We've got enemies and movement!!
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26 changed files with 1409 additions and 161 deletions
8
Assets/_Project/Data/EnemyDefinitions.meta
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Assets/_Project/Data/EnemyDefinitions.meta
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21
Assets/_Project/Data/EnemyDefinitions/EnemyDefinition.asset
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Assets/_Project/Data/EnemyDefinitions/EnemyDefinition.asset
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--- !u!114 &11400000
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.EnemyDefinition
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DisplayName: Basic Bitch
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MaxHp: 100
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MoveSpeed: 3
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IsFlying: 0
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8
Assets/_Project/Data/WaveDefinitions.meta
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Assets/_Project/Data/WaveDefinitions.meta
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19
Assets/_Project/Data/WaveDefinitions/Wave1Definition.asset
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Assets/_Project/Data/WaveDefinitions/Wave1Definition.asset
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Entries:
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SpawnInterval: 0.5
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