Adding Tesla Coil Tower and Arc VFX
New tower!
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20 changed files with 1317 additions and 2 deletions
39
Assets/_Project/Definitions/Towers/TeslaCoilTower.asset
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39
Assets/_Project/Definitions/Towers/TeslaCoilTower.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: 7b353a757b6e6774d97e6fb8ba138fcc, type: 3}
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m_Name: TeslaCoilTower
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m_EditorClassIdentifier: Assembly-CSharp::TD.Towers.TowerDefinition
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DisplayName: Tesla Coil Tower
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Description: Zaps every enemy within its short range at once with electric arcs.
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Rapid, low per-hit damage; targets ground and air.
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FootprintSize: {x: 2, y: 2}
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GoldCost: 40
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BuildTime: 0.5
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TowerPrefab: {fileID: 6482414459531823157, guid: 5a9e31f20d023e44dbd1c6d7dcdf4f71, type: 3}
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ConstructionPhases: {fileID: 0}
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Icon: {fileID: 0}
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DamageType: 6
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TargetPriority: 0
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TargetType: 3
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GroundedOnly: 0
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Damage: 5
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Range: 10
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FireRate: 2
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SplashRadius: 0
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ChainCount: 0
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ChainRange: 0
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SlowFactor: 0
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DotDamagePerSecond: 0
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EffectDuration: 0
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ProjectilePrefab: {fileID: 0}
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ProjectileSpeed: 0
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UpgradePaths: []
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