# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Allocator)
labelProgrammer: GetContacts (contactFilter, allocator)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;Unity.Collections.Allocator
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;Unity.Collections.Allocator
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|Unity.Collections.Allocator
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DUnity.Collections.Allocator)@any

unit:
{"chainable":false,"parameterNames":["contactFilter","allocator"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","Unity.Collections.Allocator"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%allocator":{"$content":"Temp","$type":"Unity.Collections.Allocator"}},"position":{"x":0.0,"y":0.0},"guid":"825a835a-cd83-4c97-b77f-d96db920edfb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contact Colliders (Contact Filter, Allocator)
labelProgrammer: GetContactColliders (contactFilter, allocator)
haystackHuman: Custom Collider 2D: Get Contact Colliders
haystackProgrammer: CustomCollider2D.GetContactColliders
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|Unity.Collections.Allocator
valueOutputTypes: UnityEngine.ColliderArray2D
favoriteKey:
UnityEngine.CustomCollider2D.GetContactColliders(UnityEngine.ContactFilter2DUnity.Collections.Allocator)@any

tag2:
UnityEngine.CustomCollider2D;GetContactColliders;UnityEngine.ContactFilter2D;Unity.Collections.Allocator

tag3:
UnityEngine.CustomCollider2D;GetContactColliders;UnityEngine.ContactFilter2D;Unity.Collections.Allocator

unit:
{"chainable":false,"parameterNames":["contactFilter","allocator"],"member":{"name":"GetContactColliders","parameterTypes":["UnityEngine.ContactFilter2D","Unity.Collections.Allocator"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%allocator":{"$content":"Temp","$type":"Unity.Collections.Allocator"}},"position":{"x":0.0,"y":0.0},"guid":"62531c3b-4362-41cb-9a2b-8b6138e5238d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Custom Collider 2D: Get Component
haystackProgrammer: CustomCollider2D.GetComponent
favoriteKey: UnityEngine.CustomCollider2D.GetComponent(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"681735cb-1ac0-4015-82c4-9d39fb1b975b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Custom Collider 2D: Try Get Component
haystackProgrammer: CustomCollider2D.TryGetComponent
favoriteKey: UnityEngine.CustomCollider2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2c41ed92-6525-43e9-a36c-fd1992a08c1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Custom Collider 2D: Get Component
haystackProgrammer: CustomCollider2D.GetComponent
favoriteKey: UnityEngine.CustomCollider2D.GetComponent(System.String)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"973cb6ab-ced1-4120-aaa5-7fa8425fd67d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Component In Children
haystackProgrammer: CustomCollider2D.GetComponentInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b41f55bf-7086-4ab1-b91b-8563973d93e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Custom Collider 2D: Get Component In Children
haystackProgrammer: CustomCollider2D.GetComponentInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"fc178419-ecc0-4509-88c5-9c3799fe4cdc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Components In Children
haystackProgrammer: CustomCollider2D.GetComponentsInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"628d7bab-a413-48de-a944-db218203413a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Custom Collider 2D: Get Components In Children
haystackProgrammer: CustomCollider2D.GetComponentsInChildren
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"d84564ac-c228-47c0-abd4-f2541f787234","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Component In Parent
haystackProgrammer: CustomCollider2D.GetComponentInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c575b5cc-eb98-4bd8-bfcd-1f769eac377e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Custom Collider 2D: Get Component In Parent
haystackProgrammer: CustomCollider2D.GetComponentInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"3c25e958-13c2-4fc3-b25e-5268e504f7ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Custom Collider 2D: Get Components In Parent
haystackProgrammer: CustomCollider2D.GetComponentsInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"72c9a23f-cead-40fd-a745-65c75276ecb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Custom Collider 2D: Get Components In Parent
haystackProgrammer: CustomCollider2D.GetComponentsInParent
favoriteKey: UnityEngine.CustomCollider2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"9902bfa4-a6a8-4888-85c9-7fac838bc5c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Custom Collider 2D: Get Components
haystackProgrammer: CustomCollider2D.GetComponents
favoriteKey: UnityEngine.CustomCollider2D.GetComponents(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.CustomCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5b51b0f4-4d54-4220-a9ae-b576d27aa1fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Custom Collider 2D: Get Components
haystackProgrammer: CustomCollider2D.GetComponents
tag1: UnityEngine.CustomCollider2D
favoriteKey:
UnityEngine.CustomCollider2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"62347ec9-6da1-424c-a1b8-986c8b2b7c80","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Custom Collider 2D: Get Component Index
haystackProgrammer: CustomCollider2D.GetComponentIndex
favoriteKey: UnityEngine.CustomCollider2D.GetComponentIndex()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf87e37f-873f-4b10-8959-4f44e571184b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Custom Collider 2D: Compare Tag
haystackProgrammer: CustomCollider2D.CompareTag
favoriteKey: UnityEngine.CustomCollider2D.CompareTag(System.String)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"54003f56-2853-44bd-8a63-6b2cda718248","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Custom Collider 2D: Compare Tag
haystackProgrammer: CustomCollider2D.CompareTag
