Adding 11 waves of enemies and bunch of new enemy types!
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308 changed files with 71008 additions and 160 deletions
19
Assets/_Project/Definitions/Waves/Wave5Definition.asset
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19
Assets/_Project/Definitions/Waves/Wave5Definition.asset
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@ -0,0 +1,19 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 48e93688dc0fb5b4cbe7be9a241b4421, type: 3}
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m_Name: Wave5Definition
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.WaveDefinition
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PrepTime: 10
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Entries:
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- EnemyType: {fileID: 11400000, guid: 21c69bd4b2c55cd4fa9cd9b551c6e3fe, type: 2}
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Count: 50
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SpawnInterval: 0.5
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