Adding Post Processing and lights to the tesla tower

This commit is contained in:
Matt F 2026-06-25 18:22:39 -07:00
parent b0cf9f619e
commit 587fc46f1a
8 changed files with 241 additions and 106 deletions

View file

@ -473,8 +473,6 @@ namespace TD.Combat
{
var multiplier = GetOwnerBuffManager()?.GetMultiplier(BuffStat.Damage) ?? 1f;
float effectiveDamage = p.Damage * multiplier;
Debug.Log("multiplier: " + multiplier);
Debug.Log("Effective damage: " + effectiveDamage);
target.TakeDamage(effectiveDamage, p.DamageType, owner);
ApplyStatusEffect(p, target, owner);
}