favoriteKey: UnityEngine.CustomCollider2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96d04d45-ef74-4eba-a071-4181c1795eae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Custom Collider 2D: Send Message Upwards
haystackProgrammer: CustomCollider2D.SendMessageUpwards
tag1: UnityEngine.CustomCollider2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.CustomCollider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.CustomCollider2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.CustomCollider2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"714313dd-6655-4a1f-acd1-edb11fe8ce25","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Custom Collider 2D: Send Message Upwards
haystackProgrammer: CustomCollider2D.SendMessageUpwards
favoriteKey: UnityEngine.CustomCollider2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.CustomCollider2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dbb9330a-9e1b-4917-9820-93838b902439","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Custom Collider 2D: Send Message Upwards
haystackProgrammer: CustomCollider2D.SendMessageUpwards
favoriteKey: UnityEngine.CustomCollider2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.CustomCollider2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6b145a1f-e10a-4bd2-aef3-d484d2df295b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Custom Collider 2D: Send Message Upwards
haystackProgrammer: CustomCollider2D.SendMessageUpwards
favoriteKey: UnityEngine.CustomCollider2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.CustomCollider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"60c05242-9d76-4789-8881-dc40e96ea2b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Custom Collider 2D: Send Message
haystackProgrammer: CustomCollider2D.SendMessage
favoriteKey: UnityEngine.CustomCollider2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.CustomCollider2D|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Custom Collider 2D: Find Any Object By Type
haystackProgrammer: CustomCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CustomCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Custom Collider 2D: Find Any Object By Type
haystackProgrammer: CustomCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CustomCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Custom Collider 2D: To String
haystackProgrammer: CustomCollider2D.ToString
favoriteKey: UnityEngine.CustomCollider2D.ToString()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Custom Collider 2D: Equals
haystackProgrammer: CustomCollider2D.Equals
favoriteKey: UnityEngine.CustomCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Custom Collider 2D: Get Type
haystackProgrammer: CustomCollider2D.GetType
favoriteKey: UnityEngine.CustomCollider2D.GetType()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Custom Collider 2D: Reference Equals
haystackProgrammer: CustomCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CustomCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Shape Count
labelProgrammer: customShapeCount (get)
haystackHuman: Custom Collider 2D: Get Custom Shape Count
haystackProgrammer: CustomCollider2D.customShapeCount (get)
favoriteKey: UnityEngine.CustomCollider2D.customShapeCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;customShapeCount
tag3: UnityEngine.CustomCollider2D;customShapeCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Vertex Count
labelProgrammer: customVertexCount (get)
haystackHuman: Custom Collider 2D: Get Custom Vertex Count
haystackProgrammer: CustomCollider2D.customVertexCount (get)
favoriteKey: UnityEngine.CustomCollider2D.customVertexCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;customVertexCount
tag3: UnityEngine.CustomCollider2D;customVertexCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Custom Collider 2D: Get Density
haystackProgrammer: CustomCollider2D.density (get)
favoriteKey: UnityEngine.CustomCollider2D.density@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;density
tag3: UnityEngine.CustomCollider2D;density
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Custom Collider 2D: Set Density
haystackProgrammer: CustomCollider2D.density (set)
favoriteKey: UnityEngine.CustomCollider2D.density@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;density
tag3: UnityEngine.CustomCollider2D;density
valueInputTypes: UnityEngine.CustomCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Custom Collider 2D: Is Trigger
haystackProgrammer: CustomCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CustomCollider2D.isTrigger@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isTrigger
tag3: UnityEngine.CustomCollider2D;isTrigger
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Custom Collider 2D: Set Trigger
haystackProgrammer: CustomCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CustomCollider2D.isTrigger@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isTrigger
tag3: UnityEngine.CustomCollider2D;isTrigger
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Custom Collider 2D: Get Used By Effector
haystackProgrammer: CustomCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CustomCollider2D.usedByEffector@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByEffector
tag3: UnityEngine.CustomCollider2D;usedByEffector
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Custom Collider 2D: Set Used By Effector
haystackProgrammer: CustomCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CustomCollider2D.usedByEffector@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;usedByEffector
tag3: UnityEngine.CustomCollider2D;usedByEffector
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Custom Collider 2D: Get Composite Operation
haystackProgrammer: CustomCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CustomCollider2D.compositeOperation@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;compositeOperation
tag3: UnityEngine.CustomCollider2D;compositeOperation
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Custom Collider 2D: Set Composite Operation
haystackProgrammer: CustomCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CustomCollider2D.compositeOperation@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;compositeOperation
