UnityTowerDefense/Assets/_Project/Scripts/UI
2026-06-09 21:19:37 -07:00
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Minimap Adding 9 Player level 2026-05-21 23:36:19 -07:00
FloatingText.cs Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
FloatingText.cs.meta Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
FloatingTextSpawner.cs Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
FloatingTextSpawner.cs.meta Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
HUDController.cs B button launches upgrade menu 2026-06-09 21:19:37 -07:00
HUDController.cs.meta Adding HUD! 2026-05-08 21:40:15 -07:00
LobbyController.cs Adding 9 Player level 2026-05-21 23:36:19 -07:00
LobbyController.cs.meta Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
MainMenuController.cs Adding a ton of materials and textures, and adding terrain! 2026-05-26 23:59:57 -07:00
MainMenuController.cs.meta Comitting lobby code without testing. 2026-05-15 14:30:15 -07:00
Minimap.meta Minimap! 2026-05-10 22:26:55 -07:00
RaceSelectionOverlay.cs Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00
RaceSelectionOverlay.cs.meta Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing. 2026-05-17 23:31:02 -07:00