Adding a ton of materials and textures, and adding terrain!
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784 changed files with 32877 additions and 707 deletions
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@ -103,16 +103,15 @@ namespace TD.Gameplay
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public override void OnNetworkSpawn()
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{
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if (IsServer)
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if (Instance != null && Instance != this)
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{
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if (Instance != null && Instance != this)
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{
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Debug.LogError("[TowerPlacementManager] Multiple instances detected. " +
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"Only one TowerPlacementManager should exist per scene.");
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}
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Instance = this;
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Debug.Log("[TowerPlacementManager] Server ready.");
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Debug.LogError("[TowerPlacementManager] Multiple instances detected. " +
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"Only one TowerPlacementManager should exist per scene.");
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}
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Instance = this;
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if (IsServer)
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Debug.Log("[TowerPlacementManager] Server ready.");
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}
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public override void OnNetworkDespawn()
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