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ian
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2026-06-09
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ian
pushed to
main
at
yeahweregames/UnityTowerDefense
2026-07-21 20:38:24 -07:00
04d7b42e60
basic developer console
4375350901
added text entry system for debug console
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ian
created branch
debug-console
in
yeahweregames/UnityTowerDefense
2026-07-21 20:38:07 -07:00
ian
pushed to
debug-console
at
yeahweregames/UnityTowerDefense
2026-07-21 20:38:07 -07:00
04d7b42e60
basic developer console
4375350901
added text entry system for debug console
Compare 2 commits »
ian
created branch
slow-area-persists
in
yeahweregames/UnityTowerDefense
2026-07-18 21:58:38 -07:00
ian
pushed to
slow-area-persists
at
yeahweregames/UnityTowerDefense
2026-07-18 21:58:38 -07:00
7419e9a140
slow area persists as an area rather than instantaneously applying once to enemies in the area
ian
pushed to
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yeahweregames/UnityTowerDefense
2026-07-18 21:38:23 -07:00
e25a691ad9
no project of mine will have folders with spaces in the names
ian
pushed to
main
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yeahweregames/UnityTowerDefense
2026-07-17 00:03:42 -07:00
689fe7be88
shitty looking AOE effect for slow area
ian
pushed to
main
at
yeahweregames/UnityTowerDefense
2026-07-16 20:49:19 -07:00
fe2c59d326
tab once selects builder, tab twice focuses builder
ian
pushed to
main
at
yeahweregames/UnityTowerDefense
2026-07-16 20:26:44 -07:00
826d7b5037
Merge branch 'fireball-vfx'
c0e963fbeb
fireball looks like a big stupid fuckin meatball now
adfc6c106c
little bit of sound
dd87fd6d0a
terrible looking placeholder for firework
fb945db872
serialize some fields
Compare 5 commits »
ian
pushed to
fireball-vfx
at
yeahweregames/UnityTowerDefense
2026-07-16 20:26:19 -07:00
c0e963fbeb
fireball looks like a big stupid fuckin meatball now
ian
pushed to
fireball-vfx
at
yeahweregames/UnityTowerDefense
2026-07-14 23:24:34 -07:00
adfc6c106c
little bit of sound
ian
pushed to
fireball-vfx
at
yeahweregames/UnityTowerDefense
2026-07-14 23:11:03 -07:00
dd87fd6d0a
terrible looking placeholder for firework
ian
created branch
fireball-vfx
in
yeahweregames/UnityTowerDefense
2026-07-14 22:04:15 -07:00
ian
pushed to
fireball-vfx
at
yeahweregames/UnityTowerDefense
2026-07-14 22:04:15 -07:00
fb945db872
serialize some fields
ian
pushed to
main
at
yeahweregames/UnityTowerDefense
2026-07-14 21:41:15 -07:00
ef5063c8a5
get rid of temp logging
ian
pushed to
main
at
yeahweregames/UnityTowerDefense
2026-07-14 21:37:48 -07:00
ca958376a4
spells work! changed the layer to enemy
7cf15dcaa6
draft options working; spells won't cast though
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ian
pushed to
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yeahweregames/UnityTowerDefense
2026-07-07 23:45:35 -07:00
2429efbf6a
Merge pull request 'new builder option per draft - first one is gold per kill' (
#11
) from builder-abilities into main
bf3c008777
bit field swapped for normal list at API boundaries
157b77ebfa
new builder option per draft - first one is gold per kill
Compare 3 commits »
ian
merged pull request
yeahweregames/UnityTowerDefense#11
2026-07-07 23:45:34 -07:00
new builder option per draft - first one is gold per kill
ian
pushed to
builder-abilities
at
yeahweregames/UnityTowerDefense
2026-07-07 23:43:21 -07:00
bf3c008777
bit field swapped for normal list at API boundaries
ian
created pull request
yeahweregames/UnityTowerDefense#11
2026-07-07 22:56:55 -07:00
new builder option per draft - first one is gold per kill
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