UnityTowerDefense/Assets/_Project/Prefabs
2026-07-03 14:18:01 -07:00
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Builders Removing unused skeleton assets, and moving all of the default builder animations and fbx files into our _project folder 2026-06-16 22:21:32 -07:00
Enemies death sounds, build sounds, better audio management 2026-06-30 23:12:27 -07:00
Player Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00
Projectiles Everything related to chat functionality, and updating the projectile prefab to rotate properly 2026-05-15 13:40:13 -07:00
Towers remove old building effect vestiges 2026-07-03 14:18:01 -07:00
UI Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00
Builders.meta Adding tons of new functionality 2026-05-04 00:01:30 -07:00
Enemies.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Player.meta More major updates to tools, added map area volume, made gold manager network managed per player. 2026-05-01 15:18:44 -07:00
Projectiles.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
SelectionRing.prefab Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
SelectionRing.prefab.meta Major updates to the HUD and selectable objects 2026-05-11 23:57:35 -07:00
Towers.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
UI.meta Adding Text Mesh Pro, new enemies, new enemy waves, new HUD functionality, New animators, a retry function, and floating text for gold earned and lives lost. 2026-05-13 17:39:16 -07:00