UnityTowerDefense/Assets/_Project
Matt F bc557af624 Finish Phase 1.2 HUD: selection wiring, command grid context, build progress bar
- Builder.DisplayName: stub property ("Builder (P{n})") for portrait label; swaps
  to real player name when MatchState lands in Phase 1.3
- HUDController: subscribe SelectionState.OnSelectionChanged in OnEnable/OnDisable;
  HandleSelectionChanged drives portrait label + grays out command grid when nothing
  is selected; Start() seeds initial state in case builder auto-selected before Start
- BuildSiteVisual: ComputeProgressNormalized() public API ([0,1], safe on any client);
  OnNetworkSpawn spawns a non-networked BuildProgressBar child
- BuildProgressBar: new world-space uGUI Canvas bar; green while Constructing, yellow
  while Paused, hidden while Queued; billboards to Camera.main each LateUpdate;
  auto-destroyed when parent BuildSiteVisual despawns

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-11 18:03:34 -07:00
..
Animators Adding project roadmap and Mixamo tests 2026-05-06 23:29:11 -07:00
Art Minimap! 2026-05-10 22:26:55 -07:00
Characters Adding project roadmap and Mixamo tests 2026-05-06 23:29:11 -07:00
Levels More major updates to tools, added map area volume, made gold manager network managed per player. 2026-05-01 15:18:44 -07:00
Prefabs Adding project roadmap and Mixamo tests 2026-05-06 23:29:11 -07:00
Scenes Minimap! 2026-05-10 22:26:55 -07:00
Scripts Finish Phase 1.2 HUD: selection wiring, command grid context, build progress bar 2026-05-11 18:03:34 -07:00
Settings Adding project roadmap and Mixamo tests 2026-05-06 23:29:11 -07:00
TutorialInfo Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
UI Minimap! 2026-05-10 22:26:55 -07:00
Unity.VisualScripting.Generated Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Animators.meta Swapping cylinder for default human and adding animation states 2026-05-05 23:23:32 -07:00
Art.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Audio.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Characters.meta Adding project roadmap and Mixamo tests 2026-05-06 23:29:11 -07:00
DefaultNetworkPrefabs.asset Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
DefaultNetworkPrefabs.asset.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Levels.meta Adding big batch of structural code provided by Claude to start designing levels 2026-04-27 22:55:23 -07:00
Prefabs.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Scenes.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Scripts.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
Settings.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
TutorialInfo.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00
UI.meta Adding HUD! 2026-05-08 21:40:15 -07:00
Unity.VisualScripting.Generated.meta Reorganizing Project Folder Structure 2026-04-23 21:24:23 -07:00