Refactor: Remove TowerRegistry, replicate towers by TypeID
Removing redundant workflow and making sure there's just once source of truth for the list of available towers.
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5 changed files with 33 additions and 159 deletions
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@ -68,8 +68,8 @@ namespace TD.Gameplay
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"the prefab based on the player's RaceSelection.")]
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public GameObject BuilderPrefab;
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[Tooltip("STUB (Phase 1.8): tower roster available to this race. TowerRegistry will " +
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"filter to this list when the active player belongs to this race.")]
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[Tooltip("STUB: tower roster available to this race/builder. The draft pool or " +
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"starting deck will eventually filter to this list for this race.")]
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public TowerDefinition[] Towers;
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}
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}
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