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ActiveBuff.cs
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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ActiveBuff.cs.meta
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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BuffCategory.cs
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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BuffCategory.cs.meta
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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BuffDefinition.cs
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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BuffDefinition.cs.meta
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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Builder.cs
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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Builder.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuilderInputController.cs
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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BuilderInputController.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuilderSettings.cs
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Swapping cylinder for default human and adding animation states
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2026-05-05 23:23:32 -07:00 |
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BuilderSettings.cs.meta
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Swapping cylinder for default human and adding animation states
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2026-05-05 23:23:32 -07:00 |
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BuildJob.cs
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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BuildJob.cs.meta
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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BuildRangeIndicator.cs
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuildRangeIndicator.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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BuildSiteVisual.cs
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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BuildSiteVisual.cs.meta
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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CameraController.cs
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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CameraController.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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ChatService.cs
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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ChatService.cs.meta
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Everything related to chat functionality, and updating the projectile prefab to rotate properly
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2026-05-15 13:40:13 -07:00 |
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EnemyDefinition.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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EnemyDefinition.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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EnemyHealth.cs
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Adding the massive creature pack and the third wave definition
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2026-05-25 19:50:07 -07:00 |
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EnemyHealth.cs.meta
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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EnemyMovement.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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EnemyMovement.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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EnemyStatus.cs
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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EnemyStatus.cs.meta
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Adding major combat changes and features
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2026-05-12 21:31:10 -07:00 |
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GoldConfig.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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GoldConfig.cs.meta
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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ISelectable.cs
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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ISelectable.cs.meta
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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LevelLoader.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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LevelLoader.cs.meta
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Major changes to editor tools, and adding new layer for buildable towers
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2026-05-01 10:50:03 -07:00 |
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LobbyService.cs
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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LobbyService.cs.meta
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Comitting lobby code without testing.
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2026-05-15 14:30:15 -07:00 |
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MapRegistry.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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MapRegistry.cs.meta
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Adding 9 Player level
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2026-05-21 23:36:19 -07:00 |
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MatchState.cs
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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MatchState.cs.meta
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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PathfindingService.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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PathfindingService.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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PlayerBuffManager.cs
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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PlayerBuffManager.cs.meta
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add wiring for offensive buffs
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2026-06-09 21:00:47 -07:00 |
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PlayerBuilderSpawner.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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PlayerBuilderSpawner.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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PlayerGoldManager.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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PlayerGoldManager.cs.meta
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More major updates to tools, added map area volume, made gold manager network managed per player.
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2026-05-01 15:18:44 -07:00 |
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PlayerMatchState.cs
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Comitting lobby code without testing.
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2026-05-15 14:30:15 -07:00 |
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PlayerMatchState.cs.meta
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Adding Match State controller
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2026-05-12 10:31:23 -07:00 |
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RaceDefinition.cs
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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RaceDefinition.cs.meta
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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RaceRegistry.cs
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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RaceRegistry.cs.meta
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Adding new Races, Main Menu -> Lobby flow, and what's needed to set up multiplayer testing.
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2026-05-17 23:31:02 -07:00 |
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SelectionState.cs
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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SelectionState.cs.meta
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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SelectionVisualizer.cs
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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SelectionVisualizer.cs.meta
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Major updates to the HUD and selectable objects
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2026-05-11 23:57:35 -07:00 |
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TowerInstance.cs
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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TowerInstance.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPaintController.cs
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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TowerPaintController.cs.meta
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Paint towers with some the colors of the wind
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2026-06-03 00:00:14 -07:00 |
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TowerPlacementController.cs
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change activeDef to activeTowerDefinition so dummies like me can read the code
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2026-06-02 22:25:44 -07:00 |
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TowerPlacementController.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementManager.cs
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Adding a ton of materials and textures, and adding terrain!
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2026-05-26 23:59:57 -07:00 |
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TowerPlacementManager.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementSettings.cs
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Adding a ton of funcitonality to the builder's movement and build queue
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2026-05-05 22:01:40 -07:00 |
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TowerPlacementSettings.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementTestTrigger.cs
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerPlacementTestTrigger.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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TowerRegistry.cs
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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TowerRegistry.cs.meta
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Adding tons of new functionality
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2026-05-04 00:01:30 -07:00 |
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WaveDefinition.cs
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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WaveDefinition.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |
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WaveManager.cs
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Updating HUD, Gold Config, and finishing off Play flow for 9player map.
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2026-05-22 12:18:23 -07:00 |
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WaveManager.cs.meta
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We've got enemies and movement!!
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2026-05-12 22:18:23 -07:00 |