UnityTowerDefense/Assets
2026-05-25 19:50:07 -07:00
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_Project Adding the massive creature pack and the third wave definition 2026-05-25 19:50:07 -07:00
_Recovery Adding Grid Coordinates System, and a testScript 2026-04-26 12:36:42 -07:00
HEROIC FANTASY CREATURES FULL PACK VOL 1 Adding the massive creature pack and the third wave definition 2026-05-25 19:50:07 -07:00
Settings Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
TextMesh Pro Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
UI Toolkit Adding HUD! 2026-05-08 21:40:15 -07:00
Unity.VisualScripting.Generated Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
_Project.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
_Recovery.meta Adding Grid Coordinates System, and a testScript 2026-04-26 12:36:42 -07:00
DefaultNetworkPrefabs.asset Adding the massive creature pack and the third wave definition 2026-05-25 19:50:07 -07:00
DefaultNetworkPrefabs.asset.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
HEROIC FANTASY CREATURES FULL PACK VOL 1.meta Adding the massive creature pack and the third wave definition 2026-05-25 19:50:07 -07:00
New Terrain.asset Adding big batch of structural code provided by Claude to start designing levels 2026-04-27 22:55:23 -07:00
New Terrain.asset.meta Adding big batch of structural code provided by Claude to start designing levels 2026-04-27 22:55:23 -07:00
Settings.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
TextMesh Pro.meta Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
UI Toolkit.meta Adding HUD! 2026-05-08 21:40:15 -07:00
Unity.VisualScripting.Generated.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00