upgrades working; fix a small bug in which a base spell could be re-offered after picking an upgrade
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8 changed files with 88 additions and 3 deletions
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Name: Draft_BuilderSpellOption_SlowAreaUpgrade
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.Draft.BuilderSpellUpgradeDraftOption
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DisplayName: Slow Area II
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Description: Slows enemies in the area for 50% longer than the default slow area.
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Weight: 1
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BaseKind: 1
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UpgradedKind: 2
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