spells work! changed the layer to enemy
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4 changed files with 20 additions and 6 deletions
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@ -12,14 +12,14 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 249c65067c3bac80693255e594d844c7, type: 3}
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m_Name: SlowAreaSpell
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.BuilderSpells.SlowAreaSpellDefinition
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DisplayName:
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Description:
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DisplayName: Slow Area
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Description: Slows enemies in an area
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Icon: {fileID: 0}
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Cooldown: 5
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TargetType: 0
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Radius: 0
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Radius: 5
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enemyLayerMask:
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serializedVersion: 2
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m_Bits: 0
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m_Bits: 128
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SlowFactor: 0.5
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EffectDuration: 3
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