building falling from orbit sound
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7 changed files with 109 additions and 1 deletions
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@ -118,6 +118,7 @@ GameObject:
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- component: {fileID: 9075933591925717035}
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- component: {fileID: 7845454079079718139}
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- component: {fileID: 6259437393614329336}
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- component: {fileID: 3172884111175399884}
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m_Layer: 0
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m_Name: BuildSiteVisual
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m_TagString: Untagged
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@ -206,3 +207,21 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &3172884111175399884
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7720770984308489338}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 5712fbfba2f64c3aa653bebe31773d54, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Combat.TowerFallingSound
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fallingSound:
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clip: {fileID: 8300000, guid: 2726115fda23119cea127edb372d0f21, type: 3}
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volume: 0.67
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minPitch: 0.95
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maxPitch: 0.95
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triggerSecondsBeforeCompletion: 1
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