Adding VFX package, cleaning up texture on terrain slightly, and adding new build FX asset for orbital drop visuals.

This commit is contained in:
Matt F 2026-06-30 22:22:58 -07:00
parent 2fbee5fd99
commit 28b0e2cdf2
24 changed files with 15522 additions and 10 deletions

View file

@ -299,6 +299,7 @@ MonoBehaviour:
constructingMaterial: {fileID: 2100000, guid: 88f1dd7b174716645953857b38fb6948, type: 2}
pausedMaterial: {fileID: 0}
defaultPhaseSet: {fileID: 11400000, guid: ed951755c09d6d0479b4fd924b6915da, type: 2}
dropReticlePrefab: {fileID: 4110617398237858862, guid: f2a37509f5f2e4d4e86cdaf12f99c6c4, type: 3}
stageCount: 4
queuedYScale: 0.15
--- !u!65 &6259437393614329336