Updates to spells, HUD, Gold, and Camera Controls. New sound effects!
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27 changed files with 578 additions and 68 deletions
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@ -14,8 +14,8 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.BuilderSpells.SlowAreaSpellDefinition
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DisplayName: Slow Area
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Description: Slows enemies in an area
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Icon: {fileID: 0}
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Cooldown: 5
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Icon: {fileID: 21300000, guid: 5f5072d8c9f626c4690a7b231c7488f9, type: 3}
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Cooldown: 10
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TargetType: 1
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Radius: 5
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enemyLayerMask:
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@ -23,9 +23,9 @@ MonoBehaviour:
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m_Bits: 1024
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areaVfxPrefab: {fileID: 1462673130280185047, guid: bf2f1f2a9a54e9162b80673e3f7eeaf6, type: 3}
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areaSound:
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clip: {fileID: 0}
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volume: 0
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minPitch: 0
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maxPitch: 0
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clip: {fileID: 8300000, guid: 038ff3eab9aa0034bac26ccb648ef2a1, type: 3}
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volume: 0.632
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minPitch: 1.14
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maxPitch: 0.96
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SlowFactor: 0.5
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EffectDuration: 3
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EffectDuration: 8
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