Adding VFX package, cleaning up texture on terrain slightly, and adding new build FX asset for orbital drop visuals.
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24 changed files with 15522 additions and 10 deletions
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8
Assets/_Project/Art/VFX/M_TowerDrop_Beam.mat.meta
Normal file
8
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Normal file
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8104
Assets/_Project/Art/VFX/SG_TowerDrop.shadergraph
Normal file
8104
Assets/_Project/Art/VFX/SG_TowerDrop.shadergraph
Normal file
File diff suppressed because it is too large
Load diff
18
Assets/_Project/Art/VFX/SG_TowerDrop.shadergraph.meta
Normal file
18
Assets/_Project/Art/VFX/SG_TowerDrop.shadergraph.meta
Normal file
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4158
Assets/_Project/Art/VFX/SG_TowerDrop_Beam.shadergraph
Normal file
4158
Assets/_Project/Art/VFX/SG_TowerDrop_Beam.shadergraph
Normal file
File diff suppressed because it is too large
Load diff
18
Assets/_Project/Art/VFX/SG_TowerDrop_Beam.shadergraph.meta
Normal file
18
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Normal file
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2554
Assets/_Project/Art/VFX/VFX_BeamMotes.vfx
Normal file
2554
Assets/_Project/Art/VFX/VFX_BeamMotes.vfx
Normal file
File diff suppressed because it is too large
Load diff
15
Assets/_Project/Art/VFX/VFX_BeamMotes.vfx.meta
Normal file
15
Assets/_Project/Art/VFX/VFX_BeamMotes.vfx.meta
Normal file
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fileFormatVersion: 2
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guid: 142a41eb3c31cc3479182408de1b3ffe
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VisualEffectImporter:
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externalObjects: {}
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useAsTemplate: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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Loading…
Add table
Add a link
Reference in a new issue