tag3: UnityEngine.CustomCollider2D;compositeOperation
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Custom Collider 2D: Get Composite Order
haystackProgrammer: CustomCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CustomCollider2D.compositeOrder@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;compositeOrder
tag3: UnityEngine.CustomCollider2D;compositeOrder
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Custom Collider 2D: Set Composite Order
haystackProgrammer: CustomCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CustomCollider2D.compositeOrder@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;compositeOrder
tag3: UnityEngine.CustomCollider2D;compositeOrder
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Custom Collider 2D: Get Composite
haystackProgrammer: CustomCollider2D.composite (get)
favoriteKey: UnityEngine.CustomCollider2D.composite@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;composite
tag3: UnityEngine.CustomCollider2D;composite
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Custom Collider 2D: Get Offset
haystackProgrammer: CustomCollider2D.offset (get)
favoriteKey: UnityEngine.CustomCollider2D.offset@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;offset
tag3: UnityEngine.CustomCollider2D;offset
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Custom Collider 2D: Set Offset
haystackProgrammer: CustomCollider2D.offset (set)
favoriteKey: UnityEngine.CustomCollider2D.offset@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;offset
tag3: UnityEngine.CustomCollider2D;offset
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Custom Collider 2D: Get Attached Rigidbody
haystackProgrammer: CustomCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CustomCollider2D.attachedRigidbody@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;attachedRigidbody
tag3: UnityEngine.CustomCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Custom Collider 2D: Get Local To World Matrix
haystackProgrammer: CustomCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CustomCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;localToWorldMatrix
tag3: UnityEngine.CustomCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Custom Collider 2D: Get Shape Count
haystackProgrammer: CustomCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CustomCollider2D.shapeCount@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;shapeCount
tag3: UnityEngine.CustomCollider2D;shapeCount
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Custom Collider 2D: Get Bounds
haystackProgrammer: CustomCollider2D.bounds (get)
favoriteKey: UnityEngine.CustomCollider2D.bounds@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounds
tag3: UnityEngine.CustomCollider2D;bounds
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Custom Collider 2D: Get Error State
haystackProgrammer: CustomCollider2D.errorState (get)
favoriteKey: UnityEngine.CustomCollider2D.errorState@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;errorState
tag3: UnityEngine.CustomCollider2D;errorState
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Custom Collider 2D: Get Composite Capable
haystackProgrammer: CustomCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CustomCollider2D.compositeCapable@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;compositeCapable
tag3: UnityEngine.CustomCollider2D;compositeCapable
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a16b798c-b6df-411f-be19-1e9a89c6300b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Custom Collider 2D: Get Shared Material
haystackProgrammer: CustomCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CustomCollider2D.sharedMaterial@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;sharedMaterial
tag3: UnityEngine.CustomCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff30d58a-b12f-4d37-b160-5d6fec2451c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Custom Collider 2D: Set Shared Material
haystackProgrammer: CustomCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CustomCollider2D.sharedMaterial@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;sharedMaterial
tag3: UnityEngine.CustomCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"cdf559b0-95a1-45fb-babf-163a28304294","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Custom Collider 2D: Get Layer Override Priority
haystackProgrammer: CustomCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CustomCollider2D.layerOverridePriority@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;layerOverridePriority
tag3: UnityEngine.CustomCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98618c50-ccf3-4155-afaf-01cf4c1fadcd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Custom Collider 2D: Set Layer Override Priority
haystackProgrammer: CustomCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CustomCollider2D.layerOverridePriority@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;layerOverridePriority
tag3: UnityEngine.CustomCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"78c48ecf-22c5-4bc4-bd51-878d1cb2e7ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Custom Collider 2D: Get Exclude Layers
haystackProgrammer: CustomCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.excludeLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;excludeLayers
tag3: UnityEngine.CustomCollider2D;excludeLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1de059c3-a561-4ae9-ac12-075e824682c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Custom Collider 2D: Set Exclude Layers
haystackProgrammer: CustomCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.excludeLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;excludeLayers
tag3: UnityEngine.CustomCollider2D;excludeLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"712efa28-6ba3-4017-a30c-e105916a3860","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Custom Collider 2D: Get Include Layers
haystackProgrammer: CustomCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.includeLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;includeLayers
