Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options

This commit is contained in:
Matt F 2026-08-04 22:50:33 -07:00
parent 749c9203de
commit 2b1aee3e03
37 changed files with 5418 additions and 30 deletions

View file

@ -353,7 +353,7 @@ namespace TD.Gameplay
foreach (var tile in GridCoordinates.GetFootprintTiles(anchor, def.FootprintSize))
{
if (loader.GetOwner(tile) != localSlot) return false;
if (!loader.HasBuildPermission(tile, localSlot)) return false;
if (loader.GetPlacement(tile) != PlacementState.Buildable) return false;
if (loader.IsOccupied(tile)) return false;
}