Adding 11 waves of enemies and bunch of new enemy types!
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308 changed files with 71008 additions and 160 deletions
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@ -14,6 +14,6 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.WaveDefinition
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PrepTime: 10
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Entries:
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- EnemyType: {fileID: 11400000, guid: a05af37e2256f164d80a66cc2a582466, type: 2}
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- EnemyType: {fileID: 11400000, guid: 77f4545654c5b7b41b2760a580da6068, type: 2}
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Count: 50
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SpawnInterval: 0.5
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