tag3: UnityEngine.CustomCollider2D;includeLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"298c4b94-393d-47d1-bf3d-264d968cfb60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Custom Collider 2D: Set Include Layers
haystackProgrammer: CustomCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.includeLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;includeLayers
tag3: UnityEngine.CustomCollider2D;includeLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"868e0ad4-4741-4cf4-a7b3-ba9fac3a7e4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Custom Collider 2D: Get Force Send Layers
haystackProgrammer: CustomCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.forceSendLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceSendLayers
tag3: UnityEngine.CustomCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2b984a9-fad6-4db6-a819-a7241760c3bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Custom Collider 2D: Set Force Send Layers
haystackProgrammer: CustomCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.forceSendLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceSendLayers
tag3: UnityEngine.CustomCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b7f9781-d042-4d4b-a8d1-0e4e6c6b1fa4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Custom Collider 2D: Get Force Receive Layers
haystackProgrammer: CustomCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceReceiveLayers
tag3: UnityEngine.CustomCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"badc6e26-4b1f-45ec-b63e-2d11342e03c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Custom Collider 2D: Set Force Receive Layers
haystackProgrammer: CustomCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;forceReceiveLayers
tag3: UnityEngine.CustomCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23903f63-f7bb-4faf-8401-47d3e78cdd9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Custom Collider 2D: Get Contact Capture Layers
haystackProgrammer: CustomCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;contactCaptureLayers
tag3: UnityEngine.CustomCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5de84c84-61e9-4bb9-86b6-d144429c27da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Custom Collider 2D: Set Contact Capture Layers
haystackProgrammer: CustomCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;contactCaptureLayers
tag3: UnityEngine.CustomCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2dd6c5c-4540-45cb-8f39-a00917537962","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Custom Collider 2D: Get Callback Layers
haystackProgrammer: CustomCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CustomCollider2D.callbackLayers@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;callbackLayers
tag3: UnityEngine.CustomCollider2D;callbackLayers
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36068f29-e88f-4e14-ad3f-a435a83aa11a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Custom Collider 2D: Set Callback Layers
haystackProgrammer: CustomCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CustomCollider2D.callbackLayers@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;callbackLayers
tag3: UnityEngine.CustomCollider2D;callbackLayers
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ac44d84-c3c0-400d-a876-d5645ba81762","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Custom Collider 2D: Get Friction
haystackProgrammer: CustomCollider2D.friction (get)
favoriteKey: UnityEngine.CustomCollider2D.friction@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;friction
tag3: UnityEngine.CustomCollider2D;friction
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0500a8b-f887-4375-a5f8-409abef29361","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Custom Collider 2D: Get Bounciness
haystackProgrammer: CustomCollider2D.bounciness (get)
favoriteKey: UnityEngine.CustomCollider2D.bounciness@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounciness
tag3: UnityEngine.CustomCollider2D;bounciness
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"433fcdb7-ccbb-4d2b-b576-a6f4b829d244","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Custom Collider 2D: Get Friction Combine
haystackProgrammer: CustomCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CustomCollider2D.frictionCombine@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;frictionCombine
tag3: UnityEngine.CustomCollider2D;frictionCombine
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5150293d-b219-4219-a8ee-3fa80315700e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Custom Collider 2D: Get Bounce Combine
haystackProgrammer: CustomCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CustomCollider2D.bounceCombine@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;bounceCombine
tag3: UnityEngine.CustomCollider2D;bounceCombine
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b595bb8-aa99-47be-a4a0-b1fd67507737","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Custom Collider 2D: Get Contact Mask
haystackProgrammer: CustomCollider2D.contactMask (get)
favoriteKey: UnityEngine.CustomCollider2D.contactMask@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;contactMask
tag3: UnityEngine.CustomCollider2D;contactMask
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8789b343-00d7-4d31-a1bc-5f8ecc382e4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Custom Collider 2D: Get Enabled
haystackProgrammer: CustomCollider2D.enabled (get)
favoriteKey: UnityEngine.CustomCollider2D.enabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7b31585-ef32-4920-8d7c-bd32b49e0a16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Custom Collider 2D: Set Enabled
haystackProgrammer: CustomCollider2D.enabled (set)
favoriteKey: UnityEngine.CustomCollider2D.enabled@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;enabled
tag3: UnityEngine.CustomCollider2D;enabled
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7d648ac-06ce-4470-81ae-806ad2fabe8c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Custom Collider 2D: Is Active And Enabled
