Major updates to the HUD and selectable objects
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parent
5bc757b385
commit
c100db52e5
23 changed files with 1615 additions and 614 deletions
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@ -1184,6 +1184,55 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 7, y: 1, z: 7}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!1 &1168515844
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1168515846}
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- component: {fileID: 1168515845}
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m_Layer: 0
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m_Name: SelectionVisualizer
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1168515845
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1168515844}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e28d10549c8d2ac4585eded3ad8d2198, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.SelectionVisualizer
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selectionRingPrefab: {fileID: 8648063358813763958, guid: 74757e379bac0e444aabab5e388e17c6, type: 3}
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yOffset: 0.02
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projectionLayerMask:
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serializedVersion: 2
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m_Bits: 960
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--- !u!4 &1168515846
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1168515844}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1222526236
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GameObject:
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m_ObjectHideFlags: 0
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@ -2181,3 +2230,4 @@ SceneRoots:
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- {fileID: 611926976}
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- {fileID: 1222526238}
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- {fileID: 1058315976}
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- {fileID: 1168515846}
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