Replace square with cone for Basic Arrow Tower.
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parent
90fd1c23d3
commit
430e66bfbf
7 changed files with 167 additions and 6 deletions
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@ -69,8 +69,9 @@ GameObject:
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- component: {fileID: 9137031893466587143}
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- component: {fileID: 805962841523123163}
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- component: {fileID: 8853488620519990682}
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- component: {fileID: 5360241685303413177}
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m_Layer: 0
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m_Name: Tower_Basic
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m_Name: Tower_BasicArrow
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@ -100,7 +101,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6482414459531823157}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 0}
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--- !u!23 &4028055828417179692
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MeshRenderer:
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m_ObjectHideFlags: 0
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@ -241,6 +242,21 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Combat.TowerRangeIndicator
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rangeProjector: {fileID: 8255517343120954594}
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projectionDepth: 50
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--- !u!114 &5360241685303413177
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6482414459531823157}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 93bc533262394e1e8b122bbfad89391a, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Visuals.ConeMesh
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sides: 16
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radius: 0.5
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height: 1
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--- !u!1 &7580197837852108944
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GameObject:
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m_ObjectHideFlags: 0
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