Adding VFX package, cleaning up texture on terrain slightly, and adding new build FX asset for orbital drop visuals.
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24 changed files with 15522 additions and 10 deletions
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@ -109,23 +109,43 @@
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{
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"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.LastSize.Cube",
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"value": "{\"m_Value\":{\"x\":5.5,\"y\":3.0,\"z\":-2.5}}"
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"value": "{\"m_Value\":{\"x\":-0.8617095947265625,\"y\":1.0079753398895264,\"z\":3.049813747406006}}"
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},
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{
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"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.LastSize.Stairs",
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"value": "{\"m_Value\":{\"x\":-2.007598876953125,\"y\":2.0233278274536135,\"z\":2.0208892822265627}}"
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},
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{
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"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.LastRotation.Cube",
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"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
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},
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{
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"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.LastRotation.Stairs",
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"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
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},
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{
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"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.PivotLocation.Cube",
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"value": "{\"m_Value\":0}"
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},
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{
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"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.PivotLocation.Stairs",
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"value": "{\"m_Value\":0}"
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},
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{
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"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.Cube",
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"value": "{}"
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},
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{
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"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.Stairs",
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"value": "{}"
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},
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{
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"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "s_SelectMode",
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@ -3,10 +3,18 @@
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--- !u!937362698 &1
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VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_StripUpdateShader: {fileID: 0}
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m_IndirectShader: {fileID: 7200000, guid: 84a17cfa13e40ae4082ef42714f0a81c, type: 3}
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m_CopyBufferShader: {fileID: 7200000, guid: 23c51f21a3503f6428b527b01f8a2f4e, type: 3}
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m_SortShader: {fileID: 7200000, guid: ea257ca3cfb12a642a5025e612af6b2a, type: 3}
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m_StripUpdateShader: {fileID: 7200000, guid: 8fa6c4009fe2a4d4486c62736fc30ad8, type: 3}
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m_EmptyShader: {fileID: 4800000, guid: 33a2079f6a2db4c4eb2e44b33f4ddf6b, type: 3}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
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m_MaxScrubTime: 30
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m_MaxCapacity: 100000000
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m_CompiledVersion: 7
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m_RuntimeVersion: 39
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m_RuntimeResources: {fileID: 11400000, guid: bc10b42afe3813544bffd38ae2cd893d, type: 2}
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m_BatchEmptyLifetime: 300
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