UnityTowerDefense/Assets/_Project/Prefabs
2026-08-04 22:50:33 -07:00
..
Builders Removing unused skeleton assets, and moving all of the default builder animations and fbx files into our _project folder 2026-06-16 22:21:32 -07:00
Enemies Scale difficulty by run position; wipe towers at phase end 2026-07-31 00:32:33 -07:00
MatchCore Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options 2026-08-04 22:50:33 -07:00
Player Scale difficulty by run position; wipe towers at phase end 2026-07-31 00:32:33 -07:00
Projectiles Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
Towers building falling from orbit sound 2026-07-06 23:56:45 -07:00
UI Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
Builders.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
Enemies.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
MatchCore.meta Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options 2026-08-04 22:50:33 -07:00
Player.meta More major updates to tools, added map area volume, made gold manager network managed per player. 2026-05-01 15:18:44 -07:00
Projectiles.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
SelectionRing.prefab Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
SelectionRing.prefab.meta Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
Towers.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
UI.meta Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00