remove deprecated buff system
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22 changed files with 11 additions and 615 deletions
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@ -7,8 +7,8 @@ namespace TD.Gameplay
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{
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/// <summary>
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/// Per-player set of unlocked tower types — the player's "deck". Lives on the
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/// Player prefab alongside <see cref="PlayerGoldManager"/>,
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/// <see cref="PlayerMatchState"/>, and <see cref="PlayerBuffManager"/>.
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/// Player prefab alongside <see cref="PlayerGoldManager"/> and
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/// <see cref="PlayerMatchState"/>.
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/// </summary>
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/// <remarks>
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/// <para><b>Roguelike keystone.</b> Players no longer see every tower in the match
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