Adding new tower types and concept of tower deck
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16 changed files with 463 additions and 19 deletions
37
Assets/_Project/Definitions/Towers/SiegeCannon.asset
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37
Assets/_Project/Definitions/Towers/SiegeCannon.asset
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%YAML 1.1
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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: 7b353a757b6e6774d97e6fb8ba138fcc, type: 3}
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m_Name: SiegeCannon
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m_EditorClassIdentifier: Assembly-CSharp::TD.Towers.TowerDefinition
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DisplayName: Siege Cannon
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Description: Ground-only. Lobs a ballistic shell that deals splash damage around the
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point of impact.
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FootprintSize: {x: 2, y: 2}
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GoldCost: 60
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BuildTime: 0.5
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TowerPrefab: {fileID: 6482414459531823157, guid: 1511641f145758b469e64376d2a0d434, type: 3}
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DamageType: 0
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TargetPriority: 0
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TargetType: 1
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Damage: 25
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Range: 16
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FireRate: 1
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SplashRadius: 4
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ChainCount: 0
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ChainRange: 0
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SlowFactor: 0
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DotDamagePerSecond: 0
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EffectDuration: 0
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ProjectileSpeed: 12
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