine.Terrain.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Terrain;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Terrain;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["result"],"member":{"name":"GetClosestReflectionProbes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"005dc68b-3f67-4c94-9b47-f5795d094d3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Terrain|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Height (World Position)
labelProgrammer: SampleHeight (worldPosition)
haystackHuman: Terrain: Sample Height
haystackProgrammer: Terrain.SampleHeight
favoriteKey: UnityEngine.Terrain.SampleHeight(UnityEngine.Vector3)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;SampleHeight;UnityEngine.Vector3
tag3: UnityEngine.Terrain;SampleHeight;UnityEngine.Vector3
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tree Instance (Instance)
labelProgrammer: AddTreeInstance (instance)
haystackHuman: Terrain: Add Tree Instance
haystackProgrammer: Terrain.AddTreeInstance
favoriteKey: UnityEngine.Terrain.AddTreeInstance(UnityEngine.TreeInstance)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;AddTreeInstance;UnityEngine.TreeInstance
tag3: UnityEngine.Terrain;AddTreeInstance;UnityEngine.TreeInstance
valueInputTypes: UnityEngine.Terrain|UnityEngine.TreeInstance
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Neighbors (Left, Top, Right, Bottom)
labelProgrammer: SetNeighbors (left, top, right, bottom)
haystackHuman: Terrain: Set Neighbors
haystackProgrammer: Terrain.SetNeighbors
tag1: UnityEngine.Terrain
valueInputTypes: UnityEngine.Terrain
favoriteKey:
UnityEngine.Terrain.SetNeighbors(UnityEngine.TerrainUnityEngine.TerrainUnityEngine.TerrainUnityEngine.Terrain)@any

tag2:
UnityEngine.Terrain;SetNeighbors;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain

tag3:
UnityEngine.Terrain;SetNeighbors;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain;UnityEngine.Terrain

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Position ()
labelProgrammer: GetPosition ()
haystackHuman: Terrain: Get Position
haystackProgrammer: Terrain.GetPosition
favoriteKey: UnityEngine.Terrain.GetPosition()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetPosition;
tag3: UnityEngine.Terrain;GetPosition;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetPosition","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f95c3c8b-9ce4-42bc-b342-8edbe4781801","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flush ()
labelProgrammer: Flush ()
haystackHuman: Terrain: Flush
haystackProgrammer: Terrain.Flush
favoriteKey: UnityEngine.Terrain.Flush()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Flush;
tag3: UnityEngine.Terrain;Flush;
valueInputTypes: UnityEngine.Terrain
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Flush","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae7fe188-c2d1-44a6-a75b-d08a2ec89cb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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