Changing Lighting in 9 Player Map

This commit is contained in:
Matt F 2026-05-27 00:14:11 -07:00
parent a911d0f13e
commit 6cb004b0d5
2 changed files with 4 additions and 2 deletions

View file

@ -7140,7 +7140,7 @@ Light:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 13 serializedVersion: 13
m_Type: 1 m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 0.8156863, g: 0.9098039, b: 1, a: 1}
m_Intensity: 0.65 m_Intensity: 0.65
m_Range: 10 m_Range: 10
m_SpotAngle: 30 m_SpotAngle: 30
@ -7184,7 +7184,7 @@ Light:
m_LightShadowCasterMode: 0 m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1} m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1 m_BounceIntensity: 1
m_ColorTemperature: 5000 m_ColorTemperature: 7191
m_UseColorTemperature: 1 m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0

View file

@ -4,4 +4,6 @@
MultiplayerManager: MultiplayerManager:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_EnableMultiplayerRoles: 0 m_EnableMultiplayerRoles: 0
m_EnablePlayModeLocalDeployment: 0
m_EnablePlayModeRemoteDeployment: 0
m_StrippingTypes: {} m_StrippingTypes: {}