This commit is contained in:
Ian Woods 2026-06-30 23:27:36 -07:00
parent 2286de6fbc
commit d14305d804
10 changed files with 218 additions and 27 deletions

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@ -13,7 +13,6 @@ Centralised voice-limited audio for the game. Lives in `Assets/_Project/Scripts/
| `TowerFire` | Tower attack sounds |
| `EnemyHitDeath` | Enemy damage and death sounds |
| `UI` | Button clicks, placement confirmation, etc. |
| `Music` | Background music |
Voice limits and volume per category are configured in the Inspector on the `AudioManager` scene GameObject.
@ -25,7 +24,6 @@ Suggested defaults:
- TowerFire: 4 voices, volume 1.0
- EnemyHitDeath: 8 voices, volume 1.0
- UI: 4 voices, volume 1.0
- Music: 2 voices, volume 0.8
## Adding a new sound-emitting component