Default branch

6be9e2e39a · get double dip accessible via debug console · Updated 2026-08-04 22:44:56 -07:00

Branches

2b1aee3e03 · Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options · Updated 2026-08-04 22:50:33 -07:00    matt

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ef5fca2441 · add enemy identity definitions to fix split on death · Updated 2026-08-04 22:13:49 -07:00    ian

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ce56b6d829 · smear out blink times so enemies don't blink in clusters · Updated 2026-08-04 21:47:08 -07:00    ian

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16706a1ecf · Scale difficulty by run position; wipe towers at phase end · Updated 2026-07-31 00:32:33 -07:00    matt

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#13 Merged

0a70f36838 · simpler enemy split · Updated 2026-07-28 22:34:25 -07:00    ian

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a26d0acbfb · upgrades working; fix a small bug in which a base spell could be re-offered after picking an upgrade · Updated 2026-07-25 23:46:45 -07:00    ian

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04d7b42e60 · basic developer console · Updated 2026-07-21 20:37:57 -07:00    ian

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7419e9a140 · slow area persists as an area rather than instantaneously applying once to enemies in the area · Updated 2026-07-18 21:58:34 -07:00    ian

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c0e963fbeb · fireball looks like a big stupid fuckin meatball now · Updated 2026-07-16 20:26:12 -07:00    ian

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9f87c04b4c · reverting 9player changes · Updated 2026-07-14 23:28:12 -07:00    matt

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#12 Merged

2429efbf6a · Merge pull request 'new builder option per draft - first one is gold per kill' (#11) from builder-abilities into main · Updated 2026-07-07 23:45:34 -07:00    matt

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bf3c008777 · bit field swapped for normal list at API boundaries · Updated 2026-07-07 23:43:15 -07:00    ian

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#11 Merged

ffe38ed8b1 · add sounds to a few more units · Updated 2026-07-06 14:13:25 -07:00    ian

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2c6c01e434 · bad looking legacy particle system · Updated 2026-07-06 10:29:09 -07:00    ian

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3febdcf021 · remove old building effect vestiges · Updated 2026-07-03 14:18:01 -07:00    ian

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d14305d804 · music · Updated 2026-06-30 23:27:36 -07:00    ian

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9f25844657 · death sounds, build sounds, better audio management · Updated 2026-06-30 23:12:27 -07:00    ian

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ec3f82c591 · readme · Updated 2026-06-30 20:24:55 -07:00    ian

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d53a2a47e2 · slightly slower fire rate, change fire rate name · Updated 2026-06-29 19:50:22 -07:00    ian

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b0cf9f619e · Wiring 9Player scene to register new tower and construction set. · Updated 2026-06-25 11:36:55 -07:00    matt

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#8 Merged