Adding a ton of materials and textures, and adding terrain!

This commit is contained in:
Matt F 2026-05-26 23:59:57 -07:00
parent 3568936359
commit a911d0f13e
784 changed files with 32877 additions and 707 deletions

View file

@ -8,11 +8,13 @@
"com.unity.ide.visualstudio": "2.0.27",
"com.unity.inputsystem": "1.19.0",
"com.unity.multiplayer.center": "1.0.1",
"com.unity.multiplayer.playmode": "2.0.2",
"com.unity.netcode.gameobjects": "2.11.0",
"com.unity.probuilder": "6.0.9",
"com.unity.render-pipelines.universal": "17.4.0",
"com.unity.sdk.linux-x86_64": "1.0.2",
"com.unity.services.multiplayer": "2.1.3",
"com.unity.terrain-tools": "5.3.2",
"com.unity.test-framework": "1.6.0",
"com.unity.timeline": "1.8.12",
"com.unity.toolchain.win-x86_64-linux": "1.0.2",

View file

@ -127,6 +127,15 @@
"com.unity.modules.uielements": "1.0.0"
}
},
"com.unity.multiplayer.playmode": {
"version": "2.0.2",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.nuget.newtonsoft-json": "2.0.2"
},
"url": "https://packages.unity.com"
},
"com.unity.netcode.gameobjects": {
"version": "2.11.0",
"depth": 0,
@ -352,6 +361,16 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.terrain-tools": {
"version": "5.3.2",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.6.0",
"depth": 0,