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Builders
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Removing unused skeleton assets, and moving all of the default builder animations and fbx files into our _project folder
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2026-06-16 22:21:32 -07:00 |
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Enemies
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Scale difficulty by run position; wipe towers at phase end
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2026-07-31 00:32:33 -07:00 |
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MatchCore
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Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options
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2026-08-04 22:50:33 -07:00 |
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Player
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Scale difficulty by run position; wipe towers at phase end
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2026-07-31 00:32:33 -07:00 |
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Projectiles
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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Towers
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building falling from orbit sound
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2026-07-06 23:56:45 -07:00 |
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UI
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |
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Builders.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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Enemies.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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MatchCore.meta
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Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options
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2026-08-04 22:50:33 -07:00 |
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Player.meta
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More major updates to tools, added map area volume, made gold manager network managed per player.
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2026-05-01 15:18:44 -07:00 |
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Projectiles.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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SelectionRing.prefab
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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SelectionRing.prefab.meta
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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Towers.meta
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Reorganizing Project Folder Structure
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2026-04-23 21:24:23 -07:00 |
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UI.meta
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Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost.
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2026-05-13 17:39:16 -07:00 |