UnityTowerDefense/Assets/HEROIC FANTASY CREATURES FULL PACK VOL 1/Demonic Creatures Pack/Golem/FBX Files/Split Golem/GolemSplit@AllAnimations.FBX.meta

334 lines
8.2 KiB
Text

fileFormatVersion: 2
guid: 32ac5acc014618143b020fca78d807f8
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: ARM_L
100002: ARM_R
100004: BODY_LOWER
100006: BODY_UPPER
100008: CALF_L
100010: CALF_R
100012: FINGER_1_L
100014: FINGER_1_R
100016: FINGER_2_L
100018: "FI\xB5NGER_2_R"
100020: FOOT_L
100022: FOOT_R001
100024: FOREARM_L
100026: FOREARM_R
100028: GOLEM_SPIT_ROOT_
100030: //RootNode
100032: HAND_L
100034: HAND_R
100036: HEAD
100038: THIGH_L
100040: THIGH_R
100042: THUM_R
100044: THUMB_L
100046: GOLEM_SPIT_ROOT_nub
400000: ARM_L
400002: ARM_R
400004: BODY_LOWER
400006: BODY_UPPER
400008: CALF_L
400010: CALF_R
400012: FINGER_1_L
400014: FINGER_1_R
400016: FINGER_2_L
400018: "FI\xB5NGER_2_R"
400020: FOOT_L
400022: FOOT_R001
400024: FOREARM_L
400026: FOREARM_R
400028: GOLEM_SPIT_ROOT_
400030: //RootNode
400032: HAND_L
400034: HAND_R
400036: HEAD
400038: THIGH_L
400040: THIGH_R
400042: THUM_R
400044: THUMB_L
400046: GOLEM_SPIT_ROOT_nub
2100000: default
2100002: M_Golem
2300000: ARM_L
2300002: ARM_R
2300004: BODY_LOWER
2300006: BODY_UPPER
2300008: CALF_L
2300010: CALF_R
2300012: FINGER_1_L
2300014: FINGER_1_R
2300016: FINGER_2_L
2300018: "FI\xB5NGER_2_R"
2300020: FOOT_L
2300022: FOOT_R001
2300024: FOREARM_L
2300026: FOREARM_R
2300028: HAND_L
2300030: HAND_R
2300032: HEAD
2300034: THIGH_L
2300036: THIGH_R
2300038: THUM_R
2300040: THUMB_L
3300000: ARM_L
3300002: ARM_R
3300004: BODY_LOWER
3300006: BODY_UPPER
3300008: CALF_L
3300010: CALF_R
3300012: FINGER_1_L
3300014: FINGER_1_R
3300016: FINGER_2_L
3300018: "FI\xB5NGER_2_R"
3300020: FOOT_L
3300022: FOOT_R001
3300024: FOREARM_L
3300026: FOREARM_R
3300028: HAND_L
3300030: HAND_R
3300032: HEAD
3300034: THIGH_L
3300036: THIGH_R
3300038: THUM_R
3300040: THUMB_L
4300000: CALF_R
4300002: FINGER_1_R
4300004: CALF_L
4300006: FOOT_R001
4300008: THIGH_L
4300010: HAND_L
4300012: THIGH_R
4300014: FOOT_L
4300016: THUMB_L
4300018: FINGER_2_L
4300020: FOREARM_L
4300022: "FI\xB5NGER_2_R"
4300024: BODY_UPPER
4300026: HAND_R
4300028: ARM_R
4300030: THUM_R
4300032: ARM_L
4300034: HEAD
4300036: FOREARM_R
4300038: BODY_LOWER
4300040: FINGER_1_L
7400000: Take 001
7400002: IdleSpreadAppart
7400004: Assemble
7400006: Explode
9500000: //RootNode
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: M_Golem
second: {fileID: 2100000, guid: b76ebb03b2f07b444b4f1a16e2c75bbf, type: 2}
materials:
importMaterials: 1
materialName: 1
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 0
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Take 001
takeName: Take 001
firstFrame: 0
lastFrame: 480
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: IdleSpreadAppart
takeName: Take 001
firstFrame: 5
lastFrame: 15
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Assemble
takeName: Take 001
firstFrame: 20
lastFrame: 240
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Explode
takeName: Take 001
firstFrame: 250
lastFrame: 480
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName: GOLEM_SPIT_ROOT_
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 5730
packageName: HEROIC FANTASY CREATURES FULL PACK Volume 1
packageVersion: 2.5
assetPath: Assets/HEROIC FANTASY CREATURES FULL PACK VOL 1/Demonic Creatures Pack/Golem/FBX
Files/Split Golem/GolemSplit@AllAnimations.FBX
uploadId: 868080