haystackProgrammer: CustomCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CustomCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;isActiveAndEnabled
tag3: UnityEngine.CustomCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4d3f919-0afc-4991-b9d3-7a3dd6fa4584","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Custom Collider 2D: Get Transform
haystackProgrammer: CustomCollider2D.transform (get)
favoriteKey: UnityEngine.CustomCollider2D.transform@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"588e9a49-1c1b-4778-8d50-ac66a768ff1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Custom Collider 2D: Get Transform Handle
haystackProgrammer: CustomCollider2D.transformHandle (get)
favoriteKey: UnityEngine.CustomCollider2D.transformHandle@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a614890-0730-4845-a252-845ce2d0163c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Custom Collider 2D: Get Game Object
haystackProgrammer: CustomCollider2D.gameObject (get)
favoriteKey: UnityEngine.CustomCollider2D.gameObject@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Custom Collider 2D: Get Tag
haystackProgrammer: CustomCollider2D.tag (get)
favoriteKey: UnityEngine.CustomCollider2D.tag@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Custom Collider 2D: Set Tag
haystackProgrammer: CustomCollider2D.tag (set)
favoriteKey: UnityEngine.CustomCollider2D.tag@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Custom Collider 2D: Get Name
haystackProgrammer: CustomCollider2D.name (get)
favoriteKey: UnityEngine.CustomCollider2D.name@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Custom Collider 2D: Set Name
haystackProgrammer: CustomCollider2D.name (set)
favoriteKey: UnityEngine.CustomCollider2D.name@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CustomCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Custom Collider 2D: Get Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@get
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Custom Collider 2D: Set Hide Flags
haystackProgrammer: CustomCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CustomCollider2D.hideFlags@set
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Circle Collider 2D: Create Mesh
haystackProgrammer: CircleCollider2D.CreateMesh
favoriteKey: UnityEngine.CircleCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CircleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Circle Collider 2D: Get Shape Hash
haystackProgrammer: CircleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CircleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapeHash;
tag3: UnityEngine.CircleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Circle Collider 2D: Get Shapes
haystackProgrammer: CircleCollider2D.GetShapes
favoriteKey: UnityEngine.CircleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1760d4b9-1178-421d-abeb-aec9258c5740","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Circle Collider 2D: Get Shapes
haystackProgrammer: CircleCollider2D.GetShapes
favoriteKey: UnityEngine.CircleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CircleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Circle Collider 2D: Get Shape Bounds
haystackProgrammer: CircleCollider2D.GetShapeBounds
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
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tag2:
UnityEngine.CircleCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

tag3:
UnityEngine.CircleCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

unit:
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valueInputTypes:
UnityEngine.CircleCollider2D|System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Circle Collider 2D: Can Contact
haystackProgrammer: CircleCollider2D.CanContact
favoriteKey: UnityEngine.CircleCollider2D.CanContact(UnityEngine.Collider2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;CanContact;UnityEngine.Collider2D
tag3: UnityEngine.CircleCollider2D;CanContact;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Circle Collider 2D: Is Touching
haystackProgrammer: CircleCollider2D.IsTouching
favoriteKey: UnityEngine.CircleCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.CircleCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CircleCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouchingLayers;
tag3: UnityEngine.CircleCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Circle Collider 2D: Is Touching Layers
haystackProgrammer: CircleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CircleCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.CircleCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Circle Collider 2D: Overlap Point
haystackProgrammer: CircleCollider2D.OverlapPoint
favoriteKey: UnityEngine.CircleCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.CircleCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Circle Collider 2D: Overlap
haystackProgrammer: CircleCollider2D.Overlap
favoriteKey: UnityEngine.CircleCollider2D.Overlap(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CircleCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
haystackHuman: Circle Collider 2D: Overlap
haystackProgrammer: CircleCollider2D.Overlap
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Circle Collider 2D: Overlap
haystackProgrammer: CircleCollider2D.Overlap
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
haystackHuman: Circle Collider 2D: Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Circle Collider 2D: Destroy Immediate
haystackProgrammer: CircleCollider2D.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Circle Collider 2D: Destroy Immediate
haystackProgrammer: CircleCollider2D.DestroyImmediate
favoriteKey: UnityEngine.CircleCollider2D.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type)
labelProgrammer: FindObjectsByType (type)
haystackHuman: Circle Collider 2D: Find Objects By Type
haystackProgrammer: CircleCollider2D.FindObjectsByType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectsByType(System.Type)@any
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labelHuman: Find Objects By Type (Type, Find Objects Inactive)
labelProgrammer: FindObjectsByType (type, findObjectsInactive)
