Paint towers with some the colors of the wind
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15 changed files with 584 additions and 32 deletions
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@ -43,6 +43,22 @@ namespace TD.Core
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}
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/// <summary>
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/// Paint color applied to a built tower by the Paint tool. Orthogonal to the owner's
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/// player color: <see cref="None"/> means "unpainted" and the tower shows its owner
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/// color; any other value overrides the visual tint and (in a later iteration) drives
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/// projectile behavior (splash / poison-DoT / slow). Backed by byte for compact
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/// NetworkVariable replication.
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/// </summary>
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public enum PaintColor : byte
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{
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/// <summary>Unpainted — tower shows its owner color. Also the Reset brush.</summary>
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None = 0,
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Red = 1,
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Green = 2,
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Blue = 3,
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}
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/// <summary>
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/// Identifies a player slot in a match. Backed by byte to keep grid arrays compact.
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/// </summary>
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