music
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@ -13,7 +13,6 @@ Centralised voice-limited audio for the game. Lives in `Assets/_Project/Scripts/
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| `TowerFire` | Tower attack sounds |
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| `EnemyHitDeath` | Enemy damage and death sounds |
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| `UI` | Button clicks, placement confirmation, etc. |
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| `Music` | Background music |
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Voice limits and volume per category are configured in the Inspector on the `AudioManager` scene GameObject.
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@ -25,7 +24,6 @@ Suggested defaults:
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- TowerFire: 4 voices, volume 1.0
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- EnemyHitDeath: 8 voices, volume 1.0
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- UI: 4 voices, volume 1.0
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- Music: 2 voices, volume 0.8
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## Adding a new sound-emitting component
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