Adding 11 waves of enemies and bunch of new enemy types!
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308 changed files with 71008 additions and 160 deletions
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@ -14,6 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.WaveDefinition
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PrepTime: 10
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Entries:
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- EnemyType: {fileID: 11400000, guid: 6e0d4bffb987ed448a76fd2a7d31cb38, type: 2}
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- EnemyType: {fileID: 11400000, guid: 52d9af0c680bca64a86d66fce2a73668, type: 2}
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Count: 50
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SpawnInterval: 0.5
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