UnityTowerDefense/Assets/_Project/Scripts
2026-06-24 00:15:17 -07:00
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Combat fix bugs 2026-06-23 20:26:55 -07:00
Core add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
Dev Adding new tower types and concept of tower deck 2026-06-23 21:55:12 -07:00
Editor Removing huge package for characters, removing unused Mixamo folder, and submitting changes to 9Player level and new wave definition 2026-06-02 23:14:41 -07:00
Gameplay Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
Net Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
Towers Adding major combat changes and features 2026-05-12 21:31:10 -07:00
UI Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
Combat.meta Adding major combat changes and features 2026-05-12 21:31:10 -07:00
Core.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Dev.meta Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
Editor.meta Adding big batch of structural code provided by Claude to start designing levels 2026-04-27 22:55:23 -07:00
Gameplay.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Net.meta Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
Networking.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Towers.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
UI.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00