Paint towers with some the colors of the wind

This commit is contained in:
Ben Calegari 2026-06-02 23:59:44 -07:00
parent fec4433691
commit 04ead32846
15 changed files with 584 additions and 32 deletions

View file

@ -16037,6 +16037,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TD.UI.HUDController
placementController: {fileID: 1597884411}
paintController: {fileID: 1597884412}
placementManager: {fileID: 1507514108}
cameraController: {fileID: 1239994223}
rejectionMessageDuration: 2.5
@ -23097,6 +23098,7 @@ GameObject:
m_Component:
- component: {fileID: 1597884409}
- component: {fileID: 1597884411}
- component: {fileID: 1597884412}
m_Layer: 0
m_Name: TowerPlacementController
m_TagString: Untagged
@ -23136,6 +23138,23 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 64
raycastMaxDistance: 500
--- !u!114 &1597884412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1597884408}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b81770471b644b3aa0e58d4a108dddd, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.TowerPaintController
selectionLayerMask:
serializedVersion: 2
m_Bits: 64
raycastMaxDistance: 500
cursorSize: 28
--- !u!1 &1618087688
GameObject:
m_ObjectHideFlags: 0

View file

@ -1074,6 +1074,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TD.UI.HUDController
placementController: {fileID: 1597884411}
paintController: {fileID: 1597884412}
placementManager: {fileID: 1507514108}
cameraController: {fileID: 1239994223}
rejectionMessageDuration: 2.5
@ -1667,6 +1668,7 @@ MonoBehaviour:
- {fileID: 11400000, guid: 65f66289ea1233b4897f46cd997d9c7a, type: 2}
- {fileID: 11400000, guid: 190e39db44aa0794aa808fd60976f7c4, type: 2}
startingLives: 40
goldConfig: {fileID: 0}
--- !u!1 &1464027360
GameObject:
m_ObjectHideFlags: 0
@ -1911,6 +1913,7 @@ GameObject:
m_Component:
- component: {fileID: 1597884409}
- component: {fileID: 1597884411}
- component: {fileID: 1597884412}
m_Layer: 0
m_Name: TowerPlacementController
m_TagString: Untagged
@ -1950,6 +1953,23 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 64
raycastMaxDistance: 500
--- !u!114 &1597884412
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1597884408}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b81770471b644b3aa0e58d4a108dddd, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.TowerPaintController
selectionLayerMask:
serializedVersion: 2
m_Bits: 64
raycastMaxDistance: 500
cursorSize: 28
--- !u!1 &1731269685
GameObject:
m_ObjectHideFlags: 0