haystackHuman: Circle Collider 2D: Find Objects By Type
haystackProgrammer: CircleCollider2D.FindObjectsByType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactive)@any
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Circle Collider 2D: Dont Destroy On Load
haystackProgrammer: CircleCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.CircleCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Circle Collider 2D: Find Any Object By Type
haystackProgrammer: CircleCollider2D.FindAnyObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: CircleCollider2D.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Circle Collider 2D: To String
haystackProgrammer: CircleCollider2D.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Circle Collider 2D: Reference Equals
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labelHuman: Get Radius
labelProgrammer: radius (get)
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labelHuman: Set Radius
labelProgrammer: radius (set)
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labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Circle Collider 2D: Get Density
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labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Circle Collider 2D: Set Density
haystackProgrammer: CircleCollider2D.density (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Circle Collider 2D: Is Trigger
haystackProgrammer: CircleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@get
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Circle Collider 2D: Set Trigger
haystackProgrammer: CircleCollider2D.isTrigger (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Circle Collider 2D: Get Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@get
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tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Circle Collider 2D: Set Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"61c16b8f-1d68-443d-9d9f-38dac4ffa4a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Circle Collider 2D: Get Composite Operation
haystackProgrammer: CircleCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeOperation@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOperation
tag3: UnityEngine.CircleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fabe5314-00be-4d63-80fa-6da2c3f2e579","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Circle Collider 2D: Set Composite Operation
haystackProgrammer: CircleCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CircleCollider2D.compositeOperation@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOperation
tag3: UnityEngine.CircleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"0f28b6e8-7cb1-4af5-84a8-12b5f2c79fe4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Circle Collider 2D: Get Composite Order
haystackProgrammer: CircleCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeOrder@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOrder
tag3: UnityEngine.CircleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40d83449-3044-4566-be56-f539d49c7561","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Circle Collider 2D: Set Composite Order
haystackProgrammer: CircleCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CircleCollider2D.compositeOrder@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOrder
tag3: UnityEngine.CircleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"338e43f7-edc3-4a51-bc5c-c1f255aee2c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Circle Collider 2D: Get Composite
haystackProgrammer: CircleCollider2D.composite (get)
favoriteKey: UnityEngine.CircleCollider2D.composite@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;composite
tag3: UnityEngine.CircleCollider2D;composite
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7cf69bc-c8ca-4df0-873f-b9c9a1134f88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Circle Collider 2D: Get Offset
haystackProgrammer: CircleCollider2D.offset (get)
favoriteKey: UnityEngine.CircleCollider2D.offset@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15bcff68-15e4-41b1-9338-2d35823e8732","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Circle Collider 2D: Set Offset
haystackProgrammer: CircleCollider2D.offset (set)
favoriteKey: UnityEngine.CircleCollider2D.offset@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"32b781e3-9c7d-4320-b9ef-1acf37e7ba7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Circle Collider 2D: Get Attached Rigidbody
haystackProgrammer: CircleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CircleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;attachedRigidbody
tag3: UnityEngine.CircleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f143274-53c0-4c96-b10f-c9b12556b4bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Circle Collider 2D: Get Local To World Matrix
haystackProgrammer: CircleCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CircleCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;localToWorldMatrix
tag3: UnityEngine.CircleCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6aedba93-8943-4002-9022-f1420bde3c2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Circle Collider 2D: Get Shape Count
haystackProgrammer: CircleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CircleCollider2D.shapeCount@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;shapeCount
tag3: UnityEngine.CircleCollider2D;shapeCount
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5f25885-993c-4cea-b04d-c8ac7ed27c74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Circle Collider 2D: Get Bounds
haystackProgrammer: CircleCollider2D.bounds (get)
favoriteKey: UnityEngine.CircleCollider2D.bounds@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounds
tag3: UnityEngine.CircleCollider2D;bounds
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6df61d96-4569-42ab-a63f-3aba98b9965e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Circle Collider 2D: Get Error State
haystackProgrammer: CircleCollider2D.errorState (get)
favoriteKey: UnityEngine.CircleCollider2D.errorState@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;errorState
