• Joined on 2026-06-09
ian created branch unified-audio-manager in yeahweregames/UnityTowerDefense 2026-06-30 21:25:50 -07:00
ian pushed to unified-audio-manager at yeahweregames/UnityTowerDefense 2026-06-30 21:25:50 -07:00
ec3f82c591 readme
404c749a43 unified audio manager that limits the number of simultaneous sounds in certain categories
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ian pushed to main at yeahweregames/UnityTowerDefense 2026-06-29 19:51:04 -07:00
d53a2a47e2 slightly slower fire rate, change fire rate name
c5cba2dcd7 sound isn't so terrible
95603a9a12 basic fire sound. very loud
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ian pushed to tesla-tower-fire-sound at yeahweregames/UnityTowerDefense 2026-06-29 19:50:29 -07:00
d53a2a47e2 slightly slower fire rate, change fire rate name
ian pushed to tesla-tower-fire-sound at yeahweregames/UnityTowerDefense 2026-06-28 20:55:21 -07:00
c5cba2dcd7 sound isn't so terrible
ian created branch tesla-tower-fire-sound in yeahweregames/UnityTowerDefense 2026-06-28 15:07:39 -07:00
ian pushed to tesla-tower-fire-sound at yeahweregames/UnityTowerDefense 2026-06-28 15:07:39 -07:00
95603a9a12 basic fire sound. very loud
ian pushed to main at yeahweregames/UnityTowerDefense 2026-06-23 23:10:56 -07:00
90fd1c23d3 Merge pull request 'enemies face south' (#6) from enemies-face-north into main
a99570a29e enemies face south
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ian merged pull request yeahweregames/UnityTowerDefense#6 2026-06-23 23:10:54 -07:00
enemies face south
ian pushed to enemies-face-north at yeahweregames/UnityTowerDefense 2026-06-23 23:10:49 -07:00
a99570a29e enemies face south
1d03689dad Update WaveManager.cs
d685894878 Adding flying functionality for enemies
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ian created pull request yeahweregames/UnityTowerDefense#6 2026-06-23 23:07:53 -07:00
enemies face south
ian pushed to enemies-face-north at yeahweregames/UnityTowerDefense 2026-06-23 23:07:44 -07:00
d7700248fa enemies face south
ian created branch enemies-face-north in yeahweregames/UnityTowerDefense 2026-06-23 23:07:43 -07:00
ian pushed to main at yeahweregames/UnityTowerDefense 2026-06-23 22:28:09 -07:00
49ce33b162 Merge pull request 'enemies spawn held in place' (#5) from enemies-spawn-held-in-place into main
ff921080db enemies spawn held in place
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ian merged pull request yeahweregames/UnityTowerDefense#5 2026-06-23 22:28:07 -07:00
enemies spawn held in place
ian created pull request yeahweregames/UnityTowerDefense#5 2026-06-23 22:27:57 -07:00
enemies spawn held in place
ian created branch enemies-spawn-held-in-place in yeahweregames/UnityTowerDefense 2026-06-23 22:24:36 -07:00
ian pushed to enemies-spawn-held-in-place at yeahweregames/UnityTowerDefense 2026-06-23 22:24:36 -07:00
ff921080db enemies spawn held in place
ian pushed to main at yeahweregames/UnityTowerDefense 2026-06-23 21:42:08 -07:00
54f11d91ff remove chunk size - it's always 10% of wave size
ian pushed to main at yeahweregames/UnityTowerDefense 2026-06-23 21:32:12 -07:00
f301d7ade9 Y offsets to spawning