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UnityTowerDefense
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map-pipeline-updates
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Matt F
2b1aee3e03
Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options
2026-08-04 22:50:33 -07:00
..
Core
First pass at full refactor to 2.0 design
2026-07-30 17:45:11 -07:00
Gameplay
Scale difficulty by run position; wipe towers at phase end
2026-07-31 00:32:33 -07:00
Levels
Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options
2026-08-04 22:50:33 -07:00
Towers
Seige tower
2026-06-23 23:12:48 -07:00
Core.meta
First pass at full refactor to 2.0 design
2026-07-30 17:45:11 -07:00
Gameplay.meta
Updating HUD, Gold Config, and finishing off Play flow for 9player map.
2026-05-22 12:18:23 -07:00
Levels.meta
Adding big batch of structural code provided by Claude to start designing levels
2026-04-27 22:55:23 -07:00
Towers.meta
Seige tower
2026-06-23 23:12:48 -07:00