tag3: UnityEngine.CircleCollider2D;errorState
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b02242c7-e299-4f9c-84c2-9329dabcb573","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Circle Collider 2D: Get Composite Capable
haystackProgrammer: CircleCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeCapable@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeCapable
tag3: UnityEngine.CircleCollider2D;compositeCapable
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a9bd9de-02cf-43b0-aedd-2b99b694879e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Circle Collider 2D: Get Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb4b854b-ce09-4504-863b-63d3caf10a86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Circle Collider 2D: Set Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"5ccd5a32-5020-4fb4-8422-ed4f359872a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Circle Collider 2D: Get Layer Override Priority
haystackProgrammer: CircleCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CircleCollider2D.layerOverridePriority@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;layerOverridePriority
tag3: UnityEngine.CircleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"042a34ed-c1d6-4d3e-9694-13a5b52296ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Circle Collider 2D: Set Layer Override Priority
haystackProgrammer: CircleCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CircleCollider2D.layerOverridePriority@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;layerOverridePriority
tag3: UnityEngine.CircleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b2ecd278-f378-4cee-af32-932adc6eabf2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Circle Collider 2D: Get Exclude Layers
haystackProgrammer: CircleCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.excludeLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;excludeLayers
tag3: UnityEngine.CircleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6bd9081-7022-40a1-85a8-385db446481d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Circle Collider 2D: Set Exclude Layers
haystackProgrammer: CircleCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.excludeLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;excludeLayers
tag3: UnityEngine.CircleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5c8f2b7-ee00-426a-be5e-251b2e66d995","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Circle Collider 2D: Get Include Layers
haystackProgrammer: CircleCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.includeLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;includeLayers
tag3: UnityEngine.CircleCollider2D;includeLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5689fca-07c1-41a3-aded-fa93d7f74ac6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Circle Collider 2D: Set Include Layers
haystackProgrammer: CircleCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.includeLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;includeLayers
tag3: UnityEngine.CircleCollider2D;includeLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"927021a8-9582-4a86-a576-8680f4e6df51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Circle Collider 2D: Get Force Send Layers
haystackProgrammer: CircleCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.forceSendLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceSendLayers
tag3: UnityEngine.CircleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"686de51f-a66a-43fd-8ddf-263ac234631e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Circle Collider 2D: Set Force Send Layers
haystackProgrammer: CircleCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.forceSendLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceSendLayers
tag3: UnityEngine.CircleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bc2aa64-81b1-4cc1-af55-5c2980ac4a2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Circle Collider 2D: Get Force Receive Layers
haystackProgrammer: CircleCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceReceiveLayers
tag3: UnityEngine.CircleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b4fc6c3-19f6-462d-b035-89dc1b60b09e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Circle Collider 2D: Set Force Receive Layers
haystackProgrammer: CircleCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceReceiveLayers
tag3: UnityEngine.CircleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39744752-34c5-443d-9cae-07dbc92d40e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Circle Collider 2D: Get Contact Capture Layers
haystackProgrammer: CircleCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactCaptureLayers
tag3: UnityEngine.CircleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51912fd3-b301-4321-a467-55b79a062efc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Circle Collider 2D: Set Contact Capture Layers
haystackProgrammer: CircleCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactCaptureLayers
tag3: UnityEngine.CircleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"888509a7-ea05-404d-b248-6cdf55894dc5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Circle Collider 2D: Get Callback Layers
haystackProgrammer: CircleCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.callbackLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;callbackLayers
tag3: UnityEngine.CircleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb6bf1b9-c66c-4fdb-b9dd-3ed943454899","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Circle Collider 2D: Set Callback Layers
haystackProgrammer: CircleCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.callbackLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;callbackLayers
tag3: UnityEngine.CircleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"beceb2ab-0f42-4f86-9353-392fa94dbc6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Circle Collider 2D: Get Friction
haystackProgrammer: CircleCollider2D.friction (get)
favoriteKey: UnityEngine.CircleCollider2D.friction@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;friction
