A tower defense game made in Unity
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2026-06-30 20:12:03 -07:00
Assets unified audio manager that limits the number of simultaneous sounds in certain categories 2026-06-30 20:12:03 -07:00
Packages add wiring for offensive buffs 2026-06-23 19:57:35 -07:00
ProjectSettings Wiring 9Player scene to register new tower and construction set. 2026-06-25 11:36:55 -07:00
.gitattributes Ignore claude and other mac stuff 2026-06-02 21:53:37 -07:00
.gitignore Paint towers with some the colors of the wind 2026-06-03 00:00:14 -07:00
.vsconfig Adding Gold Manager with initial network setup 2026-04-23 22:44:45 -07:00
Project_Context.md Refactor: Remove TowerRegistry, replicate towers by TypeID 2026-06-25 11:21:43 -07:00
Project_Roadmap.md Adding the bones of the drafting system by removing the wall and siege towers from the base set and adding them temporarily as choices for the draft. Also adding Project_Context and Project_Roadmap documents to use with Claude 2026-06-24 00:15:17 -07:00