Adding VFX package, cleaning up texture on terrain slightly, and adding new build FX asset for orbital drop visuals.
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24 changed files with 15522 additions and 10 deletions
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@ -299,6 +299,7 @@ MonoBehaviour:
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constructingMaterial: {fileID: 2100000, guid: 88f1dd7b174716645953857b38fb6948, type: 2}
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pausedMaterial: {fileID: 0}
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defaultPhaseSet: {fileID: 11400000, guid: ed951755c09d6d0479b4fd924b6915da, type: 2}
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dropReticlePrefab: {fileID: 4110617398237858862, guid: f2a37509f5f2e4d4e86cdaf12f99c6c4, type: 3}
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stageCount: 4
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queuedYScale: 0.15
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--- !u!65 &6259437393614329336
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