tag3: UnityEngine.CircleCollider2D;friction
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46b8f92b-c3ba-4880-b361-08d21c497662","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Circle Collider 2D: Get Bounciness
haystackProgrammer: CircleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CircleCollider2D.bounciness@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounciness
tag3: UnityEngine.CircleCollider2D;bounciness
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f4d5c9c-f3b6-4694-8be6-99798cac16b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Circle Collider 2D: Get Friction Combine
haystackProgrammer: CircleCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CircleCollider2D.frictionCombine@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;frictionCombine
tag3: UnityEngine.CircleCollider2D;frictionCombine
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"882d0446-17e6-4c10-b224-e3c3abc3d086","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Circle Collider 2D: Get Bounce Combine
haystackProgrammer: CircleCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CircleCollider2D.bounceCombine@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounceCombine
tag3: UnityEngine.CircleCollider2D;bounceCombine
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78e204dd-d54f-4247-bdbb-031d812d0722","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Circle Collider 2D: Get Contact Mask
haystackProgrammer: CircleCollider2D.contactMask (get)
favoriteKey: UnityEngine.CircleCollider2D.contactMask@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactMask
tag3: UnityEngine.CircleCollider2D;contactMask
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccc0e762-9273-45a4-bd09-a03016ae676b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Circle Collider 2D: Get Enabled
haystackProgrammer: CircleCollider2D.enabled (get)
favoriteKey: UnityEngine.CircleCollider2D.enabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08444a95-f9b0-4dd8-9be3-d6118c4d1492","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Circle Collider 2D: Set Enabled
haystackProgrammer: CircleCollider2D.enabled (set)
favoriteKey: UnityEngine.CircleCollider2D.enabled@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d30e613c-8a9c-417d-95db-7a3341230218","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Circle Collider 2D: Is Active And Enabled
haystackProgrammer: CircleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CircleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CircleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e265bae-8ce6-4e79-824d-46c91c13a747","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Circle Collider 2D: Get Transform
haystackProgrammer: CircleCollider2D.transform (get)
favoriteKey: UnityEngine.CircleCollider2D.transform@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b313338-66d9-4130-89bb-72d87acece75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Circle Collider 2D: Get Transform Handle
haystackProgrammer: CircleCollider2D.transformHandle (get)
favoriteKey: UnityEngine.CircleCollider2D.transformHandle@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c89989ba-8e7f-4cc8-806c-9ed37c8ec691","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Circle Collider 2D: Get Game Object
haystackProgrammer: CircleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CircleCollider2D.gameObject@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec57f4f7-19fd-43e2-9ec0-8a608d21d7f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Circle Collider 2D: Get Tag
haystackProgrammer: CircleCollider2D.tag (get)
favoriteKey: UnityEngine.CircleCollider2D.tag@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a6b500b-c6d3-4579-9328-896655beec38","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Circle Collider 2D: Set Tag
haystackProgrammer: CircleCollider2D.tag (set)
favoriteKey: UnityEngine.CircleCollider2D.tag@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"07130006-a3af-4340-9d78-141f647fd79d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Circle Collider 2D: Get Name
haystackProgrammer: CircleCollider2D.name (get)
favoriteKey: UnityEngine.CircleCollider2D.name@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"826a39b5-9fd9-4da2-8870-1b0bdaacba12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Circle Collider 2D: Set Name
haystackProgrammer: CircleCollider2D.name (set)
favoriteKey: UnityEngine.CircleCollider2D.name@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04efaeea-ae0b-46ed-8548-10ee3f981cb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Circle Collider 2D: Get Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a70af88-fef1-475e-9c2b-058a4a51bcbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Circle Collider 2D: Set Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6d3e857c-e0fc-42e1-ad2e-e51722c0415c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2b3d5702-367b-4ae6-8a69-676bd6f343f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation","useDelaunay"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"},"%useDelaunay":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"364f2a67-ea91-4e4e-9c20-1f987d24a64f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Capsule Collider 2D: Get Shape Hash
haystackProgrammer: CapsuleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CapsuleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapeHash;
tag3: UnityEngine.CapsuleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f001cb9e-17d4-4580-bae8-a233c032f4ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Capsule Collider 2D: Get Shapes
haystackProgrammer: CapsuleCollider2D.GetShapes
favoriteKey: UnityEngine.CapsuleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa2bc88e-eb43-498f-a3ab-85c27d13d84f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Capsule Collider 2D: Get Shapes
haystackProgrammer: CapsuleCollider2D.GetShapes
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: GetContactColliders (contactFilter, allocator)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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