UnityTowerDefense/Assets/_Project/Scripts/Editor
2026-08-04 22:50:33 -07:00
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Core First pass at full refactor to 2.0 design 2026-07-30 17:45:11 -07:00
Gameplay Scale difficulty by run position; wipe towers at phase end 2026-07-31 00:32:33 -07:00
Levels Major pipeline changes to map building, introducing 3player map, and adding Shared build mode to level authoring options 2026-08-04 22:50:33 -07:00
Towers Seige tower 2026-06-23 23:12:48 -07:00
Core.meta First pass at full refactor to 2.0 design 2026-07-30 17:45:11 -07:00
Gameplay.meta Updating HUD, Gold Config, and finishing off Play flow for 9player map. 2026-05-22 12:18:23 -07:00
Levels.meta Adding big batch of structural code provided by Claude to start designing levels 2026-04-27 22:55:23 -07:00
Towers.meta Seige tower 2026-06-23 23:12:48 -07:00