serialize some fields
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ef5063c8a5
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3 changed files with 19 additions and 5 deletions
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@ -12,13 +12,13 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 22b36bfcd0ae4af4098d908138e874e1, type: 3}
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m_Name: FireballSpell
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m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.BuilderSpells.FireballSpellDefinition
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DisplayName:
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Description:
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DisplayName: Fireball
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Description: Shoot a fireball
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Icon: {fileID: 0}
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Cooldown: 5
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TargetType: 0
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Radius: 3
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enemyLayerMask:
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serializedVersion: 2
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m_Bits: 128
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m_Bits: 1024
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Damage: 50
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@ -20,6 +20,6 @@ MonoBehaviour:
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Radius: 5
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enemyLayerMask:
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serializedVersion: 2
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m_Bits: 128
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m_Bits: 1024
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SlowFactor: 0.5
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EffectDuration: 3
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