spells work! changed the layer to enemy

This commit is contained in:
Ian Woods 2026-07-14 21:37:41 -07:00
parent 7cf15dcaa6
commit ca958376a4
4 changed files with 20 additions and 6 deletions

View file

@ -12,14 +12,14 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 249c65067c3bac80693255e594d844c7, type: 3}
m_Name: SlowAreaSpell
m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.BuilderSpells.SlowAreaSpellDefinition
DisplayName:
Description:
DisplayName: Slow Area
Description: Slows enemies in an area
Icon: {fileID: 0}
Cooldown: 5
TargetType: 0
Radius: 0
Radius: 5
enemyLayerMask:
serializedVersion: 2
m_Bits: 0
m_Bits: 128
SlowFactor: 0.5
EffectDuration: 3