UnityTowerDefense/Assets/_Project/Definitions/Draft/Draft_BuilderEffect_GoldPerKill.asset

19 lines
588 B
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4eaef3264612070c48fbc6a987c89858, type: 3}
m_Name: Draft_BuilderEffect_GoldPerKill
m_EditorClassIdentifier: Assembly-CSharp::TD.Gameplay.Draft.BuilderEffectDraftOption
DisplayName: Gold Per Kill
Description: Get more gold per kill
Icon: {fileID: 0}
Weight: 1
Kind: 0