Updates to spells, HUD, Gold, and Camera Controls. New sound effects!

This commit is contained in:
Matt F 2026-07-18 18:12:56 -07:00
parent 689fe7be88
commit a33d951abd
27 changed files with 578 additions and 68 deletions

View file

@ -169,8 +169,11 @@
flex-shrink: 0;
flex-direction: row;
align-items: flex-end; /* short sections hug the bottom */
justify-content: flex-start;
padding: 0 100px; /* margin on either side — the X regions */
justify-content: center; /* keep the command bar centered at ANY resolution — the row
auto-centers, and re-centers symmetrically when the spell
hotbar appears/disappears */
padding: 0; /* was 0 100px; reclaimed so a smaller reference resolution
(= bigger HUD) still fits the bar without clipping */
background-color: rgba(0, 0, 0, 0);
}

View file

@ -76,7 +76,7 @@
<!-- Section 6: Spell Hotbar (short frame) — builder spells bound to fixed
hotkeys (grant order = slot order). Hidden entirely until the player has
been granted at least one spell. -->
<ui:VisualElement name="spell-hotbar-frame" class="spell-hotbar-frame" style="display: none;">
<ui:VisualElement name="spell-hotbar-frame" class="spell-hotbar-frame" style="visibility: hidden;">
<ui:Label text="spells" class="section-label"/>
<ui:VisualElement name="spell-hotbar" class="spell-hotbar"/>
</ui:VisualElement>

View file

@ -18,14 +18,14 @@ MonoBehaviour:
m_RenderMode: 0
m_ColliderUpdateMode: 0
m_ColliderIsTrigger: 1
m_ScaleMode: 1
m_ScaleMode: 2
m_ReferenceSpritePixelsPerUnit: 100
m_PixelsPerUnit: 100
m_Scale: 1
m_ReferenceDpi: 96
m_FallbackDpi: 96
m_ReferenceResolution: {x: 1200, y: 800}
m_ScreenMatchMode: 0
m_ReferenceResolution: {x: 1360, y: 765}
m_ScreenMatchMode: 2
m_Match: 0
m_SortingOrder: 0
m_TargetDisplay: 0