We've got enemies and movement!!
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26 changed files with 1409 additions and 161 deletions
19
Assets/_Project/Data/WaveDefinitions/Wave1Definition.asset
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19
Assets/_Project/Data/WaveDefinitions/Wave1Definition.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 48e93688dc0fb5b4cbe7be9a241b4421, type: 3}
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m_Name: Wave1Definition
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.WaveDefinition
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PrepTime: 10
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Entries:
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- EnemyType: {fileID: 11400000, guid: 4e85a539eac1ed64cbd972db4914ca3d, type: 2}
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Count: 10
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SpawnInterval: 0.5
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